de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
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(lib)unarr
(lib)unarr is a decompression library for RAR, TAR, ZIP and 7z* archives.
It was forked from unarr, which originated as a port of the RAR extraction features from The Unarchiver project required for extracting images from comic book archives. Zeniko wrote unarr as an alternative to libarchive which didn't have support for parsing filters or solid compression at the time.
While (lib)unarr was started with the intent of providing unarr with a proper cmake based build system suitable for packaging and cross-platform development, it's focus has now been extended to provide code maintenance and to continue the development of unarr, which no longer is maintained.
Getting started
Prebuilt packages
From OBS
Building from source
Dependencies
(lib)unarr can take advantage of the following libraries if they are present:
- bzip2
- xz / libLZMA
- zlib
CMake
mkdir build
cd build
cmake ..
make
... as a static library
cmake .. -DBUILD_SHARED_LIBS=OFF
By default, (lib)unarr will try to detect and use system libraries like bzip2, xz/LibLZMA and zlib. If this is undesirable, you can override this behavior by specifying:
cmake .. -DUSE_SYSTEM_BZ2=OFF -DUSE_SYSTEM_LZMA=OFF -DUSE_SYSTEM_ZLIB=OFF
Install
make install
Testing
Unarr supports unit tests, integration tests and fuzzing.
cmake .. -DBUILD_UNIT_TESTS=ON -DBUILD_INTEGRATION_TESTS=ON
To build the unit tests, the cmocka unit testing framework is required.
Building the integration tests also enables the unarr-test executable which can be used to run additional tests on user-provided archive files.
Building the fuzzer target will provide a coverage-guided fuzzer based on llvm libfuzzer. It should be treated as a stand-alone target.
cmake .. -DBUILD_FUZZER=ON
All tests can be run using ctest or their respective executables.
Usage
Examples
Check unarr.h and unarr-test to get a general feel for the api and usage.
The unarr-test sample application can be used to test archives.
To build it, use:
cmake .. -DBUILD_INTEGRATION_TESTS=ON
Limitations
Unarr was written for comic book archives, so it currently doesn't support:
- password protected archives
- self extracting archives
- split archives
7z support
7z support for large files with solid compression is currently limited by a known performance problem in the ANSI-C based LZMA SDK (see https://github.com/zeniko/unarr/issues/4).
Fixing this problem will require modification or replacement of the LZMA SDK code used.
Rar support
RAR5 is currently not supported. There are plans to add this in a future version, but as of now this is still work in progress.