52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#include <Scheduler.hpp>
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#include <core/Mem.hpp>
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#include <core/registers/Registers.hpp>
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Scheduler scheduler;
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void Scheduler::EnqueueRelative(const u64 t, const EventType type) { EnqueueAbsolute(t + ticks, type); }
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void Scheduler::EnqueueAbsolute(const u64 t, const EventType type) { events.push({t, type}); }
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u64 Scheduler::Remove(const EventType eventType) const {
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for (auto &[time, type] : events) {
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if (type == eventType) {
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const u64 ret = time - ticks;
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type = NONE;
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time = ticks;
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return ret;
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}
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}
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return 0;
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}
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void Scheduler::Tick(const u64 t, n64::Mem &mem) {
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ticks += t;
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n64::MI &mi = mem.mmio.mi;
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n64::SI &si = mem.mmio.si;
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n64::PI &pi = mem.mmio.pi;
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while (ticks >= events.top().time) {
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switch (const auto type = events.top().type) {
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case SI_DMA:
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si.DMA();
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break;
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case PI_DMA_COMPLETE:
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mi.InterruptRaise(n64::MI::Interrupt::PI);
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pi.dmaBusy = false;
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break;
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case PI_BUS_WRITE_COMPLETE:
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pi.ioBusy = false;
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break;
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case NONE:
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break;
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case IMPOSSIBLE:
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Util::panic("Congratulations on keeping the emulator on for about 5 billion years, I guess, nerd.");
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default:
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Util::panic("Unknown scheduler event type {}", static_cast<int>(type));
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}
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events.pop();
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}
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}
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