Files
kaizen/src/backend/core/mmio/Audio.hpp
2024-07-03 21:11:03 +02:00

30 lines
623 B
C++

#pragma once
#include <MemoryHelpers.hpp>
#include <SDL2/SDL_audio.h>
namespace n64 {
struct AudioDevice {
AudioDevice();
~AudioDevice();
void PushSample(float, float, float, float);
void AdjustSampleRate(int);
void LockMutex() {
if(audioStreamMutex)
SDL_LockMutex(audioStreamMutex);
}
void UnlockMutex() {
if (audioStreamMutex)
SDL_UnlockMutex(audioStreamMutex);
}
SDL_AudioStream* GetStream() { return audioStream; }
private:
SDL_AudioStream* audioStream;
SDL_mutex* audioStreamMutex;
SDL_AudioSpec audioSpec{};
SDL_AudioSpec request{};
SDL_AudioDeviceID handle{};
};
}