Files
kaizen/src/n64/core/registers/Registers.hpp
2022-11-03 12:39:51 +01:00

18 lines
287 B
C++

#pragma once
#include <core/registers/Cop0.hpp>
#include <core/registers/Cop1.hpp>
namespace n64 {
struct Registers {
Registers();
void Reset();
void SetPC(s64);
s64 gpr[32];
Cop0 cop0;
Cop1 cop1;
s64 oldPC, pc, nextPC;
s64 hi, lo;
bool prevDelaySlot, delaySlot;
};
}