Files
kaizen/src/frontend/AudioSettings.cpp
2025-07-03 10:42:48 +02:00

39 lines
1.2 KiB
C++

#include <AudioSettings.hpp>
#include <imgui.h>
AudioSettings::AudioSettings() {
lockChannels = Options::GetInstance().GetValue<bool>("audio", "lock");
volumeL = Options::GetInstance().GetValue<float>("audio", "volumeL") * 100;
volumeR = Options::GetInstance().GetValue<float>("audio", "volumeR") * 100;
}
bool AudioSettings::render() {
if(ImGui::Checkbox("Lock channels:", &lockChannels)) {
Options::GetInstance().SetValue("audio", "lock", lockChannels);
if(lockChannels) {
volumeR = volumeL;
Options::GetInstance().SetValue("audio", "volumeR", volumeR / 100.f);
}
modified = true;
}
if(ImGui::SliderFloat("Volume L", &volumeL, 0.f, 100.f, "%.2f")) {
Options::GetInstance().SetValue("audio", "volumeL", volumeL / 100.f);
if (lockChannels) {
volumeR = volumeL;
Options::GetInstance().SetValue("audio", "volumeR", volumeR / 100.f);
}
modified = true;
}
ImGui::BeginDisabled(lockChannels);
if(ImGui::SliderFloat("Volume R", &volumeR, 0.f, 100.f, "%.2f")) {
Options::GetInstance().SetValue("audio", "volumeR", volumeR / 100.f);
modified = true;
}
ImGui::EndDisabled();
return modified;
}