00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
100 lines
3.3 KiB
C
100 lines
3.3 KiB
C
/* Bra.h -- Branch converters for executables
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2023-04-02 : Igor Pavlov : Public domain */
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#ifndef ZIP7_INC_BRA_H
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#define ZIP7_INC_BRA_H
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#include "7zTypes.h"
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EXTERN_C_BEGIN
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#define Z7_BRANCH_CONV_DEC(name) z7_BranchConv_ ## name ## _Dec
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#define Z7_BRANCH_CONV_ENC(name) z7_BranchConv_ ## name ## _Enc
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#define Z7_BRANCH_CONV_ST_DEC(name) z7_BranchConvSt_ ## name ## _Dec
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#define Z7_BRANCH_CONV_ST_ENC(name) z7_BranchConvSt_ ## name ## _Enc
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#define Z7_BRANCH_CONV_DECL(name) Byte * name(Byte *data, SizeT size, UInt32 pc)
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#define Z7_BRANCH_CONV_ST_DECL(name) Byte * name(Byte *data, SizeT size, UInt32 pc, UInt32 *state)
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typedef Z7_BRANCH_CONV_DECL( (*z7_Func_BranchConv));
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typedef Z7_BRANCH_CONV_ST_DECL((*z7_Func_BranchConvSt));
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#define Z7_BRANCH_CONV_ST_X86_STATE_INIT_VAL 0
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Z7_BRANCH_CONV_ST_DECL(Z7_BRANCH_CONV_ST_DEC(X86));
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Z7_BRANCH_CONV_ST_DECL(Z7_BRANCH_CONV_ST_ENC(X86));
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#define Z7_BRANCH_FUNCS_DECL(name) \
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Z7_BRANCH_CONV_DECL(Z7_BRANCH_CONV_DEC(name)); \
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Z7_BRANCH_CONV_DECL(Z7_BRANCH_CONV_ENC(name));
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Z7_BRANCH_FUNCS_DECL(ARM64)
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Z7_BRANCH_FUNCS_DECL(ARM)
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Z7_BRANCH_FUNCS_DECL(ARMT)
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Z7_BRANCH_FUNCS_DECL(PPC)
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Z7_BRANCH_FUNCS_DECL(SPARC)
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Z7_BRANCH_FUNCS_DECL(IA64)
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/*
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These functions convert data that contain CPU instructions.
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Each such function converts relative addresses to absolute addresses in some
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branch instructions: CALL (in all converters) and JUMP (X86 converter only).
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Such conversion allows to increase compression ratio, if we compress that data.
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There are 2 types of converters:
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Byte * Conv_RISC (Byte *data, SizeT size, UInt32 pc);
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Byte * ConvSt_X86(Byte *data, SizeT size, UInt32 pc, UInt32 *state);
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Each Converter supports 2 versions: one for encoding
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and one for decoding (_Enc/_Dec postfixes in function name).
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In params:
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data : data buffer
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size : size of data
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pc : current virtual Program Counter (Instruction Pinter) value
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In/Out param:
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state : pointer to state variable (for X86 converter only)
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Return:
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The pointer to position in (data) buffer after last byte that was processed.
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If the caller calls converter again, it must call it starting with that position.
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But the caller is allowed to move data in buffer. so pointer to
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current processed position also will be changed for next call.
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Also the caller must increase internal (pc) value for next call.
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Each converter has some characteristics: Endian, Alignment, LookAhead.
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Type Endian Alignment LookAhead
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X86 little 1 4
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ARMT little 2 2
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ARM little 4 0
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ARM64 little 4 0
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PPC big 4 0
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SPARC big 4 0
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IA64 little 16 0
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(data) must be aligned for (Alignment).
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processed size can be calculated as:
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SizeT processed = Conv(data, size, pc) - data;
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if (processed == 0)
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it means that converter needs more data for processing.
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If (size < Alignment + LookAhead)
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then (processed == 0) is allowed.
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Example code for conversion in loop:
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UInt32 pc = 0;
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size = 0;
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for (;;)
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{
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size += Load_more_input_data(data + size);
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SizeT processed = Conv(data, size, pc) - data;
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if (processed == 0 && no_more_input_data_after_size)
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break; // we stop convert loop
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data += processed;
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size -= processed;
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pc += processed;
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}
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*/
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EXTERN_C_END
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#endif
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