Files
kaizen/src/backend/core/Mem.hpp

150 lines
3.6 KiB
C++

#pragma once
#include <File.hpp>
#include <GameDB.hpp>
#include <Registers.hpp>
#include <algorithm>
#include <backend/MemoryRegions.hpp>
#include <backend/core/MMIO.hpp>
#include <common.hpp>
#include <log.hpp>
#include <vector>
namespace n64 {
struct ROMHeader {
u8 initialValues[4];
u32 clockRate;
u32 programCounter;
u32 release;
u32 crc1;
u32 crc2;
u64 unknown;
char imageName[20];
u32 unknown2;
u32 manufacturerId;
u16 cartridgeId;
char countryCode[2];
u8 bootCode[4032];
};
struct ROM {
std::vector<u8> cart;
size_t mask;
ROMHeader header;
CICType cicType;
char gameNameCart[20];
std::string gameNameDB;
char code[4];
bool pal;
};
enum class FlashState : u8 { Idle, Erase, Write, Read, Status };
struct Flash {
explicit Flash(mio::mmap_sink &);
~Flash() = default;
void Reset();
void Load(SaveType, const std::string &);
FlashState state{};
u64 status{};
size_t eraseOffs{};
size_t writeOffs{};
std::array<u8, 128> writeBuf{};
std::string flashPath{};
mio::mmap_sink &saveData;
enum FlashCommands : u8 {
FLASH_COMMAND_EXECUTE = 0xD2,
FLASH_COMMAND_STATUS = 0xE1,
FLASH_COMMAND_SET_ERASE_OFFSET = 0x4B,
FLASH_COMMAND_ERASE = 0x78,
FLASH_COMMAND_SET_WRITE_OFFSET = 0xA5,
FLASH_COMMAND_WRITE = 0xB4,
FLASH_COMMAND_READ = 0xF0,
};
void CommandExecute() const;
void CommandStatus();
void CommandSetEraseOffs(u32);
void CommandErase();
void CommandSetWriteOffs(u32);
void CommandWrite();
void CommandRead();
std::vector<u8> Serialize();
void Deserialize(const std::vector<u8> &data);
template <typename T>
void Write(u32 index, T val);
template <typename T>
T Read(u32 index) const;
};
struct Mem {
~Mem() = default;
Mem(Registers &, ParallelRDP &);
void Reset();
void LoadSRAM(SaveType, fs::path);
static std::vector<u8> OpenROM(const std::string &, size_t &);
static std::vector<u8> OpenArchive(const std::string &, size_t &);
void LoadROM(bool, const std::string &);
[[nodiscard]] auto GetRDRAMPtr() -> u8 * { return mmio.rdp.rdram.data(); }
[[nodiscard]] auto GetRDRAM() -> std::vector<u8> & { return mmio.rdp.rdram; }
std::vector<u8> Serialize();
void Deserialize(const std::vector<u8> &);
template <typename T>
T Read(Registers &, u32);
template <typename T>
void Write(Registers &, u32, u32);
void Write(const Registers &, u32, u64);
template <typename T>
T BackupRead(u32);
template <typename T>
void BackupWrite(u32, T);
MMIO mmio;
FORCE_INLINE void DumpRDRAM() const {
std::vector<u8> temp{};
temp.resize(RDRAM_SIZE);
std::ranges::copy(mmio.rdp.rdram, temp.begin());
Util::SwapBuffer<u32>(temp);
Util::WriteFileBinary(temp, "rdram.bin");
}
FORCE_INLINE void DumpIMEM() const {
std::array<u8, IMEM_SIZE> temp{};
std::ranges::copy(mmio.rsp.imem, temp.begin());
Util::SwapBuffer<u32>(temp);
Util::WriteFileBinary(temp, "imem.bin");
}
FORCE_INLINE void DumpDMEM() const {
std::array<u8, DMEM_SIZE> temp{};
std::ranges::copy(mmio.rsp.dmem, temp.begin());
Util::SwapBuffer<u32>(temp);
Util::WriteFileBinary(temp, "dmem.bin");
}
ROM rom;
SaveType saveType = SAVE_NONE;
Flash flash;
private:
friend struct SI;
friend struct PI;
friend struct AI;
friend struct RSP;
friend struct Core;
std::array<u8, ISVIEWER_SIZE> isviewer{};
std::string sramPath{};
mio::mmap_sink saveData{};
int mmioSize{}, flashSize{};
[[nodiscard]] FORCE_INLINE bool IsROMPAL() const {
static constexpr char pal_codes[] = {'D', 'F', 'I', 'P', 'S', 'U', 'X', 'Y'};
return std::ranges::any_of(pal_codes, [this](char a) { return rom.cart[0x3d] == a; });
}
};
} // namespace n64