Files
kaizen/src/backend/core/RSP.hpp
2025-07-26 00:26:40 +02:00

390 lines
9.4 KiB
C++

#pragma once
#include <MemoryHelpers.hpp>
#include <MemoryRegions.hpp>
#include <array>
#include <core/RDP.hpp>
#include <core/mmio/MI.hpp>
#define RSP_BYTE(addr) (dmem[BYTE_ADDRESS(addr) & 0xFFF])
#define GET_RSP_HALF(addr) ((RSP_BYTE(addr) << 8) | RSP_BYTE((addr) + 1))
#define SET_RSP_HALF(addr, value) \
do { \
RSP_BYTE(addr) = ((value) >> 8) & 0xFF; \
RSP_BYTE((addr) + 1) = (value) & 0xFF; \
} \
while (0)
#define GET_RSP_WORD(addr) ((GET_RSP_HALF(addr) << 16) | GET_RSP_HALF((addr) + 2))
#define SET_RSP_WORD(addr, value) \
do { \
SET_RSP_HALF(addr, ((value) >> 16) & 0xFFFF); \
SET_RSP_HALF((addr) + 2, (value) & 0xFFFF); \
} \
while (0)
namespace n64 {
union SPStatus {
u32 raw;
struct {
unsigned halt : 1;
unsigned broke : 1;
unsigned dmaBusy : 1;
unsigned dmaFull : 1;
unsigned ioFull : 1;
unsigned singleStep : 1;
unsigned interruptOnBreak : 1;
unsigned signal0 : 1;
unsigned signal1 : 1;
unsigned signal2 : 1;
unsigned signal3 : 1;
unsigned signal4 : 1;
unsigned signal5 : 1;
unsigned signal6 : 1;
unsigned signal7 : 1;
unsigned : 17;
};
};
union SPStatusWrite {
u32 raw;
struct {
unsigned clearHalt : 1;
unsigned setHalt : 1;
unsigned clearBroke : 1;
unsigned clearIntr : 1;
unsigned setIntr : 1;
unsigned clearSstep : 1;
unsigned setSstep : 1;
unsigned clearIntrOnBreak : 1;
unsigned setIntrOnBreak : 1;
unsigned clearSignal0 : 1;
unsigned setSignal0 : 1;
unsigned clearSignal1 : 1;
unsigned setSignal1 : 1;
unsigned clearSignal2 : 1;
unsigned setSignal2 : 1;
unsigned clearSignal3 : 1;
unsigned setSignal3 : 1;
unsigned clearSignal4 : 1;
unsigned setSignal4 : 1;
unsigned clearSignal5 : 1;
unsigned setSignal5 : 1;
unsigned clearSignal6 : 1;
unsigned setSignal6 : 1;
unsigned clearSignal7 : 1;
unsigned setSignal7 : 1;
unsigned : 7;
};
};
union SPDMALen {
struct {
unsigned len : 12;
unsigned count : 8;
unsigned skip : 12;
};
u32 raw;
};
union SPDMASPAddr {
struct {
unsigned address : 12;
unsigned bank : 1;
unsigned : 19;
};
u32 raw;
};
union SPDMADRAMAddr {
struct {
unsigned address : 24;
unsigned : 8;
};
u32 raw;
};
union VPR {
s16 selement[8];
u16 element[8];
u8 byte[16];
u32 word[4];
m128i single;
} __attribute__((packed));
static_assert(sizeof(VPR) == 16);
struct Mem;
struct Registers;
#define DE(x) (((x) >> 11) & 0x1F)
struct RSP {
RSP(Mem &, Registers &);
void Reset();
FORCE_INLINE void Step() {
gpr[0] = 0;
const u32 instr = Util::ReadAccess<u32>(imem, pc & IMEM_DSIZE);
oldPC = pc & 0xFFC;
pc = nextPC & 0xFFC;
nextPC += 4;
Exec(instr);
}
void SetVTE(const VPR &vt, u8 e);
auto Read(u32 addr) -> u32;
void Write(u32 addr, u32 val);
void Exec(u32 instr);
SPStatus spStatus{};
u16 oldPC{}, pc{}, nextPC{};
SPDMASPAddr spDMASPAddr{};
SPDMADRAMAddr spDMADRAMAddr{};
SPDMASPAddr lastSuccessfulSPAddr{};
SPDMADRAMAddr lastSuccessfulDRAMAddr{};
SPDMALen spDMALen{};
std::array<u8, DMEM_SIZE> dmem{};
std::array<u8, IMEM_SIZE> imem{};
VPR vpr[32]{};
VPR vte{};
s32 gpr[32]{};
VPR vce{};
s16 divIn{}, divOut{};
bool divInLoaded = false;
int steps = 0;
struct {
VPR h{}, m{}, l{};
} acc;
struct {
VPR l{}, h{};
} vcc, vco;
bool semaphore = false;
FORCE_INLINE void SetPC(const u16 val) {
oldPC = pc & 0xFFC;
pc = val & 0xFFC;
nextPC = pc + 4;
}
[[nodiscard]] FORCE_INLINE s64 GetACC(const int e) const {
s64 val = u64(acc.h.element[e]) << 32;
val |= u64(acc.m.element[e]) << 16;
val |= u64(acc.l.element[e]) << 00;
if ((val & 0x0000800000000000) != 0) {
val |= 0xFFFF000000000000;
}
return val;
}
FORCE_INLINE void SetACC(const int e, const s64 val) {
acc.h.element[e] = val >> 32;
acc.m.element[e] = val >> 16;
acc.l.element[e] = val;
}
[[nodiscard]] FORCE_INLINE u16 GetVCO() const {
u16 value = 0;
for (int i = 0; i < 8; i++) {
const bool h = vco.h.element[7 - i] != 0;
const bool l = vco.l.element[7 - i] != 0;
const u32 mask = (l << i) | (h << (i + 8));
value |= mask;
}
return value;
}
[[nodiscard]] FORCE_INLINE u16 GetVCC() const {
u16 value = 0;
for (int i = 0; i < 8; i++) {
const bool h = vcc.h.element[7 - i] != 0;
const bool l = vcc.l.element[7 - i] != 0;
const u32 mask = (l << i) | (h << (i + 8));
value |= mask;
}
return value;
}
[[nodiscard]] FORCE_INLINE u8 GetVCE() const {
u8 value = 0;
for (int i = 0; i < 8; i++) {
const bool l = vce.element[ELEMENT_INDEX(i)] != 0;
value |= (l << i);
}
return value;
}
[[nodiscard]] FORCE_INLINE u32 ReadWord(u32 addr) const {
addr &= 0xfff;
return GET_RSP_WORD(addr);
}
FORCE_INLINE void WriteWord(u32 addr, const u32 val) {
addr &= 0xfff;
SET_RSP_WORD(addr, val);
}
[[nodiscard]] FORCE_INLINE u16 ReadHalf(u32 addr) const {
addr &= 0xfff;
return GET_RSP_HALF(addr);
}
FORCE_INLINE void WriteHalf(u32 addr, const u16 val) {
addr &= 0xfff;
SET_RSP_HALF(addr, val);
}
[[nodiscard]] FORCE_INLINE u8 ReadByte(u32 addr) const {
addr &= 0xfff;
return RSP_BYTE(addr);
}
FORCE_INLINE void WriteByte(u32 addr, const u8 val) {
addr &= 0xfff;
RSP_BYTE(addr) = val;
}
FORCE_INLINE bool AcquireSemaphore() {
if (semaphore) {
return true;
} else {
semaphore = true;
return false;
}
}
FORCE_INLINE void ReleaseSemaphore() { semaphore = false; }
void add(u32 instr);
void addi(u32 instr);
void and_(u32 instr);
void andi(u32 instr);
void b(u32 instr, bool cond);
void blink(u32 instr, bool cond);
void cfc2(u32 instr);
void ctc2(u32 instr);
void lb(u32 instr);
void lh(u32 instr);
void lw(u32 instr);
void lbu(u32 instr);
void lhu(u32 instr);
void lui(u32 instr);
void luv(u32 instr);
void lbv(u32 instr);
void ldv(u32 instr);
void lsv(u32 instr);
void llv(u32 instr);
void lrv(u32 instr);
void lqv(u32 instr);
void lfv(u32 instr);
void lhv(u32 instr);
void ltv(u32 instr);
void lpv(u32 instr);
void j(u32 instr);
void jal(u32 instr);
void jr(u32 instr);
void jalr(u32 instr);
void nor(u32 instr);
void or_(u32 instr);
void ori(u32 instr);
void xor_(u32 instr);
void xori(u32 instr);
void sb(u32 instr);
void sh(u32 instr);
void sw(u32 instr);
void swv(u32 instr);
void sub(u32 instr);
void sbv(u32 instr);
void sdv(u32 instr);
void stv(u32 instr);
void sqv(u32 instr);
void ssv(u32 instr);
void suv(u32 instr);
void slv(u32 instr);
void shv(u32 instr);
void sfv(u32 instr);
void srv(u32 instr);
void spv(u32 instr);
void sllv(u32 instr);
void srlv(u32 instr);
void srav(u32 instr);
void sll(u32 instr);
void srl(u32 instr);
void sra(u32 instr);
void slt(u32 instr);
void sltu(u32 instr);
void slti(u32 instr);
void sltiu(u32 instr);
void vabs(u32 instr);
void vadd(u32 instr);
void vaddc(u32 instr);
void vand(u32 instr);
void vnand(u32 instr);
void vch(u32 instr);
void vcr(u32 instr);
void vcl(u32 instr);
void vmacf(u32 instr);
void vmacu(u32 instr);
void vmacq(u32 instr);
void vmadh(u32 instr);
void vmadl(u32 instr);
void vmadm(u32 instr);
void vmadn(u32 instr);
void vmov(u32 instr);
void vmulf(u32 instr);
void vmulu(u32 instr);
void vmulq(u32 instr);
void vmudl(u32 instr);
void vmudh(u32 instr);
void vmudm(u32 instr);
void vmudn(u32 instr);
void vmrg(u32 instr);
void vlt(u32 instr);
void veq(u32 instr);
void vne(u32 instr);
void vge(u32 instr);
void vrcp(u32 instr);
void vrsq(u32 instr);
void vrcpl(u32 instr);
void vrsql(u32 instr);
void vrndp(u32 instr);
void vrndn(u32 instr);
void vrcph(u32 instr);
void vsar(u32 instr);
void vsub(u32 instr);
void vsubc(u32 instr);
void vxor(u32 instr);
void vnxor(u32 instr);
void vor(u32 instr);
void vnor(u32 instr);
void vzero(u32 instr);
void mfc0(const RDP &rdp, u32 instr);
void mtc0(u32 instr) const;
void mfc2(u32 instr);
void mtc2(u32 instr);
template <bool toRdram>
void DMA();
void WriteStatus(u32 value);
private:
Registers &regs;
Mem &mem;
FORCE_INLINE void branch(const u16 address, const bool cond) {
if (cond) {
nextPC = address & 0xFFC;
}
}
FORCE_INLINE void branch_likely(const u16 address, const bool cond) {
if (cond) {
nextPC = address & 0xFFC;
} else {
pc = nextPC & 0xFFC;
nextPC = pc + 4;
}
}
};
} // namespace n64