Files
kaizen/src/backend/core/mmio/Audio.hpp
2025-05-07 17:22:01 +02:00

33 lines
657 B
C++

#pragma once
#include <MemoryHelpers.hpp>
#include <SDL3/SDL.h>
namespace n64 {
struct AudioDevice {
AudioDevice();
~AudioDevice();
void Reset() { running = false; }
void PushSample(float, float, float, float);
void AdjustSampleRate(int);
void LockMutex() const {
if (audioStreamMutex)
SDL_LockMutex(audioStreamMutex);
}
void UnlockMutex() const {
if (audioStreamMutex)
SDL_UnlockMutex(audioStreamMutex);
}
SDL_AudioStream *GetStream() const { return audioStream; }
private:
SDL_AudioStream *audioStream;
SDL_Mutex *audioStreamMutex;
SDL_AudioSpec request{};
bool running = false;
};
} // namespace n64