262 lines
5.0 KiB
C++
262 lines
5.0 KiB
C++
#include <gainput/gainput.h>
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#ifdef GAINPUT_DEV
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#include "GainputNetAddress.h"
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#include "GainputNetConnection.h"
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#include "GainputStream.h"
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#if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_WIN) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS)
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#if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS)
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#include <cassert>
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#include <fcntl.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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namespace gainput {
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#if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS)
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NetConnection::NetConnection(const NetAddress& address, Allocator& allocator) :
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allocator(allocator),
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address(address),
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fd(-1)
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{
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}
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NetConnection::NetConnection(const NetAddress& remoteAddress, int fd, Allocator& allocator) :
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allocator(allocator),
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address(remoteAddress),
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fd(fd)
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{
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}
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NetConnection::~NetConnection()
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{
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Close();
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}
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bool
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NetConnection::Connect(bool shouldBlock)
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{
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assert(fd == -1);
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fd = socket(AF_INET, SOCK_STREAM, 0);
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if (fd == -1)
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{
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return false;
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}
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if (connect(fd, (struct sockaddr*)&address.GetAddr(), sizeof(struct sockaddr_in)) == -1)
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{
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return false;
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}
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if (!shouldBlock && fcntl(fd, F_SETFL, O_NONBLOCK) == -1)
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{
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return false;
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}
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return true;
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}
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bool
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NetConnection::IsConnected() const
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{
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return fd != -1;
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}
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void
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NetConnection::Close()
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{
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if (fd == -1)
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{
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return;
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}
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close(fd);
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fd = -1;
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}
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#elif defined(GAINPUT_PLATFORM_WIN)
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NetConnection::NetConnection(const NetAddress& address, Allocator& allocator) :
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allocator(allocator),
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address(address),
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fd(INVALID_SOCKET)
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{
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}
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NetConnection::NetConnection(const NetAddress& remoteAddress, SOCKET fd, Allocator& allocator) :
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allocator(allocator),
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address(remoteAddress),
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fd(fd)
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{
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}
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NetConnection::~NetConnection()
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{
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Close();
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}
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bool
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NetConnection::Connect(bool shouldBlock)
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{
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assert(fd == INVALID_SOCKET);
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fd = socket(AF_INET, SOCK_STREAM, 0);
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if (fd == INVALID_SOCKET)
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{
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return false;
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}
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if (connect(fd, (struct sockaddr*)&address.GetAddr(), sizeof(struct sockaddr_in)) == -1)
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{
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return false;
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}
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if (!shouldBlock)
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{
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u_long NonBlock = 1;
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if (ioctlsocket(fd, FIONBIO, &NonBlock) == SOCKET_ERROR)
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{
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return false;
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}
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}
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return true;
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}
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bool
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NetConnection::IsConnected() const
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{
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return fd != INVALID_SOCKET;
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}
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void
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NetConnection::Close()
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{
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if (fd == INVALID_SOCKET)
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{
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return;
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}
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closesocket(fd);
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fd = INVALID_SOCKET;
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}
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#endif
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bool
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NetConnection::IsReady(bool read, bool write)
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{
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fd_set read_fds;
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fd_set write_fds;
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FD_ZERO(&read_fds);
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FD_ZERO(&write_fds);
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if (read)
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{
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FD_SET(fd, &read_fds);
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}
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if (write)
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{
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FD_SET(fd, &write_fds);
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}
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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int rc = select(sizeof(read_fds)*8, &read_fds, &write_fds, 0, &timeout);
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if (rc == -1)
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{
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return false;
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}
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bool result = false;
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if (rc > 0)
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{
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result = true;
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if (read && !FD_ISSET(fd, &read_fds))
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{
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result = false;
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}
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if (write && !FD_ISSET(fd, &write_fds))
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{
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result = false;
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}
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}
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return result;
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}
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size_t
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NetConnection::Send(const void* buf, size_t length)
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{
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if (!IsConnected())
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{
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return 0;
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}
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assert(IsConnected());
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#if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID)
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std::ptrdiff_t const result = send(fd, buf, length, MSG_NOSIGNAL);
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if (result == -1 && errno == EPIPE)
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#elif defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC)|| defined(GAINPUT_PLATFORM_TVOS)
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std::ptrdiff_t const result = send(fd, buf, length, 0);
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if (result == -1 && errno == EPIPE)
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#elif defined(GAINPUT_PLATFORM_WIN)
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std::ptrdiff_t const result = send(fd, (const char*)buf, length, 0);
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if (result == -1)
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#endif
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{
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Close();
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}
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return result >= 0 ? static_cast<std::size_t>(result) : 0;
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}
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size_t
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NetConnection::Send(Stream& stream)
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{
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const size_t length = stream.GetLeft();
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char* buf = (char*)allocator.Allocate(length);
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stream.Read(buf, length);
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size_t sentLength = Send(buf, length);
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allocator.Deallocate(buf);
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return sentLength;
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}
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size_t
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NetConnection::Receive(void* buffer, size_t length)
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{
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assert(IsConnected());
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#if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS)
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ssize_t receivedLength = recv(fd, (char*)buffer, length, 0);
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if (receivedLength == -1)
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#elif defined(GAINPUT_PLATFORM_WIN)
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int receivedLength = recv(fd, (char*)buffer, length, 0);
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if (receivedLength == SOCKET_ERROR)
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#endif
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{
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return 0;
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}
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return receivedLength;
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}
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size_t
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NetConnection::Receive(Stream& stream, size_t maxLength)
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{
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char* buf = (char*)allocator.Allocate(maxLength);
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size_t receivedLength = Receive(buf, maxLength);
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stream.Write(buf, receivedLength);
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stream.SeekBegin(0);
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allocator.Deallocate(buf);
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return receivedLength;
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}
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}
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#endif
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#endif
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