Files
kaizen/src/backend/Core.cpp
SimoneN64 8ac5386fd2 PIF stuff
2023-03-04 00:04:28 +01:00

68 lines
1.7 KiB
C++

#include <Core.hpp>
#include <ParallelRDPWrapper.hpp>
#include <Window.hpp>
#include <Scheduler.hpp>
namespace n64 {
Core::Core() {
if(SDL_GameControllerAddMappingsFromFile("resources/gamecontrollerdb.txt") < 0) {
Util::print("Failed to load game controller DB\n");
}
}
void Core::Stop() {
cpu->Reset();
cpu->mem.Reset();
pause = true;
romLoaded = false;
}
void Core::LoadROM(const std::string& rom_) {
rom = rom_;
cpu->Reset();
cpu->mem.Reset();
pause = false;
romLoaded = true;
cpu->mem.LoadROM(rom);
GameDB::match(cpu->mem);
cpu->mem.mmio.si.pif.InitDevices(cpu->mem.saveType);
isPAL = cpu->mem.IsROMPAL();
cpu->mem.mmio.si.pif.ExecutePIF(cpu->mem, cpu->regs);
}
void Core::Run(Window& window, float volumeL, float volumeR) {
MMIO& mmio = cpu->mem.mmio;
for (int field = 0; field < mmio.vi.numFields; field++) {
if (!pause && romLoaded) {
int frameCycles = 0;
for (int i = 0; i < mmio.vi.numHalflines; i++) {
mmio.vi.current = (i << 1) + field;
if ((mmio.vi.current & 0x3FE) == mmio.vi.intr) {
InterruptRaise(mmio.mi, cpu->regs, Interrupt::VI);
}
int cpuCount = cpu->Run();
cpu->RunRSP(cpuCount);
frameCycles += cpuCount;
}
if ((mmio.vi.current & 0x3FE) == mmio.vi.intr) {
InterruptRaise(mmio.mi, cpu->regs, Interrupt::VI);
}
UpdateScreenParallelRdp(*this, window, GetVI());
mmio.ai.Step(cpu->mem, cpu->regs, frameCycles, volumeL, volumeR);
scheduler.tick(frameCycles, cpu->mem, cpu->regs);
} else if (pause && romLoaded) {
UpdateScreenParallelRdp(*this, window, GetVI());
} else if (pause && !romLoaded) {
UpdateScreenParallelRdpNoGame(*this, window);
}
}
}
}