33 lines
657 B
C++
33 lines
657 B
C++
#pragma once
|
|
#include <MemoryHelpers.hpp>
|
|
#include <SDL3/SDL.h>
|
|
|
|
namespace n64 {
|
|
struct AudioDevice {
|
|
AudioDevice();
|
|
~AudioDevice();
|
|
|
|
void Reset() { running = false; }
|
|
|
|
void PushSample(float, float, float, float);
|
|
void AdjustSampleRate(int);
|
|
void LockMutex() const {
|
|
if (audioStreamMutex)
|
|
SDL_LockMutex(audioStreamMutex);
|
|
}
|
|
void UnlockMutex() const {
|
|
if (audioStreamMutex)
|
|
SDL_UnlockMutex(audioStreamMutex);
|
|
}
|
|
|
|
SDL_AudioStream *GetStream() const { return audioStream; }
|
|
|
|
private:
|
|
SDL_AudioStream *audioStream;
|
|
SDL_Mutex *audioStreamMutex;
|
|
SDL_AudioSpec request{};
|
|
bool running = false;
|
|
};
|
|
|
|
} // namespace n64
|