95c3ee77c10 Removed testing code ea640894d32 Fixed SDL_DEFINE_STDBOOL logic if __bool_true_false_are_defined is defined 46fb2c6f1bf Added a script to help with the bool rename 23f855a9703 render: Integrate fix-shaders.sh into build-shaders.sh d658ef66279 Don't guess about the size of an int, assert it! 32fd1878a09 Provide a definition of bool if needed for your environment 1834c83d5a2 testplatform: make sure bool is 1 byte 026d3c2306f Sync SDL3 wiki -> header 95f7e532331 Added the examples directory to the API renaming tool a90ad3b0e28 Removed SDL_bool in favor of plain bool 9dd88592407 Sync SDL3 wiki -> header 32cf23d392f Added video/x11/edid.h to third party code list 407ccadfd72 Added copyright header to edid.h bd04459cde1 Fix typos (thanks @qndel!) e4f987f2996 tests: Fix testdropfile on high-DPI displays 8caf25f7b30 testautomation_stdlib.c (stdlib_strtox): fix warning from gcc-4.9: 03ae792df35 Fixed the recording field in audio device events c68e9e157cd Fixed typo bc9780299c0 Don't define backends if SDL_GPU_DISABLED is set 8481d1a12b0 Sync SDL3 wiki -> header 807b8a9d4de Allow initializing hints and properties from any thread d0edf687741 Added Uint32 versions of the atomic functions 8d223b3037e Renamed atomic functions to match SDL 3.0 naming convention f3e419596b1 Removed SDL_INIT_TIMER 9275c533ca2 Added thread-safe initialization/cleanup support 7edd43c276e Don't define render_drivers if SDL_RENDER_DISABLED is set 98cd8b34a76 Close the other file descriptors after redirection has taken place 4b3058d58db render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross 13500bbf508 render: Fix detection of fxc, dxc in build-shaders.sh 11129761e7e v4l2: return success if the device is ready ab9c68d9ffc pipewire: Always destroy hotplug loop during deinitialization 1ffb9f22aa5 build-release.py fixes from SDL2 port 231ea07617d Added SDL_LogTrace() 6180da00e1d Skip a lock/unlock when logging known categories c499f79fe93 GPU: Fix multisample texture usage validation 926d1439660 Sync SDL3 wiki -> header 1bbc897e48e Updated documentation for bool return type 4a2683e2c10 Sync SDL3 wiki -> header dc639956baa Improve logging performance and make log priorities thread-safe f006d61bd12 Sync SDL3 wiki -> header fd1fcfc951b Sync SDL3 wiki -> header 9416917353c GPU: Rework MSAA (#10859) e59344ad469 Update proguard-rules.pro in-line with commit 9ff3446 0f85fdefc84 Fixed warning: "SDL_VIDEO_RENDER_D3D12" is not defined, evaluates to 0 4f722d372ae GPU: Metal vertex buffer indices should grow upward (#10837) 0548050fc5a Verify that the subsystems were successfully initialized 5b5b1a89267 Fixed cleaning up dependent subsystems if initialization fails 97d40b92180 Removed SDL_CleanupEnvironment() a7f1deae8d1 Sync SDL3 wiki -> header 28b94c47585 Re-added SDL_getenv() as a thread-safe getenv() implementation 718845a33d0 Fixed warning C4701: potentially uninitialized local variable 'startup_info' used 19243092c67 Renamed SDL_GpuGraphicsPipelineTargetInfo to SDL_GPUGraphicsPipelineTargetInfo 604d0c519ec If posix_spawn() is available, so is sigaction ec5d280c900 Make sure we ignore SIGPIPE so we don't crash if we write when the pipe is closed 34b2f4ffcab Use non-blocking pipes for process I/O on Windows dd07cc89910 SDL_Process: WAIT_TIMEOUT means the process has not exited yet 1f3fd65c4c7 cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores 93bf5342684 testgpu_simple_clear: Fixed AppInit return values. e5bd3bbcd6e add missing includes 8569bde053f Fixed typo 706aaaf2802 Sync SDL3 wiki -> header 3bc03477618 Revert "Sync SDL3 wiki -> header" c2e4b14a828 Revert "stdinc: Added missing `\param` to SDL_CreateEnvironment." 11c9975caa9 Revert "Sync SDL3 wiki -> header" ba65767afa2 Sync SDL3 wiki -> header 919f8d3e2b9 stdinc: Added missing `\param` to SDL_CreateEnvironment. 35427ff9ec7 Sync SDL3 wiki -> header dcb2a8c2fe2 Use CreateProcessW() to handle non-ASCII file paths and arguments e97f6365906 SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER is an SDL_Environment pointer 56fc4b790c4 Reduce strcmp() calls in hashtable lookup e6734794491 Removed SDL_WriteProcess() a833ee2e63e SDL_gpu.c: fixed build when SDL_GPU_DISABLED is defined. f6f49de1342 Add convenience functions to get process IOStreams 7ff015ceaee Close file descriptors not used by the child process fed0149172e Switched wayland messageboxes to use the new process API aa7357a14d7 SDL_CreateEnvironment() fills the environment with a non-zero parameter 76c469910ee Added SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN 44c6cfda053 Switched zenity dialogs to use the new process API 3166a05c18b cmake: don't prepend absolute CMAKE_INSTALL_{INCLUDE,LIB}DIR with ${prefix} 27862907c65 Update src/process/windows/SDL_windowsprocess.c 82b33a7d3f6 Update src/process/windows/SDL_windowsprocess.c 3cf54675bb0 Windows process: escape backslashes before quotes 90e01040c52 Added thread-safe environment functions 16ff7503b7b gpu: Update GPU support queries to better match naming conventions d21c1de6518 Sync SDL3 wiki -> header 9eea8234e67 Add SDL_Process subsystem 6c83491116e Added SDL_FlushIO() 93caf1cd21a Fixed typo 1c5b063ade7 Sync SDL3 wiki -> header f1d0a716292 Fixed the documentation for SDL_SetError() d483886ec57 Sync SDL3 wiki -> header 84361bcf0ab stdlib: Remove test cases with impl-defined results eb199176e68 stdlib: Conditionally undef some SDL_strtox tests 59ec0344128 stdlib: Use macros to define SDL_strtox tests 7d94bf528db stdlib: Document SDL_strtox functions 8092e35287e stdlib: Improve SDL_strtod a78f612d4b2 stdlib: Add some tests for SDL_strtod 56a48763cd7 stdlib: Bring SDL_wcstol in line with SDL_strtol 61bc856b043 stdlib: Use new parser for scanf %p specifier e109aa09aa3 stdlib: Rewrite SDL_strto(ll?|ul) impl e326540a45d stdlib: Add failing tests for SDL_strto(ll?|ul) fb82772fb31 stdlib: Rewrite SDL_strtoull impl 5331f36789d stdlib: Add failing tests for SDL_strtoull 88d3cb4f900 Remove unnecessary include from SDL_pen_c.h 4efbe1ca285 stdlib: Assert that signed integers use two's complement arithmetic fd53b3e112b stdlib: Rewrite SDL_wcstol impl 5d30980df46 stdlib: Add failing tests for SDL_wcstol ee377793fe0 Spell "unknown" correctly ee65176eec3 SDL_test: add SDLTest_LogEscapedString 6a305e1532e SDL_test: fix SDLTest_CommonQuit with NULL state 0160e9eac64 gpu: Add SDL_QueryGPUSupport 262ffa27e7f Sync SDL3 wiki -> header 96e147b2b95 gpu: Rework driver name queries, add GetGPUShaderFormats 6d92de5d3a6 wayland: Ensure that a NULL internal structure isn't dereferenced when destroying a window 9d9721cd4c8 wayland: Fix some incorrect buffer scale calculations 94436a938d0 GPU: Remove unused and incorrect D16 format checks from Vulkan driver 5771b502f84 GPU: Fix D3D11/D3D12 vertex strides for multiple vertex buffers (#10818) 371cfaf8fe4 gpu: Implement support for SDL_GPU_DISABLED d3932b1ba2e Sync SDL3 wiki -> header a45a2caf493 GPU: Rename VertexBinding to VertexBufferDescription (#10811) 446ee3e7c54 Fix bug with SDL_ShowMessageBox not working with wayland (#10810) b7dc30ca246 pulseaudio: Hotplug thread fixes. c36982d45c2 vulkan: Avoid redundant commands for dynamic states 66489f91bb4 GPU: Cube Arrays (#10800) 9ea0a837aeb vulkan: Use a spinlock instead of a mutex for descriptor pools f8d4c492641 Sync SDL3 wiki -> header d5e1385c91d Fixed typos in SDL_gpu.h 6e2f2428bac Sync SDL3 wiki -> header ddd5723e2ee GPU: Remove pitch parameters from indirect draw calls (#10803) 3d7e8c9bb7b Add missing SDL_WPRINTF_VARARG_FUNCV in gendynapi.py d03c7cdf17b Removing extra semicolons fd2a266549f Adding void to empty function prototype parenthesis b15fab02070 Fixed typo in SDL_dialog.h d62e3c3791e Fix SDL_GPUShaderFormat flag values 4d135fb696d Fixed color scale when rendering to an sRGB render target 3f7f6f624b0 testcolorspace: don't tonemap from HDR to SDR when reading pixels 4e43da684c7 Added texture colorspace testing 86e393b5235 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 92255d36d4b We already have functions for converting between sRGB and linear space 667a3e40e9a Use the correct namespace for structures 77c569496df SDL_GPUShaderFormat isn't an enum anymore 37c9fb490ef Changed enums to use XXX_COUNT for the count or number of values 64f12bea4a9 GPU: Remove unnecessary texture format swizzles in Vulkan (#10693) 4123023d3ed Renamed sdlgpu to gpu c77e51c0844 Use SDL_unsetenv() 3166f912826 GPU: Defer setting blend state on D3D11 6fca867ffe3 Fix testoffscreen.c: bool literal returned from 'main' eeb465e2fcb Sync SDL3 wiki -> header 2b8a349b262 Add SDL_BindGPUComputeSamplers (#10778) 323b60abf1a SDL_test_harness.c: Fix warning -Wcast-function-type-strict 0b6f993deac GPU: Zero-init handling (#10786) b8dbc7086d4 Disable GameInput mouse and keyboard support 76ce83801ad Removed pipewire client version check 9c8c6da4760 pipewire: If hotplug initialization fails, clean up any partial success 817f1b3da81 Revert "Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0" b51c6551d6e Changed SDL_GPU_TEXTUREFORMAT_INVALID to 0 1e9ff723adb GPU: fix SDL_GetGPUSwapchainTextureFormat error return value 640559eba68 Added migration documentation for SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa(). 4eb43705000 SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values 68c61ff3a8f Sync SDL3 wiki -> header 6fc6e3dc7eb Use SDL_bool where appropriate in SDL events 7d1bbae6b25 Sync SDL3 wiki -> header af37056c0d0 stdinc: Fix typos and reword comments about aliasing 8eb194b6f86 stdinc: Document number parsing APIs eda459ac49e stdinc: Fix up some printf definitions d6caf2abe78 Remove SDL_RESTRICT in favor of doc comments 731939fca16 stdinc: Document memcpy APIs 8cea4bd3c94 stdinc: Document memory allocation APIs f4c2c09f782 examples: Link to SDL integer types in code examples, too. 7713a7eec7d x11vulkan: Use the correct SONAME of libX11-xcb.so.1 on Linux, etc. 412a8244b66 audio: Make system-specific audio format types part of SDL_AudioFormat. d3091b95389 Remove SDL_GPUDepthStencilValue struct 80e541d1fcb Fixed calling SDL_utf8strlcpy() with dst_bytes of 0 668e2f82d21 Add load op and clear color to SDL_BlitGPUTexture (#10767) 47283250442 pipewire: Give hotplug threads a more indicative name c797ae16192 Fix -Wtype-limits warning 6e885d96193 Sync SDL3 wiki -> header 301f3ffa9dd Sync SDL3 wiki -> header 050aa4d084a include: Filling in more documentation gaps. a57f6c4af30 Fix additional calloc-transposed-args warnings d2ef15d8e6a Fix warnings: calloc-transposed-args 0da2bd49c8c Remove unused includes. This only removes includes that aren't used at all, not even in comments. aa6a0be7a87 Fix warning: redefinition of typedef 'SDLTest_TestSuiteRunner' 7df1caba7cf Clarified that the contents of new textures aren't defined. ac0b1b207f6 SDL_hints: fix gpu direct3d11 driver name in documentation 257385277d3 SDL_realloc() with size 0 now always defaults to size 1 4c0cb94b961 vulkan: VULKAN_CreateTexture returns a boolean 3eb49ac8627 vulken: VULKAN_CreateTexture returns a boolean 1ba99c53d48 Sync SDL3 wiki -> header 2b77b2e4ef0 Sync SDL3 wiki -> header 4f6e81cf622 include: Fixed up some minor documentation gaps. 7ec998819d1 Sync SDL3 wiki -> header 090e30dbca3 docs: Remove README-winrt.md, again. fd6056307f0 fix trailing doc comments 1a13acac092 Always blit to the swapchain in GPU_RenderPresent fa892d15b7d include files with required types directly e9c7b36fbd7 Sync SDL3 wiki -> header 68a9991ec99 GPU: Document structs (#10742) cf9613fe632 The GPU log category ate one of the SDL reserved categories a01e8a5e105 The GPU log category ate one of the SDL reserved categories 18492057331 Fix GDK builds after renames done in #10730 0a44ea1b0b3 Amend use of non-standard compiler syntax 0a8bf663b7d Fix VisualC project filter 1d59be67fc7 Fixed crash if PIPEWIRE_PREFERRED_Init() fails and then pipewire is used anyway f42da35ef96 Sync SDL3 wiki -> header 9730f62e8cb GPU: Rename struct members and parameters for SDL3 naming conventions (#10730) e21f70c5936 pipewire : check minimum client library version early 845855d6573 Revert "stdinc: Document more symbols." c93f76436fc stdinc: Document more symbols. 73b294cb1cd SDL_platform_defines.h: Added documentation, and a little whitespace. 4c8357a37da Clarified why the WINDOWS driver is lower than the RAWINPUT driver 66b4c080c06 Clarified why the WGI driver is lower than the WINDOWS driver 8f46cb771c7 SDL_XINPUT_Enabled() returns false until XInput DLL is successfully loaded 6da97c63da9 Sync SDL3 wiki -> header ac08dde1b22 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 154452a7263 winrt: Removed WinRT/Windows Phone/UWP support. 6d7c211fafd Fixed race condition at startup that could cause a crash in the XInput driver 6e5bd58c4cc Include the Steam controller driver on Android 1381cc85543 Add a step to fix generated shader code 104642ffe79 Sorted API symbols 4c382aafcdc Fixed building on Raspberry Pi 360bc667a82 SDL_Log: restore SDL2's SDL_LogCategory order 26728c321fa SDL_test: add include for SDLTest_CommonState b4c3df1189c SDL_test: whitespace header fixes db96ddca344 SDL_test: use SDLCALL calling convention 379aea5c2df Fixed warnings building with Visual Studio 8edb901724a Fixed crashes in Metal renderer due to ARC releasing references on random memory in newly allocated structs e7969553f88 Sync SDL3 wiki -> header 702ed83f72a Initialize interface structures so they can be extended in the future 434193d1534 testmultiaudio: initialize audio through SDL_test framework 102b3b480bb SDL_test: move argument parsing into SDL_test 09af4a80866 SDL_test: make argument parsing extendable 396dd16471d SDL_test: Remove unused common_usage_* static char pointers 872608b8af2 Don't allocate in SDLTest_GenerateRunSeed 2f4b2df5959 SDL_test: pass data pointer to unit tests 741c04b339f Sync SDL3 wiki -> header baa1a5e2f47 Add SDL_strpbrk 55934bc85e4 include: add SDL_RESTRICT for restricted pointer aliasing 2d4eb29c379 Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704) 04a732881a3 Add a test to verify structure alignment 9e850bdcfaa docs: Update the migration doc with SDL_SetWindowModalFor() changes c0b15e57f46 cmake: disable GPU backends for winrt f494658f9c4 SDL_gpu.c: remove BOM. cb2919ac55f [GPU] MinGW build fixes: 22aeb1bbba2 Sync SDL3 wiki -> header a46e7027ce7 video: Allow setting the parents of toplevel windows af4c6682ce6 Sync SDL3 wiki -> header cba5ccb9cf3 GPU: Fix documentation formatting 42a0df91bfe Add padding for non-32-bit-aligned types in structs (#10701) 387774ab8a3 Build config flags are either defined or undefined, never 0 e3fd581acac GPU: vulkan: Respect swapchain minImageCount b00bb215074 Added -Wl,--no-undefined-version to Android.mk 5db00cef96c Android.mk: allow to compile with storage functions a0f36fb85b4 Use atomic variables for thread communication 41810c823d6 Compilation without vulkan: SDL_GPU_VULKAN is always defined for some plateform (at android, macos), test against 0 or 1 defbf673069 SDL_migration.cocci: add SDL_TTF/mixer/image function names to be upgraded from int returned type to bool. f61d4db39af GPU: `colorAttachmentDescriptions` should be `const` 249a74e4363 Sync SDL3 wiki -> header 1c8c0144811 GPU: Document opaque handles and enums (#10700) 20d0a1a3d1a Added a defensive check against XINPUTGETCAPABILITIES being NULL ff1e2524134 testautomation: remove SDLTest_TestCaseFp casts abd2ac5992c Set the desired channel count when opening audio on Android e2c9a0a4273 Updated Android audio log messages 1788be85477 GPU: Add const to some function parameters (#10694) git-subtree-dir: external/SDL git-subtree-split: 95c3ee77c101c60aab69663be2bc4eee3d4302b2
3699 lines
124 KiB
CMake
3699 lines
124 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
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message(FATAL_ERROR "Prevented in-tree build. Please create a build directory outside of the SDL source code and run \"cmake -S ${CMAKE_SOURCE_DIR} -B .\" from there")
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endif()
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# See docs/release_checklist.md
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project(SDL3 LANGUAGES C VERSION "3.1.2")
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if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
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set(SDL3_SUBPROJECT OFF)
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else()
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set(SDL3_SUBPROJECT ON)
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endif()
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# CMake 3.0 expands the "if(${A})" in "set(OFF 1);set(A OFF);if(${A})" to "if(1)"
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# CMake 3.24+ emits a warning when not set.
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unset(OFF)
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unset(ON)
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if(POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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include(CheckLibraryExists)
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include(CheckIncludeFile)
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include(CheckLanguage)
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include(CheckSymbolExists)
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include(CheckCSourceCompiles)
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include(CheckCSourceRuns)
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include(CheckCCompilerFlag)
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include(CheckCXXCompilerFlag)
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include(CheckStructHasMember)
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include(CMakeDependentOption)
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include(CMakeParseArguments)
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include(CMakePushCheckState)
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include(GNUInstallDirs)
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if(NOT DEFINED OpenGL_GL_PREFERENCE)
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set(OpenGL_GL_PREFERENCE GLVND)
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endif()
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find_package(PkgConfig)
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list(APPEND CMAKE_MODULE_PATH "${SDL3_SOURCE_DIR}/cmake")
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include("${SDL3_SOURCE_DIR}/cmake/macros.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlchecks.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlcompilers.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlcpu.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlmanpages.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdlplatform.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/sdltargets.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/GetGitRevisionDescription.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/3rdparty.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/PreseedMSVCCache.cmake")
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include("${SDL3_SOURCE_DIR}/cmake/PreseedEmscriptenCache.cmake")
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SDL_DetectCompiler()
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SDL_DetectTargetCPUArchitectures(SDL_CPUS)
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# Increment this if there is an incompatible change - but if that happens,
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# we should rename the library from SDL3 to SDL4, at which point this would
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# reset to 0 anyway.
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set(SDL_SO_VERSION_MAJOR "0")
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set(SDL_SO_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
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set(SDL_SO_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
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set(SDL_SO_VERSION "${SDL_SO_VERSION_MAJOR}.${SDL_SO_VERSION_MINOR}.${SDL_SO_VERSION_PATCH}")
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if(PROJECT_VERSION_MINOR MATCHES "[02468]$")
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math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + 1")
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set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
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math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
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set(SDL_DYLIB_CURRENT_VERSION_MINOR "${PROJECT_VERSION_PATCH}")
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else()
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math(EXPR SDL_DYLIB_COMPAT_VERSION_MAJOR "100 * ${PROJECT_VERSION_MINOR} + ${PROJECT_VERSION_PATCH} + 1")
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set(SDL_DYLIB_COMPAT_VERSION_MINOR "0")
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math(EXPR SDL_DYLIB_CURRENT_VERSION_MAJOR "${SDL_DYLIB_COMPAT_VERSION_MAJOR}")
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set(SDL_DYLIB_CURRENT_VERSION_MINOR "0")
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endif()
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set(SDL_DYLIB_CURRENT_VERSION_PATCH "0")
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set(SDL_DYLIB_COMPAT_VERSION_PATCH "0")
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set(SDL_DYLIB_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION_MAJOR}.${SDL_DYLIB_CURRENT_VERSION_MINOR}.${SDL_DYLIB_CURRENT_VERSION_PATCH}")
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set(SDL_DYLIB_COMPAT_VERSION "${SDL_DYLIB_COMPAT_VERSION_MAJOR}.${SDL_DYLIB_COMPAT_VERSION_MINOR}.${SDL_DYLIB_COMPAT_VERSION_PATCH}")
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message(DEBUG "SDL_SO_VERSION=${SDL_SO_VERSION} SDL_DYLIB_CURRENT_VERSION=${SDL_DYLIB_CURRENT_VERSION} SDL_DYLIB_COMPAT_VERSION=${SDL_DYLIB_COMPAT_VERSION}")
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set(SDL_FRAMEWORK_VERSION "A")
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set(SDL_CHECK_REQUIRED_INCLUDES "" CACHE STRING "Extra includes (for CMAKE_REQUIRED_INCLUDES)")
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set(SDL_CHECK_REQUIRED_LINK_OPTIONS "" CACHE STRING "Extra link options (for CMAKE_REQUIRED_LINK_OPTIONS)")
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mark_as_advanced(SDL_CHECK_REQUIRED_INCLUDES SDL_CHECK_REQUIRED_LINK_OPTIONS)
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string(APPEND CMAKE_REQUIRED_FLAGS " -D_GNU_SOURCE=1")
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list(APPEND CMAKE_REQUIRED_INCLUDES ${SDL_CHECK_REQUIRED_INCLUDES})
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list(APPEND CMAKE_REQUIRED_LINK_OPTIONS ${SDL_CHECK_REQUIRED_LINK_OPTIONS})
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# Get the platform
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SDL_DetectCMakePlatform()
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# Don't mistake macOS for unix
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if(UNIX AND NOT ANDROID AND NOT APPLE AND NOT RISCOS)
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set(UNIX_SYS ON)
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else()
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set(UNIX_SYS OFF)
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endif()
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if(UNIX OR APPLE)
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set(UNIX_OR_MAC_SYS ON)
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else()
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set(UNIX_OR_MAC_SYS OFF)
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endif()
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# Emscripten pthreads work, but you need to have a non-pthread fallback build
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# for systems without support. It's not currently enough to not use
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# pthread functions in a pthread-build; it won't start up on unsupported
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# browsers. As such, you have to explicitly enable it on Emscripten builds
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# for the time being. This default will change to ON once this becomes
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# commonly supported in browsers or the Emscripten team makes a single
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# binary work everywhere.
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if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN)
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set(SDL_PTHREADS_DEFAULT ON)
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else()
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set(SDL_PTHREADS_DEFAULT OFF)
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endif()
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if(UNIX_SYS OR ANDROID)
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set(SDL_CLOCK_GETTIME_DEFAULT ON)
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else()
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set(SDL_CLOCK_GETTIME_DEFAULT OFF)
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endif()
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|
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# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers,
|
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# so we'll just use libusb when it's available. libusb does not support iOS,
|
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# so we default to yes on iOS.
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if(IOS OR TVOS OR VISIONOS OR WATCHOS OR ANDROID)
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set(SDL_HIDAPI_LIBUSB_AVAILABLE FALSE)
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else()
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set(SDL_HIDAPI_LIBUSB_AVAILABLE TRUE)
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endif()
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set(SDL_ASSEMBLY_DEFAULT OFF)
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if(USE_CLANG OR USE_GCC OR USE_INTELCC OR MSVC_VERSION GREATER 1400)
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set(SDL_ASSEMBLY_DEFAULT ON)
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endif()
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set(SDL_GCC_ATOMICS_DEFAULT OFF)
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if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
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set(SDL_GCC_ATOMICS_DEFAULT ON)
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endif()
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|
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# Default option knobs
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set(SDL_LIBC_DEFAULT ON)
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set(SDL_SYSTEM_ICONV_DEFAULT ON)
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if(WINDOWS OR MACOS OR IOS OR TVOS OR VISIONOS OR WATCHOS)
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set(SDL_SYSTEM_ICONV_DEFAULT OFF)
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endif()
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|
|
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if(MSVC)
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if(NOT SDL_LIBC)
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# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT
|
|
foreach(flag_var
|
|
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
|
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
|
string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}")
|
|
endforeach(flag_var)
|
|
endif()
|
|
|
|
if(MSVC_CLANG)
|
|
# clang-cl treats /W4 as '-Wall -Wextra' -- we don't need -Wextra
|
|
foreach(flag_var
|
|
CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
|
|
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO)
|
|
string(REGEX REPLACE "/W4" "/W3" ${flag_var} "${${flag_var}}")
|
|
endforeach(flag_var)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_SHARED_DEFAULT ON)
|
|
set(SDL_STATIC_DEFAULT ON)
|
|
|
|
set(SDL_SHARED_AVAILABLE ON)
|
|
set(SDL_STATIC_AVAILABLE ON)
|
|
|
|
# All these *_DEFAULT vars will default to ON if not specified,
|
|
# so you only need to override them if they need to be disabled.
|
|
if(EMSCRIPTEN)
|
|
# Set up default values for the currently supported set of subsystems:
|
|
# Emscripten/Javascript does not have assembly support, a dynamic library
|
|
# loading architecture, or low-level CPU inspection.
|
|
set(SDL_ASSEMBLY_DEFAULT OFF)
|
|
set(SDL_SHARED_AVAILABLE OFF)
|
|
endif()
|
|
|
|
if(VITA OR PSP OR PS2 OR N3DS OR RISCOS)
|
|
set(SDL_SHARED_AVAILABLE OFF)
|
|
endif()
|
|
|
|
if((RISCOS OR UNIX_SYS) AND NOT (LINUX OR NETBSD OR OPENBSD))
|
|
set(SDL_OSS_DEFAULT ON)
|
|
else()
|
|
set(SDL_OSS_DEFAULT OFF)
|
|
endif()
|
|
|
|
if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
|
|
if(DEFINED BUILD_SHARED_LIBS)
|
|
# When defined, use BUILD_SHARED_LIBS as default
|
|
if(BUILD_SHARED_LIBS)
|
|
set(SDL_STATIC_DEFAULT OFF)
|
|
else()
|
|
set(SDL_SHARED_DEFAULT OFF)
|
|
endif()
|
|
else()
|
|
# Default to just building the shared library
|
|
set(SDL_STATIC_DEFAULT OFF)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_SUBSYSTEMS )
|
|
|
|
macro(define_sdl_subsystem _name)
|
|
cmake_parse_arguments("_ds" "" "" "DEPS" ${ARGN})
|
|
string(TOUPPER ${_name} _uname)
|
|
if(NOT DEFINED SDL_${_uname}_DEFAULT)
|
|
set(SDL_${_uname}_DEFAULT ON)
|
|
endif()
|
|
if(_ds_DEPS)
|
|
cmake_dependent_option(SDL_${_uname} "Enable the ${_name} subsystem" "${SDL_${_uname}_DEFAULT}" "${_ds_DEPS}" OFF)
|
|
else()
|
|
option(SDL_${_uname} "Enable the ${_name} subsystem" "${SDL_${_uname}_DEFAULT}")
|
|
endif()
|
|
list(APPEND SDL_SUBSYSTEMS "${_name}")
|
|
endmacro()
|
|
|
|
define_sdl_subsystem(Audio)
|
|
define_sdl_subsystem(Video)
|
|
define_sdl_subsystem(GPU DEPS SDL_VIDEO)
|
|
define_sdl_subsystem(Render DEPS SDL_VIDEO)
|
|
define_sdl_subsystem(Camera DEPS SDL_VIDEO)
|
|
define_sdl_subsystem(Joystick)
|
|
define_sdl_subsystem(Haptic)
|
|
define_sdl_subsystem(Hidapi)
|
|
define_sdl_subsystem(Power)
|
|
define_sdl_subsystem(Sensor)
|
|
define_sdl_subsystem(Dialog)
|
|
|
|
cmake_dependent_option(SDL_FRAMEWORK "Build SDL libraries as Apple Framework" OFF "APPLE" OFF)
|
|
if(SDL_FRAMEWORK)
|
|
set(SDL_STATIC_AVAILABLE FALSE)
|
|
endif()
|
|
|
|
if(UNIX AND NOT ANDROID AND NOT RISCOS AND NOT SDL_FRAMEWORK)
|
|
set(SDL_RPATH_DEFAULT ON)
|
|
else()
|
|
set(SDL_RPATH_DEFAULT OFF)
|
|
endif()
|
|
|
|
set(SDL_PRESEED_AVAILABLE OFF)
|
|
if(COMMAND SDL_Preseed_CMakeCache)
|
|
set(SDL_PRESEED_AVAILABLE ON)
|
|
endif()
|
|
|
|
# Allow some projects to be built conditionally.
|
|
set_option(SDL_DISABLE_INSTALL "Disable installation of SDL3" ${SDL3_SUBPROJECT})
|
|
cmake_dependent_option(SDL_DISABLE_INSTALL_CPACK "Create binary SDL3 archive using CPack" ${SDL3_SUBPROJECT} "NOT SDL_DISABLE_INSTALL" ON)
|
|
cmake_dependent_option(SDL_DISABLE_INSTALL_DOCS "Install docs for SDL3" ON "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" ON)
|
|
set_option(SDL_DISABLE_UNINSTALL "Disable uninstallation of SDL3" OFF)
|
|
cmake_dependent_option(SDL_PRESEED "Preseed CMake cache to speed up configuration" ON "${SDL_PRESEED_AVAILABLE}" OFF)
|
|
|
|
cmake_dependent_option(SDL_DISABLE_ANDROID_JAR "Disable creation of SDL3.jar" ${SDL3_SUBPROJECT} "ANDROID" ON)
|
|
|
|
option_string(SDL_ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
|
|
set_option(SDL_ASSEMBLY "Enable assembly routines" ${SDL_ASSEMBLY_DEFAULT})
|
|
dep_option(SDL_AVX "Use AVX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_AVX2 "Use AVX2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_AVX512F "Use AVX512F assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_SSE "Use SSE assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_SSE2 "Use SSE2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_SSE3 "Use SSE3 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_SSE4_1 "Use SSE4.1 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_SSE4_2 "Use SSE4.2 assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_MMX "Use MMX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_X86 OR SDL_CPU_X64" OFF)
|
|
dep_option(SDL_ALTIVEC "Use Altivec assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_POWERPC32 OR SDL_CPU_POWERPC64" OFF)
|
|
dep_option(SDL_ARMSIMD "Use SIMD assembly blitters on ARM" OFF "SDL_ASSEMBLY;SDL_CPU_ARM32" OFF)
|
|
dep_option(SDL_ARMNEON "Use NEON assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
|
dep_option(SDL_LSX "Use LSX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
|
|
dep_option(SDL_LASX "Use LASX assembly routines" ON "SDL_ASSEMBLY;SDL_CPU_LOONGARCH64" OFF)
|
|
|
|
set_option(SDL_LIBC "Use the system C library" ${SDL_LIBC_DEFAULT})
|
|
set_option(SDL_SYSTEM_ICONV "Use iconv() from system-installed libraries" ${SDL_SYSTEM_ICONV_DEFAULT})
|
|
set_option(SDL_LIBICONV "Prefer iconv() from libiconv, if available, over libc version" OFF)
|
|
set_option(SDL_GCC_ATOMICS "Use gcc builtin atomics" ${SDL_GCC_ATOMICS_DEFAULT})
|
|
dep_option(SDL_DBUS "Enable D-Bus support" ON "${UNIX_SYS}" OFF)
|
|
dep_option(SDL_DISKAUDIO "Support the disk writer audio driver" ON "SDL_AUDIO" OFF)
|
|
dep_option(SDL_DUMMYAUDIO "Support the dummy audio driver" ON "SDL_AUDIO" OFF)
|
|
dep_option(SDL_DUMMYVIDEO "Use dummy video driver" ON "SDL_VIDEO" OFF)
|
|
dep_option(SDL_IBUS "Enable IBus support" ON "${UNIX_SYS}" OFF)
|
|
dep_option(SDL_OPENGL "Include OpenGL support" ON "SDL_VIDEO;NOT IOS;NOT VISIONOS;NOT TVOS;NOT WATCHOS" OFF)
|
|
dep_option(SDL_OPENGLES "Include OpenGL ES support" ON "SDL_VIDEO;NOT VISIONOS;NOT TVOS;NOT WATCHOS" OFF)
|
|
set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_DEFAULT})
|
|
dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
|
|
dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS;SDL_AUDIO" OFF)
|
|
dep_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
|
dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
|
|
dep_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
|
dep_option(SDL_JACK_SHARED "Dynamically load JACK audio support" ON "SDL_JACK" OFF)
|
|
set_option(SDL_PIPEWIRE "Use Pipewire audio" ${UNIX_SYS})
|
|
dep_option(SDL_PIPEWIRE_SHARED "Dynamically load Pipewire support" ON "SDL_PIPEWIRE" OFF)
|
|
dep_option(SDL_PULSEAUDIO "Use PulseAudio" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
|
dep_option(SDL_PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "SDL_PULSEAUDIO" OFF)
|
|
dep_option(SDL_SNDIO "Support the sndio audio API" ${UNIX_SYS} "SDL_AUDIO" OFF)
|
|
dep_option(SDL_SNDIO_SHARED "Dynamically load the sndio audio API" ON "SDL_SNDIO" OFF)
|
|
set_option(SDL_RPATH "Use an rpath when linking SDL" ${SDL_RPATH_DEFAULT})
|
|
set_option(SDL_CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" ${SDL_CLOCK_GETTIME_DEFAULT})
|
|
dep_option(SDL_X11 "Use X11 video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
|
dep_option(SDL_X11_SHARED "Dynamically load X11 support" ON "SDL_X11" OFF)
|
|
set(SDL_X11_OPTIONS Xcursor Xdbe XInput Xfixes Xrandr Xscrnsaver XShape)
|
|
foreach(_SUB ${SDL_X11_OPTIONS})
|
|
string(TOUPPER "SDL_X11_${_SUB}" _OPT)
|
|
dep_option(${_OPT} "Enable ${_SUB} support" ON "SDL_X11" OFF)
|
|
endforeach()
|
|
dep_option(SDL_WAYLAND "Use Wayland video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
|
dep_option(SDL_WAYLAND_SHARED "Dynamically load Wayland support" ON "SDL_WAYLAND" OFF)
|
|
dep_option(SDL_WAYLAND_LIBDECOR "Use client-side window decorations on Wayland" ON "SDL_WAYLAND" OFF)
|
|
dep_option(SDL_WAYLAND_LIBDECOR_SHARED "Dynamically load libdecor support" ON "SDL_WAYLAND_LIBDECOR;SDL_WAYLAND_SHARED" OFF)
|
|
dep_option(SDL_RPI "Use Raspberry Pi video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
|
dep_option(SDL_ROCKCHIP "Use ROCKCHIP Hardware Acceleration video driver" ON "SDL_VIDEO;UNIX_SYS;SDL_CPU_ARM32 OR SDL_CPU_ARM64" OFF)
|
|
dep_option(SDL_COCOA "Use Cocoa video driver" ON "APPLE" OFF)
|
|
dep_option(SDL_DIRECTX "Use DirectX for Windows audio/video" ON "SDL_AUDIO OR SDL_VIDEO;WINDOWS" OFF)
|
|
dep_option(SDL_XINPUT "Use Xinput for Windows" ON "WINDOWS" OFF)
|
|
dep_option(SDL_WASAPI "Use the Windows WASAPI audio driver" ON "WINDOWS;SDL_AUDIO" OFF)
|
|
dep_option(SDL_RENDER_D3D "Enable the Direct3D 9 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
|
|
dep_option(SDL_RENDER_D3D11 "Enable the Direct3D 11 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
|
|
dep_option(SDL_RENDER_D3D12 "Enable the Direct3D 12 render driver" ON "SDL_RENDER;SDL_DIRECTX" OFF)
|
|
dep_option(SDL_RENDER_METAL "Enable the Metal render driver" ON "SDL_RENDER;${APPLE}" OFF)
|
|
dep_option(SDL_RENDER_GPU "Enable the SDL_GPU render driver" ON "SDL_RENDER;SDL_GPU" OFF)
|
|
dep_option(SDL_VIVANTE "Use Vivante EGL video driver" ON "${UNIX_SYS};SDL_CPU_ARM32" OFF)
|
|
dep_option(SDL_VULKAN "Enable Vulkan support" ON "SDL_VIDEO;ANDROID OR APPLE OR LINUX OR FREEBSD OR WINDOWS" OFF)
|
|
dep_option(SDL_RENDER_VULKAN "Enable the Vulkan render driver" ON "SDL_RENDER;SDL_VULKAN" OFF)
|
|
dep_option(SDL_METAL "Enable Metal support" ON "APPLE" OFF)
|
|
dep_option(SDL_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS} "SDL_VIDEO" OFF)
|
|
dep_option(SDL_KMSDRM_SHARED "Dynamically load KMS DRM support" ON "SDL_KMSDRM" OFF)
|
|
set_option(SDL_OFFSCREEN "Use offscreen video driver" ON)
|
|
dep_option(SDL_DUMMYCAMERA "Support the dummy camera driver" ON SDL_CAMERA OFF)
|
|
option_string(SDL_BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" OFF)
|
|
option_string(SDL_FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" OFF)
|
|
dep_option(SDL_HIDAPI "Enable the HIDAPI subsystem" ON "NOT VISIONOS" OFF)
|
|
dep_option(SDL_HIDAPI_LIBUSB "Use libusb for low level joystick drivers" ON SDL_HIDAPI_LIBUSB_AVAILABLE OFF)
|
|
dep_option(SDL_HIDAPI_LIBUSB_SHARED "Dynamically load libusb support" ON SDL_HIDAPI_LIBUSB OFF)
|
|
dep_option(SDL_HIDAPI_JOYSTICK "Use HIDAPI for low level joystick drivers" ON SDL_HIDAPI OFF)
|
|
dep_option(SDL_VIRTUAL_JOYSTICK "Enable the virtual-joystick driver" ON SDL_HIDAPI OFF)
|
|
set_option(SDL_LIBUDEV "Enable libudev support" ON)
|
|
set_option(SDL_ASAN "Use AddressSanitizer to detect memory errors" OFF)
|
|
set_option(SDL_CCACHE "Use Ccache to speed up build" OFF)
|
|
set_option(SDL_CLANG_TIDY "Run clang-tidy static analysis" OFF)
|
|
set_option(SDL_GPU_DXVK "Build SDL_GPU with DXVK support" OFF)
|
|
|
|
set(SDL_VENDOR_INFO "" CACHE STRING "Vendor name and/or version to add to SDL_REVISION")
|
|
|
|
cmake_dependent_option(SDL_SHARED "Build a shared version of the library" ${SDL_SHARED_DEFAULT} ${SDL_SHARED_AVAILABLE} OFF)
|
|
cmake_dependent_option(SDL_STATIC "Build a static version of the library" ${SDL_STATIC_DEFAULT} ${SDL_STATIC_AVAILABLE} OFF)
|
|
option(SDL_TEST_LIBRARY "Build the SDL3_test library" ON)
|
|
|
|
dep_option(SDL_TESTS "Build the test directory" OFF SDL_TEST_LIBRARY OFF)
|
|
dep_option(SDL_INSTALL_TESTS "Install test-cases" OFF "NOT SDL_DISABLE_INSTALL;NOT SDL_FRAMEWORK" OFF)
|
|
dep_option(SDL_TESTS_LINK_SHARED "link tests to shared SDL library" "${SDL_SHARED}" "SDL_SHARED;SDL_STATIC" "${SDL_SHARED}")
|
|
set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Timeout multiplier to account for really slow machines")
|
|
|
|
set_option(SDL_EXAMPLES "Build the examples directory")
|
|
dep_option(SDL_EXAMPLES_LINK_SHARED "link examples to shared SDL library" "${SDL_SHARED}" "SDL_SHARED;SDL_STATIC" "${SDL_SHARED}")
|
|
|
|
if(VITA)
|
|
set_option(VIDEO_VITA_PIB "Build with PSVita piglet gles2 support" OFF)
|
|
set_option(VIDEO_VITA_PVR "Build with PSVita PVR gles/gles2 support" OFF)
|
|
endif()
|
|
|
|
if(NOT (SDL_SHARED OR SDL_STATIC))
|
|
message(FATAL_ERROR "SDL_SHARED and SDL_STATIC cannot both be disabled")
|
|
endif()
|
|
|
|
if(SDL_PRESEED)
|
|
SDL_Preseed_CMakeCache()
|
|
endif()
|
|
|
|
if(SDL_SHARED)
|
|
add_library(SDL3-shared SHARED)
|
|
add_library(SDL3::SDL3-shared ALIAS SDL3-shared)
|
|
SDL_AddCommonCompilerFlags(SDL3-shared)
|
|
if ("c_std_99" IN_LIST CMAKE_C_COMPILE_FEATURES)
|
|
target_compile_features(SDL3-shared PRIVATE c_std_99)
|
|
else()
|
|
message(WARNING "target_compile_features does not know c_std_99 for C compiler")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
add_library(SDL3-static STATIC)
|
|
add_library(SDL3::SDL3-static ALIAS SDL3-static)
|
|
SDL_AddCommonCompilerFlags(SDL3-static)
|
|
if ("c_std_99" IN_LIST CMAKE_C_COMPILE_FEATURES)
|
|
target_compile_features(SDL3-static PRIVATE c_std_99)
|
|
else()
|
|
message(WARNING "target_compile_features does not know c_std_99 for C compiler")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
add_library(SDL3_test STATIC)
|
|
add_library(SDL3::SDL3_test ALIAS SDL3_test)
|
|
SDL_AddCommonCompilerFlags(SDL3_test)
|
|
endif()
|
|
|
|
# Make sure SDL3::SDL3 always exists
|
|
if(TARGET SDL3::SDL3-shared)
|
|
add_library(SDL3::SDL3 ALIAS SDL3-shared)
|
|
else()
|
|
add_library(SDL3::SDL3 ALIAS SDL3-static)
|
|
endif()
|
|
|
|
sdl_pc_link_options("-lSDL3")
|
|
|
|
# Enable large file support on 32-bit glibc, so that we can access files
|
|
# with large inode numbers
|
|
check_symbol_exists("__GLIBC__" "stdlib.h" LIBC_IS_GLIBC)
|
|
if (LIBC_IS_GLIBC AND CMAKE_SIZEOF_VOID_P EQUAL 4)
|
|
# Enable large file support on 32-bit glibc, so that we can access files with large inode numbers
|
|
sdl_compile_definitions(PRIVATE "_FILE_OFFSET_BITS=64")
|
|
# Enable 64-bit time_t on 32-bit glibc, so that time stamps remain correct beyond January 2038
|
|
sdl_compile_definitions(PRIVATE "_TIME_BITS=64")
|
|
endif()
|
|
|
|
check_linker_supports_version_file(HAVE_WL_VERSION_SCRIPT)
|
|
if(HAVE_WL_VERSION_SCRIPT)
|
|
sdl_shared_link_options("-Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym")
|
|
else()
|
|
if((LINUX AND LIBC_IS_GLIBC) OR ANDROID)
|
|
message(FATAL_ERROR "Linker does not support '-Wl,--version-script=xxx.sym'. This is required on the current host platform (${SDL_CMAKE_PLATFORM}).")
|
|
endif()
|
|
endif()
|
|
|
|
if(CYGWIN)
|
|
# We build SDL on cygwin without the UNIX emulation layer
|
|
sdl_include_directories(PUBLIC SYSTEM "/usr/include/mingw")
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mno-cygwin")
|
|
check_c_source_compiles("int main(int argc, char **argv) { return 0; }"
|
|
HAVE_GCC_NO_CYGWIN)
|
|
cmake_pop_check_state()
|
|
if(HAVE_GCC_NO_CYGWIN)
|
|
sdl_shared_link_options("-mno-cygwin")
|
|
endif()
|
|
endif()
|
|
|
|
# General includes
|
|
sdl_compile_definitions(PRIVATE "USING_GENERATED_CONFIG_H")
|
|
sdl_include_directories(
|
|
PRIVATE
|
|
"${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config"
|
|
"${SDL3_BINARY_DIR}/include"
|
|
"${SDL3_SOURCE_DIR}/include"
|
|
)
|
|
# Note: The clang toolset for Visual Studio does not support the '-idirafter' option.
|
|
if(USE_GCC OR USE_INTELCC OR (USE_CLANG AND NOT MSVC_CLANG))
|
|
sdl_compile_options(NO_EXPORT PRIVATE "$<BUILD_INTERFACE:-idirafter${SDL3_SOURCE_DIR}/src/video/khronos>")
|
|
else()
|
|
sdl_include_directories(NO_EXPORT SYSTEM PRIVATE "$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src/video/khronos>")
|
|
endif()
|
|
|
|
if(MSVC AND TARGET SDL3-shared)
|
|
if(SDL_CPU_X64)
|
|
enable_language(ASM_MASM)
|
|
set(asm_src "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc_x64.masm")
|
|
target_compile_options(SDL3-shared PRIVATE "$<$<COMPILE_LANGUAGE:ASM_MASM>:/nologo>")
|
|
set_property(SOURCE "${asm_src}" PROPERTY LANGUAGE "ASM_MASM")
|
|
target_sources(SDL3-shared PRIVATE "${asm_src}")
|
|
elseif(SDL_CPU_ARM32 OR SDL_CPU_ARM64)
|
|
# FIXME: ARM assembler (armasm.exe/armasm64.exe) is NOT ASM_MASM, and does currently not work with CMake
|
|
# (https://gitlab.kitware.com/cmake/cmake/-/issues/18912)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_INTELCC)
|
|
# warning #39: division by zero
|
|
# warning #239: floating point underflow
|
|
# warning #264: floating-point value does not fit in required floating-point type
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_exp.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd239 -wd264")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/libm/e_log10.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -wd39")
|
|
set_property(SOURCE
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_exp.c"
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_log.c"
|
|
"${SDL3_SOURCE_DIR}/src/libm/e_log10.c"
|
|
PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
|
|
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 1)
|
|
if(SDL_ASSERTIONS MATCHES "^(auto|)$")
|
|
# Do nada - use optimization settings to determine the assertion level
|
|
set(SDL_DEFAULT_ASSERT_LEVEL )
|
|
set(SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED 0)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(disabled|0)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 0)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(release|1)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 1)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(enabled|2)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 2)
|
|
elseif(SDL_ASSERTIONS MATCHES "^(paranoid|3)$")
|
|
set(SDL_DEFAULT_ASSERT_LEVEL 3)
|
|
else()
|
|
message(FATAL_ERROR "unknown assertion level")
|
|
endif()
|
|
set(HAVE_ASSERTIONS ${SDL_ASSERTIONS})
|
|
|
|
if(NOT SDL_BACKGROUNDING_SIGNAL STREQUAL "OFF")
|
|
sdl_compile_definitions(PRIVATE "SDL_BACKGROUNDING_SIGNAL=${SDL_BACKGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
if(NOT SDL_FOREGROUNDING_SIGNAL STREQUAL "OFF")
|
|
sdl_compile_definitions(PRIVATE "SDL_FOREGROUNDING_SIGNAL=${SDL_FOREGROUNDING_SIGNAL}")
|
|
endif()
|
|
|
|
# Compiler option evaluation
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC OR USE_QCC)
|
|
if(SDL_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
void *x, *y, *z;
|
|
__sync_lock_test_and_set(&a, 4);
|
|
__sync_lock_test_and_set(&x, y);
|
|
__sync_fetch_and_add(&a, 1);
|
|
__sync_bool_compare_and_swap(&a, 5, 10);
|
|
__sync_bool_compare_and_swap(&x, y, z);
|
|
return 0; }" COMPILER_SUPPORTS_GCC_ATOMICS)
|
|
set(HAVE_GCC_ATOMICS ${COMPILER_SUPPORTS_GCC_ATOMICS})
|
|
if(NOT HAVE_GCC_ATOMICS)
|
|
check_c_source_compiles("int main(int argc, char **argv) {
|
|
int a;
|
|
__sync_lock_test_and_set(&a, 1);
|
|
__sync_lock_release(&a);
|
|
return 0; }" COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET)
|
|
set(HAVE_GCC_SYNC_LOCK_TEST_AND_SET ${COMPILER_SUPPORTS_SYNC_LOCK_TEST_AND_SET})
|
|
endif()
|
|
endif()
|
|
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -fvisibility=hidden -Werror")
|
|
check_c_source_compiles("
|
|
#if !defined(__GNUC__) || __GNUC__ < 4
|
|
#error SDL only uses visibility attributes in GCC 4 or newer
|
|
#endif
|
|
__attribute__((visibility(\"default\"))) int foo(void);
|
|
__attribute__((visibility(\"hidden\"))) int bar(void);
|
|
int foo(void) { return 0; }
|
|
int bar(void) { return 1; }
|
|
int main(void) { return 0; }" HAVE_GCC_FVISIBILITY)
|
|
cmake_pop_check_state()
|
|
|
|
if(APPLE)
|
|
check_c_compiler_flag(-Wno-error=deprecated-declarations COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
|
if(COMPILER_SUPPORTS_WNO_ERROR_DEPRECATED_DECLARATIONS)
|
|
sdl_compile_options(PRIVATE "-Wno-error=deprecated-declarations")
|
|
endif()
|
|
endif()
|
|
|
|
if(APPLE)
|
|
check_linker_flag(C "-Wl,-undefined,error" LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
|
if(LINKER_SUPPORTS_WL_UNDEFINED_ERROR)
|
|
sdl_shared_link_options("-Wl,-undefined,error")
|
|
endif()
|
|
elseif(NOT OPENBSD)
|
|
cmake_push_check_state()
|
|
check_linker_flag(C "-Wl,--no-undefined" LINKER_SUPPORTS_WL_NO_UNDEFINED)
|
|
#FIXME: originally this if had an additional "AND NOT (USE_CLANG AND WINDOWS)"
|
|
if(LINKER_SUPPORTS_WL_NO_UNDEFINED)
|
|
sdl_shared_link_options("-Wl,--no-undefined")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(MSVC)
|
|
sdl_compile_definitions(
|
|
PRIVATE
|
|
"_CRT_SECURE_NO_DEPRECATE"
|
|
"_CRT_NONSTDC_NO_DEPRECATE"
|
|
"_CRT_SECURE_NO_WARNINGS"
|
|
)
|
|
|
|
# CET support was added in VS 2019 16.7
|
|
if(MSVC_VERSION GREATER 1926 AND CMAKE_GENERATOR_PLATFORM MATCHES "Win32|x64")
|
|
# Mark SDL3.dll as compatible with Control-flow Enforcement Technology (CET)
|
|
sdl_shared_link_options("-CETCOMPAT")
|
|
endif()
|
|
endif()
|
|
|
|
if(CMAKE_C_COMPILER_ID STREQUAL "MSVC")
|
|
# Due to a limitation of Microsoft's LTO implementation, LTO must be disabled for memcpy and memset.
|
|
# The same applies to various functions normally belonging in the C library (for x86 architecture).
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/stdlib/SDL_mslibc.c" APPEND_STRING PROPERTY COMPILE_FLAGS " /GL-")
|
|
endif()
|
|
|
|
if(SDL_ASSEMBLY)
|
|
set(HAVE_ASSEMBLY TRUE)
|
|
|
|
if(SDL_MMX)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mmmx")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <mmintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 2; size -= 2, dest += 2, a += 2, b += 2) {
|
|
*(__m64*)dest = _mm_add_pi32(*(__m64*)a, *(__m64*)b);
|
|
}
|
|
}
|
|
int main(int argc, char *argv[]) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_MMX)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_MMX)
|
|
set(HAVE_MMX TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <xmmintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_ps(dest, _mm_add_ps(_mm_loadu_ps(a), _mm_loadu_ps (b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE)
|
|
set(HAVE_SSE TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <emmintrin.h>
|
|
void doubles_add(double *dest, double *a, double *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_store_pd(dest, _mm_add_pd(_mm_loadu_pd(a), _mm_loadu_pd(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
doubles_add((double*)0, (double*)0, (double*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE2)
|
|
set(HAVE_SSE2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE3)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse3")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <pmmintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_si128((__m128i*)dest, _mm_add_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE3)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE3)
|
|
set(HAVE_SSE3 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE4_1)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.1")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <smmintrin.h>
|
|
void ints_mul(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
_mm_storeu_si128((__m128i*)dest, _mm_mullo_epi32(_mm_lddqu_si128((__m128i*)a), _mm_lddqu_si128((__m128i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_mul((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE4_1)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE4_1)
|
|
set(HAVE_SSE4_1 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_SSE4_2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -msse4.2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <nmmintrin.h>
|
|
unsigned calc_crc32c(const char *text, unsigned len) {
|
|
unsigned crc32c = ~0;
|
|
for (; len >= 4; len -= 4, text += 4) {
|
|
crc32c = (unsigned)_mm_crc32_u32(crc32c, *(unsigned*)text);
|
|
}
|
|
return crc32c;
|
|
}
|
|
int main(int argc, char **argv) {
|
|
calc_crc32c(\"SDL_SSE4\",8);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_SSE4_2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_SSE4_2)
|
|
set(HAVE_SSE4_2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) {
|
|
_mm256_storeu_ps(dest, _mm256_add_ps(_mm256_loadu_ps(a), _mm256_loadu_ps(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX)
|
|
set(HAVE_AVX TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX2)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx2")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void ints_add(int *dest, int *a, int *b, unsigned size) {
|
|
for (; size >= 8; size -= 8, dest += 8, a += 8, b += 8) {
|
|
_mm256_storeu_si256((__m256i*)dest, _mm256_add_epi32(_mm256_loadu_si256((__m256i*)a), _mm256_loadu_si256((__m256i*)b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
ints_add((int*)0, (int*)0, (int*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX2)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX2)
|
|
set(HAVE_AVX2 TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_AVX512F)
|
|
cmake_push_check_state()
|
|
if(USE_GCC OR USE_CLANG OR USE_INTELCC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mavx512f")
|
|
endif()
|
|
check_c_source_compiles("
|
|
#include <immintrin.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 16; size -= 16, dest += 16, a += 16, b += 16) {
|
|
_mm512_storeu_ps(dest, _mm512_add_ps(_mm512_loadu_ps(a), _mm512_loadu_ps(b)));
|
|
}
|
|
}
|
|
int main(int argc, char **argv) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_AVX512F)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_AVX512F)
|
|
set(HAVE_AVX512F TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_ARMNEON)
|
|
check_c_source_compiles("
|
|
#include <arm_neon.h>
|
|
void floats_add(float *dest, float *a, float *b, unsigned size) {
|
|
for (; size >= 4; size -= 4, dest += 4, a += 4, b += 4) {
|
|
vst1q_f32(dest, vaddq_f32(vld1q_f32(a), vld1q_f32(b)));
|
|
}
|
|
}
|
|
int main(int argc, char *argv[]) {
|
|
floats_add((float*)0, (float*)0, (float*)0, 0);
|
|
return 0;
|
|
}" COMPILER_SUPPORTS_ARMNEON)
|
|
|
|
if(COMPILER_SUPPORTS_ARMNEON)
|
|
set(HAVE_ARMNEON TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(USE_GCC OR USE_CLANG)
|
|
# TODO: Those all seem to be quite GCC specific - needs to be
|
|
# reworked for better compiler support
|
|
|
|
if(SDL_ALTIVEC)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -maltivec")
|
|
check_c_source_compiles("
|
|
#include <altivec.h>
|
|
vector unsigned int vzero() {
|
|
return vec_splat_u32(0);
|
|
}
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_ALTIVEC)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_ALTIVEC)
|
|
set(HAVE_ALTIVEC TRUE)
|
|
set(SDL_ALTIVEC_BLITTERS 1)
|
|
sdl_compile_options(PRIVATE "-maltivec")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" APPEND PROPERTY COMPILE_DEFINITIONS "SDL_ENABLE_ALTIVEC")
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/SDL_blit_N.c" PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LSX)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mlsx")
|
|
check_c_source_compiles("
|
|
#ifndef __loongarch_sx
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LSX)
|
|
check_include_file("lsxintrin.h" HAVE_LSXINTRIN_H)
|
|
cmake_pop_check_state()
|
|
|
|
if(COMPILER_SUPPORTS_LSX AND HAVE_LSXINTRIN_H)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/video/yuv2rgb/yuv_rgb_lsx.c" APPEND PROPERTY COMPILE_OPTIONS "-mlsx")
|
|
set(HAVE_LSX TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_LASX)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -mlasx")
|
|
check_c_source_compiles("
|
|
#ifndef __loongarch_asx
|
|
#error Assembler CPP flag not enabled
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" COMPILER_SUPPORTS_LASX)
|
|
check_include_file("lasxintrin.h" HAVE_LASXINTRIN_H)
|
|
cmake_pop_check_state()
|
|
if(COMPILER_SUPPORTS_LASX AND HAVE_LASXINTRIN_H)
|
|
set(HAVE_LASX TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(NOT HAVE_MMX)
|
|
set(SDL_DISABLE_MMX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE)
|
|
set(SDL_DISABLE_SSE 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE2)
|
|
set(SDL_DISABLE_SSE2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE3)
|
|
set(SDL_DISABLE_SSE3 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE4_1)
|
|
set(SDL_DISABLE_SSE4_1 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_SSE4_2)
|
|
set(SDL_DISABLE_SSE4_2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX)
|
|
set(SDL_DISABLE_AVX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX2)
|
|
set(SDL_DISABLE_AVX2 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_AVX512F)
|
|
set(SDL_DISABLE_AVX512F 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_LSX)
|
|
set(SDL_DISABLE_LSX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_LASX)
|
|
set(SDL_DISABLE_LASX 1)
|
|
endif()
|
|
|
|
if(NOT HAVE_ARMNEON)
|
|
set(SDL_DISABLE_NEON 1)
|
|
endif()
|
|
|
|
set(SDL_DISABLE_ALLOCA 0)
|
|
check_include_file("alloca.h" "HAVE_ALLOCA_H")
|
|
if(MSVC)
|
|
check_include_file("malloc.h" "HAVE_MALLOC")
|
|
check_symbol_exists("_alloca" "malloc.h" _ALLOCA_IN_MALLOC_H)
|
|
if(NOT HAVE_ALLOCA_H AND NOT _ALLOCA_IN_MALLOC_H)
|
|
set(SDL_DISABLE_ALLOCA 1)
|
|
endif()
|
|
endif()
|
|
|
|
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define anything.
|
|
if(SDL_LIBC)
|
|
set(available_headers)
|
|
set(HAVE_LIBC TRUE)
|
|
set(headers_to_check
|
|
float.h
|
|
iconv.h
|
|
inttypes.h
|
|
limits.h
|
|
malloc.h
|
|
math.h
|
|
memory.h
|
|
signal.h
|
|
stdarg.h
|
|
stdbool.h
|
|
stddef.h
|
|
stdint.h
|
|
stdio.h
|
|
stdlib.h
|
|
string.h
|
|
strings.h
|
|
sys/types.h
|
|
time.h
|
|
wchar.h
|
|
)
|
|
foreach(_HEADER IN LISTS headers_to_check)
|
|
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
|
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
|
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
|
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
|
if(HAVE_${HEADER_IDENTIFIER})
|
|
list(APPEND available_headers "${_HEADER}")
|
|
endif()
|
|
endforeach()
|
|
|
|
set(symbols_to_check
|
|
abs acos acosf asin asinf atan atan2 atan2f atanf atof atoi
|
|
bcopy
|
|
calloc ceil ceilf copysign copysignf cos cosf
|
|
_Exit exp expf
|
|
fabs fabsf floor floorf fmod fmodf fopen64 free fseeko fseeko64
|
|
getenv
|
|
_i64toa index itoa
|
|
log log10 log10f logf lround lroundf _ltoa
|
|
malloc memcmp memcpy memmove memset modf modff
|
|
pow powf putenv
|
|
realloc rindex round roundf
|
|
scalbn scalbnf setenv sin sinf sqr sqrt sqrtf sscanf strchr
|
|
strcmp strlcat strlcpy strlen strncmp strnlen strpbrk
|
|
strrchr strstr strnstr strtod strtok_r strtol strtoll strtoul strtoull
|
|
tan tanf trunc truncf
|
|
unsetenv
|
|
vsnprintf vsscanf
|
|
wcsnlen wcscmp wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr wcstol
|
|
)
|
|
if(WINDOWS)
|
|
list(APPEND symbols_to_check
|
|
_strrev _ui64toa _uitoa _ultoa _wcsdup
|
|
)
|
|
else()
|
|
list(APPEND symbols_to_check
|
|
strcasestr
|
|
)
|
|
endif()
|
|
check_library_exists(m pow "" HAVE_LIBM)
|
|
cmake_push_check_state()
|
|
if(HAVE_LIBM)
|
|
sdl_link_dependency(math LIBS m)
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES m)
|
|
endif()
|
|
foreach(_FN IN LISTS symbols_to_check)
|
|
string(TOUPPER ${_FN} _UPPER)
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${_UPPER}")
|
|
check_symbol_exists("${_FN}" "${available_headers}" ${LIBC_HAS_VAR})
|
|
set(HAVE_${_UPPER} ${${LIBC_HAS_VAR}})
|
|
endforeach()
|
|
cmake_pop_check_state()
|
|
|
|
cmake_push_check_state()
|
|
if(MSVC)
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -we4244 -WX") # 'conversion' conversion from 'type1' to 'type2', possible loss of data
|
|
else()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Wfloat-conversion -Werror")
|
|
endif()
|
|
foreach(math_fn isinf isnan)
|
|
string(TOUPPER "${math_fn}" MATH_FN)
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
double d = 3.14159;
|
|
return ${math_fn}(d);
|
|
}
|
|
" LIBC_HAS_${MATH_FN})
|
|
set(HAVE_${MATH_FN} ${LIBC_HAS_${MATH_FN}})
|
|
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
float f = 3.14159f;
|
|
return ${math_fn}(f);
|
|
}
|
|
" LIBC_${MATH_FN}_HANDLES_FLOAT)
|
|
set(HAVE_${MATH_FN}_FLOAT_MACRO ${LIBC_${MATH_FN}_HANDLES_FLOAT})
|
|
|
|
check_c_source_compiles("
|
|
#include <math.h>
|
|
int main() {
|
|
float f = 3.14159f;
|
|
return ${math_fn}f(f);
|
|
}
|
|
" LIBC_HAS_${MATH_FN}F)
|
|
set(HAVE_${MATH_FN}F "${LIBC_HAS_${MATH_FN}F}")
|
|
endforeach()
|
|
cmake_pop_check_state()
|
|
|
|
if(NOT WINDOWS)
|
|
check_symbol_exists(getpagesize "unistd.h" HAVE_GETPAGESIZE)
|
|
check_symbol_exists(sigaction "signal.h" HAVE_SIGACTION)
|
|
check_symbol_exists(setjmp "setjmp.h" HAVE_SETJMP)
|
|
check_symbol_exists(nanosleep "time.h" HAVE_NANOSLEEP)
|
|
check_symbol_exists(gmtime_r "time.h" HAVE_GMTIME_R)
|
|
check_symbol_exists(localtime_r "time.h" HAVE_LOCALTIME_R)
|
|
check_symbol_exists(nl_langinfo "langinfo.h" HAVE_NL_LANGINFO)
|
|
check_symbol_exists(sysconf "unistd.h" HAVE_SYSCONF)
|
|
check_symbol_exists(sysctlbyname "sys/types.h;sys/sysctl.h" HAVE_SYSCTLBYNAME)
|
|
check_symbol_exists(getauxval "sys/auxv.h" HAVE_GETAUXVAL)
|
|
check_symbol_exists(elf_aux_info "sys/auxv.h" HAVE_ELF_AUX_INFO)
|
|
check_symbol_exists(poll "poll.h" HAVE_POLL)
|
|
check_symbol_exists(memfd_create "sys/mman.h" HAVE_MEMFD_CREATE)
|
|
check_symbol_exists(posix_fallocate "fcntl.h" HAVE_POSIX_FALLOCATE)
|
|
|
|
if(SDL_SYSTEM_ICONV)
|
|
check_c_source_compiles("
|
|
#define LIBICONV_PLUG 1 /* in case libiconv header is in include path */
|
|
#include <stddef.h>
|
|
#include <iconv.h>
|
|
int main(int argc, char **argv) {
|
|
return !iconv_open(NULL,NULL);
|
|
}" ICONV_IN_LIBC)
|
|
|
|
cmake_push_check_state()
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES iconv)
|
|
check_c_source_compiles("
|
|
#include <stddef.h>
|
|
#include <iconv.h>
|
|
int main(int argc, char **argv) {
|
|
return !iconv_open(NULL,NULL);
|
|
}" ICONV_IN_LIBICONV)
|
|
cmake_pop_check_state()
|
|
|
|
if(ICONV_IN_LIBC OR ICONV_IN_LIBICONV)
|
|
set(HAVE_ICONV 1)
|
|
set(HAVE_SYSTEM_ICONV TRUE)
|
|
if(ICONV_IN_LIBICONV AND (SDL_LIBICONV OR (NOT ICONV_IN_LIBC)))
|
|
sdl_link_dependency(iconv LIBS iconv)
|
|
set(SDL_USE_LIBICONV 1)
|
|
set(HAVE_LIBICONV TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
|
|
check_struct_has_member("struct stat" "st_mtim" "sys/stat.h" HAVE_ST_MTIM)
|
|
endif()
|
|
else()
|
|
set(headers
|
|
stdarg.h
|
|
stddef.h
|
|
stdint.h
|
|
)
|
|
foreach(_HEADER ${headers})
|
|
string(TOUPPER "${_HEADER}" HEADER_IDENTIFIER)
|
|
string(REGEX REPLACE "[./]" "_" HEADER_IDENTIFIER "${HEADER_IDENTIFIER}")
|
|
set(LIBC_HAS_VAR "LIBC_HAS_${HEADER_IDENTIFIER}")
|
|
check_include_file("${_HEADER}" "${LIBC_HAS_VAR}")
|
|
set(HAVE_${HEADER_IDENTIFIER} ${${LIBC_HAS_VAR}})
|
|
endforeach()
|
|
|
|
if(MSVC AND USE_CLANG)
|
|
check_c_compiler_flag("/Q_no-use-libirc" HAS_Q_NO_USE_LIBIRC)
|
|
endif()
|
|
endif()
|
|
|
|
# General source files
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/atomic/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/audio/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/camera/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/cpuinfo/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/dynapi/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/events/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/file/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/filesystem/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/gpu/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/haptic/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/hidapi/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/locale/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/main/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/misc/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/power/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/*/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/sensor/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/stdlib/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/storage/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/time/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/timer/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/video/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c"
|
|
)
|
|
|
|
# Build uclibc as a static library such that non-used symbols don't end up in the SDL3 shared library.
|
|
file(GLOB SDL_UCLIBC_SOURCES "${SDL3_SOURCE_DIR}/src/libm/*.c")
|
|
add_library(SDL_uclibc STATIC "${SDL_UCLIBC_SOURCES}")
|
|
target_compile_definitions(SDL_uclibc PRIVATE USING_GENERATED_CONFIG_H)
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config")
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/src")
|
|
target_include_directories(SDL_uclibc PRIVATE "${SDL3_SOURCE_DIR}/include")
|
|
SDL_AddCommonCompilerFlags(SDL_uclibc)
|
|
sdl_sources(STATIC "$<TARGET_OBJECTS:SDL_uclibc>")
|
|
if(TARGET SDL3-shared)
|
|
target_link_libraries(SDL3-shared PRIVATE SDL_uclibc)
|
|
endif()
|
|
if(HAVE_GCC_FVISIBILITY)
|
|
set_property(TARGET SDL_uclibc PROPERTY C_VISIBILITY_PRESET "hidden")
|
|
endif()
|
|
|
|
# Enable/disable various subsystems of the SDL library
|
|
foreach(_SUB ${SDL_SUBSYSTEMS})
|
|
string(TOUPPER ${_SUB} _OPT)
|
|
if(NOT SDL_${_OPT})
|
|
set(SDL_${_OPT}_DISABLED 1)
|
|
endif()
|
|
endforeach()
|
|
if(SDL_HAPTIC)
|
|
if(NOT SDL_JOYSTICK)
|
|
# Haptic requires some private functions from the joystick subsystem.
|
|
message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
# General SDL subsystem options, valid for all platforms
|
|
if(SDL_AUDIO)
|
|
# CheckDummyAudio/CheckDiskAudio - valid for all platforms
|
|
if(SDL_DUMMYAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c")
|
|
set(HAVE_DUMMYAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
if(SDL_DISKAUDIO)
|
|
set(SDL_AUDIO_DRIVER_DISK 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/disk/*.c")
|
|
set(HAVE_DISKAUDIO TRUE)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
# CheckDummyCamera/CheckDiskCamera - valid for all platforms
|
|
if(SDL_DUMMYCAMERA)
|
|
set(SDL_CAMERA_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/dummy/*.c")
|
|
set(HAVE_DUMMYCAMERA TRUE)
|
|
set(HAVE_SDL_CAMERA TRUE)
|
|
endif()
|
|
# !!! FIXME: for later.
|
|
#if(SDL_DISKCAMERA)
|
|
# set(SDL_CAMERA_DRIVER_DISK 1)
|
|
# sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/disk/*.c")
|
|
# set(HAVE_DISKCAMERA TRUE)
|
|
# set(HAVE_SDL_CAMERA TRUE)
|
|
#endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE)
|
|
# Relevant for Unix/Darwin only
|
|
set(DYNAPI_NEEDS_DLOPEN 1)
|
|
CheckDLOPEN()
|
|
if(HAVE_DLOPEN)
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(UNIX OR APPLE OR HAIKU OR RISCOS)
|
|
CheckO_CLOEXEC()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(SDL_VIRTUAL_JOYSTICK)
|
|
set(HAVE_VIRTUAL_JOYSTICK TRUE)
|
|
set(SDL_JOYSTICK_VIRTUAL 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/virtual/*.c")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_DUMMYVIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c")
|
|
set(HAVE_DUMMYVIDEO TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Platform-specific options and settings
|
|
if(ANDROID)
|
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/android")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/android/*.c")
|
|
sdl_sources("${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c")
|
|
set_property(SOURCE "${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-declaration-after-statement")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/android/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
# There seems to be no better way currently to set the ARM mode.
|
|
# see: https://issuetracker.google.com/issues/62264618
|
|
# Another option would be to set ARM mode to all compiled files
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument")
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ARM_MODE)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
|
set_source_files_properties(src/atomic/SDL_spinlock.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_OPENSLES 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/openslES/*.c")
|
|
|
|
sdl_link_dependency(opensles LIBS ${ANDROID_DL_LIBRARY} OpenSLES)
|
|
|
|
set(SDL_AUDIO_DRIVER_AAUDIO 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/aaudio/*.c")
|
|
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/android/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1) # !!! FIXME: this might need something else for .apk data?
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_HAPTIC)
|
|
set(SDL_HAPTIC_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/android/*.c")
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_ANDROID 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/joystick/android/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
|
|
)
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
set(SDL_LOADSO_DLOPEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dlopen/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/android/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/android/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_ANDROID 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/android/*.c")
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_ANDROID 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/android/*.c")
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_ANDROID 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/android/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
# Core stuff
|
|
# find_library(ANDROID_DL_LIBRARY dl)
|
|
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929
|
|
sdl_link_dependency(android_video LIBS dl log android)
|
|
sdl_compile_definitions(PRIVATE "GL_GLEXT_PROTOTYPES")
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
sdl_link_dependency(opengles LIBS GLESv1_CM GLESv2)
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
check_c_source_compiles("
|
|
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
|
#error Vulkan doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }
|
|
" VULKAN_PASSED_ANDROID_CHECKS)
|
|
if(VULKAN_PASSED_ANDROID_CHECKS)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_ANDROID_JAR)
|
|
find_package(Java)
|
|
find_package(SdlAndroidPlatform MODULE)
|
|
|
|
if(Java_FOUND AND SdlAndroidPlatform_FOUND AND NOT CMAKE_VERSION VERSION_LESS "3.19")
|
|
include(UseJava)
|
|
set(path_android_jar "${SDL_ANDROID_PLATFORM_ROOT}/android.jar")
|
|
set(android_java_sources_root "${SDL3_SOURCE_DIR}/android-project/app/src/main/java")
|
|
file(GLOB SDL_JAVA_SOURCES "${android_java_sources_root}/org/libsdl/app/*.java")
|
|
set(CMAKE_JAVA_COMPILE_FLAGS "-encoding;utf-8")
|
|
add_jar(SDL3-jar
|
|
SOURCES ${SDL_JAVA_SOURCES}
|
|
INCLUDE_JARS "${path_android_jar}"
|
|
OUTPUT_NAME "SDL3"
|
|
VERSION "${SDL3_VERSION}"
|
|
)
|
|
set_property(TARGET SDL3-jar PROPERTY OUTPUT "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar")
|
|
add_library(SDL3__Jar INTERFACE)
|
|
add_library(SDL3::Jar ALIAS SDL3__Jar)
|
|
get_property(sdl3_jar_location TARGET SDL3-jar PROPERTY JAR_FILE)
|
|
set_property(TARGET SDL3__Jar PROPERTY JAR_FILE "${sdl3_jar_location}")
|
|
set(javasourcesjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar")
|
|
string(REGEX REPLACE "${android_java_sources_root}/" "" sdl_relative_java_sources "${SDL_JAVA_SOURCES}")
|
|
add_custom_command(
|
|
OUTPUT "${javasourcesjar}"
|
|
COMMAND ${Java_JAR_EXECUTABLE} cf "${javasourcesjar}" ${sdl_relative_java_sources}
|
|
WORKING_DIRECTORY "${android_java_sources_root}"
|
|
DEPENDS ${SDL_JAVA_SOURCES}
|
|
)
|
|
add_custom_target(SDL3-javasources ALL DEPENDS "${javasourcesjar}")
|
|
if(NOT SDL_DISABLE_INSTALL_DOCS)
|
|
set(javadocdir "${SDL3_BINARY_DIR}/docs/javadoc")
|
|
set(javadocjar "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-javadoc.jar")
|
|
set(javadoc_index_html "${javadocdir}/index.html")
|
|
add_custom_command(
|
|
OUTPUT "${javadoc_index_html}"
|
|
COMMAND ${CMAKE_COMMAND} -E rm -rf "${javadocdir}"
|
|
COMMAND ${Java_JAVADOC_EXECUTABLE} -encoding utf8 -d "${javadocdir}"
|
|
-classpath "${path_android_jar}"
|
|
-author -use -version ${SDL_JAVA_SOURCES}
|
|
DEPENDS ${SDL_JAVA_SOURCES} "${path_android_jar}"
|
|
)
|
|
add_custom_target(SDL3-javadoc ALL DEPENDS "${javadoc_index_html}")
|
|
set_property(TARGET SDL3-javadoc PROPERTY OUTPUT_DIR "${javadocdir}")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
elseif(EMSCRIPTEN)
|
|
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new
|
|
# project. Uncomment at will for verbose cross-compiling -I/../ path info.
|
|
sdl_compile_options(PRIVATE "-Wno-warn-absolute-paths")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/emscripten/*.c")
|
|
set(HAVE_SDL_MAIN_CALLBACKS TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/emscripten/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/emscripten/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/emscripten/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_EMSCRIPTEN 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/emscripten/*.c")
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/emscripten/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/emscripten/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/emscripten/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/emscripten/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
#enable gles
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
CheckLibUnwind()
|
|
|
|
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
|
if(SDL_AUDIO)
|
|
if(NETBSD)
|
|
set(SDL_AUDIO_DRIVER_NETBSD 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/netbsd/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
elseif(QNX)
|
|
set(SDL_AUDIO_DRIVER_QNX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/qnx/*.c")
|
|
sdl_link_dependency(asound LIBS asound)
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
CheckOSS()
|
|
CheckALSA()
|
|
CheckJACK()
|
|
CheckPipewire()
|
|
CheckPulseAudio()
|
|
CheckSNDIO()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails!
|
|
CheckRPI()
|
|
# Need to check for ROCKCHIP platform and get rid of "Can't window GBM/EGL surfaces on window creation."
|
|
CheckROCKCHIP()
|
|
CheckX11()
|
|
# Need to check for EGL first because KMSDRM and Wayland depend on it.
|
|
CheckEGL()
|
|
CheckKMSDRM()
|
|
CheckGLX()
|
|
CheckOpenGL()
|
|
CheckOpenGLES()
|
|
CheckWayland()
|
|
CheckVivante()
|
|
CheckVulkan()
|
|
CheckQNXScreen()
|
|
endif()
|
|
|
|
if(UNIX)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/unix/*.c")
|
|
|
|
check_c_source_compiles("
|
|
#include <linux/input.h>
|
|
#ifndef EVIOCGNAME
|
|
#error EVIOCGNAME() ioctl not available
|
|
#endif
|
|
int main(int argc, char** argv) { return 0; }" HAVE_LINUX_INPUT_H)
|
|
|
|
if(LINUX)
|
|
check_c_source_compiles("
|
|
#include <linux/kd.h>
|
|
#include <linux/keyboard.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
struct kbentry kbe;
|
|
kbe.kb_table = KG_CTRL;
|
|
ioctl(0, KDGKBENT, &kbe);
|
|
return 0;
|
|
}" HAVE_INPUT_KD)
|
|
check_c_source_compiles("
|
|
#include <linux/videodev2.h>
|
|
int main(int argc, char** argv) { return 0; }" HAVE_LINUX_VIDEODEV2_H)
|
|
elseif(FREEBSD)
|
|
check_c_source_compiles("
|
|
#include <sys/kbio.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
accentmap_t accTable;
|
|
ioctl(0, KDENABIO, 1);
|
|
return 0;
|
|
}" HAVE_INPUT_KBIO)
|
|
elseif(OPENBSD OR NETBSD)
|
|
check_c_source_compiles("
|
|
#include <sys/time.h>
|
|
#include <dev/wscons/wsconsio.h>
|
|
#include <dev/wscons/wsksymdef.h>
|
|
#include <dev/wscons/wsksymvar.h>
|
|
#include <sys/ioctl.h>
|
|
int main(int argc, char **argv) {
|
|
struct wskbd_map_data data;
|
|
ioctl(0, WSKBDIO_GETMAP, &data);
|
|
return 0;
|
|
}" HAVE_INPUT_WSCONS)
|
|
endif()
|
|
|
|
if(SDL_CAMERA AND HAVE_LINUX_VIDEODEV2_H)
|
|
set(SDL_CAMERA_DRIVER_V4L2 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/v4l2/*.c")
|
|
endif()
|
|
|
|
if(HAVE_LINUX_INPUT_H)
|
|
set(SDL_INPUT_LINUXEV 1)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC AND HAVE_LINUX_INPUT_H)
|
|
set(SDL_HAPTIC_LINUX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/linux/*.c")
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KD)
|
|
set(SDL_INPUT_LINUXKD 1)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
set(SDL_INPUT_FBSDKBIO 1)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_WSCONS)
|
|
set(SDL_INPUT_WSCONS 1)
|
|
endif()
|
|
|
|
CheckLibUDev()
|
|
check_include_file("sys/inotify.h" HAVE_SYS_INOTIFY_H)
|
|
check_symbol_exists(inotify_init "sys/inotify.h" HAVE_INOTIFY_INIT)
|
|
check_symbol_exists(inotify_init1 "sys/inotify.h" HAVE_INOTIFY_INIT1)
|
|
|
|
if(HAVE_SYS_INOTIFY_H AND HAVE_INOTIFY_INIT)
|
|
set(HAVE_INOTIFY 1)
|
|
endif()
|
|
|
|
if(PKG_CONFIG_FOUND)
|
|
if(SDL_DBUS)
|
|
pkg_search_module(DBUS dbus-1 dbus)
|
|
if(DBUS_FOUND)
|
|
set(HAVE_DBUS_DBUS_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${DBUS_INCLUDE_DIRS})
|
|
# Fcitx need only dbus.
|
|
set(HAVE_FCITX TRUE)
|
|
set(HAVE_DBUS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_IBUS)
|
|
pkg_search_module(IBUS ibus-1.0 ibus)
|
|
find_path(HAVE_SYS_INOTIFY_H NAMES sys/inotify.h)
|
|
if(IBUS_FOUND AND HAVE_SYS_INOTIFY_H)
|
|
set(HAVE_IBUS_IBUS_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${IBUS_INCLUDE_DIRS})
|
|
set(HAVE_IBUS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if (HAVE_IBUS_IBUS_H OR HAVE_FCITX)
|
|
set(SDL_USE_IME 1)
|
|
endif()
|
|
|
|
if((FREEBSD OR NETBSD) AND NOT HAVE_INOTIFY)
|
|
set(LibInotify_PKG_CONFIG_SPEC libinotify)
|
|
pkg_check_modules(PC_LIBINOTIFY IMPORTED_TARGET ${LibInotify_PKG_CONFIG_SPEC})
|
|
if(PC_LIBINOTIFY_FOUND)
|
|
set(HAVE_INOTIFY 1)
|
|
sdl_link_dependency(libinotify LIBS PkgConfig::PC_LIBINOTIFY PKG_CONFIG_PREFIX PC_LIBINOTIFY PKG_CONFIG_SPECS ${LibInotify_PKG_CONFIG_SPEC})
|
|
endif()
|
|
endif()
|
|
|
|
CheckLibUnwind()
|
|
endif()
|
|
|
|
if(HAVE_DBUS_DBUS_H)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_dbus.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_system_theme.c"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_USE_IME)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ime.c")
|
|
endif()
|
|
|
|
if(HAVE_IBUS_IBUS_H)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_ibus.c")
|
|
endif()
|
|
|
|
if(HAVE_FCITX)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_fcitx.c")
|
|
endif()
|
|
|
|
if(HAVE_LIBUDEV_H)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/linux/SDL_udev.c")
|
|
endif()
|
|
|
|
if(HAVE_LINUX_INPUT_H)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_kbd.c"
|
|
)
|
|
endif()
|
|
|
|
if(HAVE_INPUT_KBIO)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/core/freebsd/SDL_evdev_kbd_freebsd.c")
|
|
endif()
|
|
|
|
if(HAVE_INPUT_WSCONS)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_kbd.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/openbsd/SDL_wscons_mouse.c"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_GPU AND SDL_GPU_DXVK)
|
|
if(PKG_CONFIG_FOUND)
|
|
pkg_search_module(DXVK_NATIVE dxvk-dxgi)
|
|
if(DXVK_NATIVE_FOUND)
|
|
set(HAVE_D3D11_H TRUE)
|
|
sdl_include_directories(PRIVATE SYSTEM ${DXVK_NATIVE_INCLUDE_DIRS})
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Always compiled for Linux, unconditionally:
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_evdev_capabilities.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_threadprio.c"
|
|
"${SDL3_SOURCE_DIR}/src/core/linux/SDL_sandbox.c"
|
|
)
|
|
|
|
# src/core/unix/*.c is included in a generic if(UNIX) section, elsewhere.
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI)
|
|
CheckUSBHID()
|
|
endif()
|
|
if((LINUX OR FREEBSD) AND HAVE_LINUX_INPUT_H AND NOT ANDROID)
|
|
set(SDL_JOYSTICK_LINUX 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/joystick/linux/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/joystick/steam/*.c"
|
|
)
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME_LIBC)
|
|
if(FOUND_CLOCK_GETTIME_LIBC)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
else()
|
|
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME_LIBRT)
|
|
if(FOUND_CLOCK_GETTIME_LIBRT)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
sdl_link_dependency(clock LIBS rt)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/unix/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_POWER)
|
|
if(LINUX)
|
|
set(SDL_POWER_LINUX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/linux/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/unix/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_FILESYSTEM_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/unix/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
if(LINUX)
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
endif()
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_RLD_FLAGS "")
|
|
if(SDL_RPATH AND SDL_SHARED)
|
|
if(BSDI OR FREEBSD OR LINUX OR NETBSD)
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Wl,--enable-new-dtags")
|
|
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ENABLE_NEW_DTAGS)
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags")
|
|
else()
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
|
endif()
|
|
set(HAVE_RPATH TRUE)
|
|
elseif(SOLARIS)
|
|
set(SDL_RLD_FLAGS "-R\${libdir}")
|
|
set(HAVE_RPATH TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(QNX)
|
|
# QNX's *printf() family generates a SIGSEGV if NULL is passed for a string
|
|
# specifier (on purpose), but SDL expects "(null)". Use the built-in
|
|
# implementation.
|
|
set (HAVE_VSNPRINTF 0)
|
|
set (USE_POSIX_SPAWN 1)
|
|
endif()
|
|
elseif(WINDOWS)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WIN32_CC)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c")
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/windows/*.c")
|
|
|
|
if(TARGET SDL3-shared AND MSVC AND NOT SDL_LIBC)
|
|
# Prevent codegen that would use the VC runtime libraries.
|
|
target_compile_options(SDL3-shared PRIVATE $<$<COMPILE_LANGUAGE:C,CXX>:/GS-> $<$<COMPILE_LANGUAGE:C,CXX>:/Gs1048576>)
|
|
if(SDL_CPU_X86)
|
|
target_compile_options(SDL3-shared PRIVATE "/arch:SSE")
|
|
endif()
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/windows/*.c")
|
|
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
# Check for DirectX
|
|
if(SDL_DIRECTX)
|
|
cmake_push_check_state()
|
|
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700)
|
|
set(USE_WINSDK_DIRECTX TRUE)
|
|
endif()
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
if("$ENV{DXSDK_DIR}" STREQUAL "")
|
|
message(FATAL_ERROR "DIRECTX requires the \$DXSDK_DIR environment variable to be set")
|
|
endif()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " /I\"$ENV{DXSDK_DIR}\\Include\"")
|
|
endif()
|
|
|
|
check_include_file(d3d9.h HAVE_D3D9_H)
|
|
check_include_file(d3d11_1.h HAVE_D3D11_H)
|
|
check_include_file(ddraw.h HAVE_DDRAW_H)
|
|
check_include_file(dsound.h HAVE_DSOUND_H)
|
|
check_include_file(dinput.h HAVE_DINPUT_H)
|
|
if(SDL_CPU_ARM32) # !!! FIXME: this should probably check if we're !(x86 or x86-64) instead of arm.
|
|
set(HAVE_DINPUT_H 0)
|
|
endif()
|
|
check_include_file(dxgi.h HAVE_DXGI_H)
|
|
cmake_pop_check_state()
|
|
if(HAVE_D3D9_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
|
|
set(HAVE_DIRECTX TRUE)
|
|
if(NOT MINGW AND NOT USE_WINSDK_DIRECTX)
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(PROCESSOR_ARCH "x64")
|
|
else()
|
|
set(PROCESSOR_ARCH "x86")
|
|
endif()
|
|
sdl_link_directories("$<BUILD_INTERFACE:$$ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}>")
|
|
sdl_include_directories(PRIVATE SYSTEM "$<BUILD_INTERFACE:$ENV{DXSDK_DIR}\\Include>")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_XINPUT)
|
|
# xinput.h may need windows.h, but does not include it itself.
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <xinput.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_XINPUT_H)
|
|
endif()
|
|
|
|
# headers needed elsewhere
|
|
check_c_source_compiles("
|
|
#define COBJMACROS
|
|
#include <windows.gaming.input.h>
|
|
static __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
|
|
int main(int argc, char **argv) { return 0; }" HAVE_WINDOWS_GAMING_INPUT_H
|
|
)
|
|
check_c_source_compiles("
|
|
#include <stdbool.h>
|
|
#define COBJMACROS
|
|
#include <gameinput.h>
|
|
int main(int argc, char **argv) { return 0; }" HAVE_GAMEINPUT_H
|
|
)
|
|
check_include_file(dxgi1_6.h HAVE_DXGI1_6_H)
|
|
check_include_file(tpcshrd.h HAVE_TPCSHRD_H)
|
|
check_include_file(roapi.h HAVE_ROAPI_H)
|
|
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
|
|
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
|
|
check_include_file(sensorsapi.h HAVE_SENSORSAPI_H)
|
|
check_include_file(shellscalingapi.h HAVE_SHELLSCALINGAPI_H)
|
|
check_c_source_compiles("
|
|
#include <windows.h>
|
|
#include <mfapi.h>
|
|
#include <mfidl.h>
|
|
#include <mfreadwrite.h>
|
|
int main(int argc, char **argv) { return 0; }
|
|
" HAVE_MFAPI_H
|
|
)
|
|
|
|
if(SDL_AUDIO)
|
|
if(HAVE_DSOUND_H)
|
|
set(SDL_AUDIO_DRIVER_DSOUND 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/directsound/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
|
|
set(SDL_AUDIO_DRIVER_WASAPI 1)
|
|
set(HAVE_WASAPI TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/wasapi/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/windows/*.c")
|
|
|
|
if(SDL_RENDER_D3D AND HAVE_D3D9_H)
|
|
set(SDL_VIDEO_RENDER_D3D 1)
|
|
set(HAVE_RENDER_D3D TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D11 AND HAVE_D3D11_H)
|
|
set(SDL_VIDEO_RENDER_D3D11 1)
|
|
set(HAVE_RENDER_D3D11 TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D12)
|
|
set(SDL_VIDEO_RENDER_D3D12 1)
|
|
set(HAVE_RENDER_D3D12 TRUE)
|
|
endif()
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_GENERIC_COND_SUFFIX 1)
|
|
set(SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1)
|
|
set(SDL_THREAD_WINDOWS 1)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syscond_cv.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_sysrwlock_srw.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_syssem.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systhread.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/windows/SDL_systls.c"
|
|
)
|
|
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
if(SDL_SENSOR AND HAVE_SENSORSAPI_H)
|
|
set(SDL_SENSOR_WINDOWS 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/windows/*.c")
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_WINDOWS 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/power/windows/SDL_syspower.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/windows/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_FILESYSTEM_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/windows/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_WINDOWS 1)
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
# Libraries for Win32 native and MinGW
|
|
sdl_link_dependency(base LIBS kernel32 user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
|
|
|
|
set(SDL_TIME_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/windows/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/windows/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_LOADSO_WINDOWS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/windows/*.c")
|
|
set(HAVE_SDL_LOADSO TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/windows/*.c")
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_OPENGL)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_WGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/windows/*.c")
|
|
|
|
set(SDL_JOYSTICK_RAWINPUT 1)
|
|
if(HAVE_DINPUT_H)
|
|
set(SDL_JOYSTICK_DINPUT 1)
|
|
sdl_link_dependency(joystick LIBS dinput8)
|
|
endif()
|
|
if(HAVE_XINPUT_H)
|
|
set(SDL_JOYSTICK_XINPUT 1)
|
|
set(HAVE_XINPUT TRUE)
|
|
endif()
|
|
if(HAVE_WINDOWS_GAMING_INPUT_H)
|
|
set(SDL_JOYSTICK_WGI 1)
|
|
endif()
|
|
if(HAVE_GAMEINPUT_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/gdk/*.c")
|
|
set(SDL_JOYSTICK_GAMEINPUT 1)
|
|
endif()
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
|
|
if(SDL_HAPTIC)
|
|
if(HAVE_DINPUT_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/windows/*.c")
|
|
set(SDL_HAPTIC_DINPUT 1)
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CAMERA)
|
|
if(HAVE_MFAPI_H)
|
|
set(HAVE_CAMERA TRUE)
|
|
set(SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/mediafoundation/*.c")
|
|
endif()
|
|
endif()
|
|
|
|
enable_language(RC)
|
|
sdl_glob_sources(SHARED "${SDL3_SOURCE_DIR}/src/core/windows/*.rc")
|
|
if(MINGW OR CYGWIN)
|
|
sdl_pc_link_options("-mwindows")
|
|
endif()
|
|
|
|
elseif(APPLE)
|
|
# TODO: rework this all for proper macOS, iOS and Darwin support
|
|
|
|
# !!! FIXME: all the `if(IOS OR TVOS OR VISIONOS)` checks should get merged into one variable, so we're ready for the next platform (or just WatchOS).
|
|
|
|
# We always need these libs on macOS at the moment.
|
|
# !!! FIXME: we need Carbon for some very old API calls in
|
|
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out
|
|
# !!! FIXME: how to dump those.
|
|
if(MACOS)
|
|
set(SDL_FRAMEWORK_COCOA 1)
|
|
set(SDL_FRAMEWORK_CARBON 1)
|
|
set(SDL_FRAMEWORK_UTTYPES 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_FOUNDATION 1)
|
|
set(SDL_FRAMEWORK_COREVIDEO 1)
|
|
|
|
# iOS can use a CADisplayLink for main callbacks. macOS just uses the generic one atm.
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ios/*.m")
|
|
set(HAVE_SDL_MAIN_CALLBACKS TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/cocoa/*.m")
|
|
|
|
if(SDL_CAMERA)
|
|
if(MACOS OR IOS)
|
|
set(SDL_CAMERA_DRIVER_COREMEDIA 1)
|
|
set(HAVE_CAMERA TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/coremedia/*.m")
|
|
endif()
|
|
endif()
|
|
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/ios/*.m")
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/macos/*.m")
|
|
endif()
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_COREAUDIO 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/coreaudio/*.m")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
set(SDL_FRAMEWORK_COREAUDIO 1)
|
|
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1)
|
|
set(SDL_FRAMEWORK_AVFOUNDATION 1)
|
|
endif()
|
|
|
|
if(SDL_HIDAPI)
|
|
CheckHIDAPI()
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/apple/*.m")
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/steam/*.c")
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
if(IOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_FRAMEWORK_COREMOTION 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/darwin/*.c")
|
|
set_property(SOURCE ${MFI_JOYSTICK_SOURCES} APPEND_STRING PROPERTY COMPILE_FLAGS " -fobjc-weak")
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <GameController/GameController.h>
|
|
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
#if TARGET_CPU_X86
|
|
#error GameController framework doesn't work on this configuration
|
|
#endif
|
|
int main() { return 0; }" HAVE_FRAMEWORK_GAMECONTROLLER)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#include <TargetConditionals.h>
|
|
#import <Foundation/Foundation.h>
|
|
#import <CoreHaptics/CoreHaptics.h>
|
|
int main() { return 0; }" HAVE_FRAMEWORK_COREHAPTICS)
|
|
if(HAVE_FRAMEWORK_GAMECONTROLLER AND HAVE_FRAMEWORK_COREHAPTICS)
|
|
# Only enable MFI if we also have CoreHaptics to ensure rumble works
|
|
set(SDL_JOYSTICK_MFI 1)
|
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1)
|
|
set(SDL_FRAMEWORK_COREHAPTICS 1)
|
|
endif()
|
|
if(NOT VISIONOS)
|
|
set(SDL_JOYSTICK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
endif()
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_HAPTIC)
|
|
if (IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c")
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/darwin/*.c")
|
|
set(SDL_HAPTIC_IOKIT 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
set(SDL_FRAMEWORK_FF 1)
|
|
endif()
|
|
set(HAVE_SDL_HAPTIC TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
if (IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/uikit/*.m")
|
|
set(SDL_POWER_UIKIT 1)
|
|
else()
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/macos/*.c")
|
|
set(SDL_POWER_MACOSX 1)
|
|
set(SDL_FRAMEWORK_IOKIT 1)
|
|
endif()
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/macos/*.m")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_FILESYSTEM_COCOA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/cocoa/*.m")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# TODO: SDL_STORAGE_ICLOUD
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
if(MACOS)
|
|
set(SDL_STORAGE_STEAM 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/steam/*.c")
|
|
endif()
|
|
set(HAVE_SDL_STORAGE 1)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
if(IOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_SENSOR_COREMOTION 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/coremotion/*.m")
|
|
endif()
|
|
endif()
|
|
|
|
# iOS hack needed - http://code.google.com/p/ios-cmake/ ?
|
|
if(SDL_VIDEO)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_VIDEO_DRIVER_UIKIT 1)
|
|
set(SDL_FRAMEWORK_COREGRAPHICS 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
set(SDL_FRAMEWORK_UIKIT 1)
|
|
set(SDL_IPHONE_KEYBOARD 1)
|
|
set(SDL_IPHONE_LAUNCHSCREEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/uikit/*.m")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
else()
|
|
CheckCOCOA()
|
|
if(SDL_OPENGL)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_CGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_OPENGLES)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
set(SDL_FRAMEWORK_OPENGLES 1)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
else()
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
endif()
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
endif()
|
|
|
|
if(SDL_VULKAN OR SDL_METAL OR SDL_RENDER_METAL)
|
|
check_objc_source_compiles("
|
|
#include <AvailabilityMacros.h>
|
|
#import <Metal/Metal.h>
|
|
#import <QuartzCore/CAMetalLayer.h>
|
|
|
|
#if (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64)
|
|
#error Metal doesn't work on this configuration
|
|
#endif
|
|
int main(int argc, char **argv) { return 0; }" HAVE_FRAMEWORK_METAL)
|
|
if(HAVE_FRAMEWORK_METAL)
|
|
set(SDL_FRAMEWORK_METAL 1)
|
|
set(SDL_FRAMEWORK_QUARTZCORE 1)
|
|
if(SDL_VULKAN)
|
|
set(SDL_VIDEO_VULKAN 1)
|
|
set(HAVE_VULKAN TRUE)
|
|
if(SDL_RENDER_VULKAN)
|
|
set(SDL_VIDEO_RENDER_VULKAN 1)
|
|
set(HAVE_RENDER_VULKAN TRUE)
|
|
endif()
|
|
endif()
|
|
if(SDL_METAL)
|
|
set(SDL_VIDEO_METAL 1)
|
|
set(HAVE_METAL TRUE)
|
|
endif()
|
|
if(SDL_RENDER_METAL)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/render/metal/*.m")
|
|
set(SDL_VIDEO_RENDER_METAL 1)
|
|
set(HAVE_RENDER_METAL TRUE)
|
|
endif()
|
|
if (SDL_GPU)
|
|
set(SDL_GPU_METAL 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/metal/*.m")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
# Minimum version for $<LINK_LIBRARY:feature,library-list>
|
|
cmake_minimum_required(VERSION 3.24)
|
|
|
|
# Actually load the frameworks at the end so we don't duplicate include.
|
|
if(SDL_FRAMEWORK_COREVIDEO)
|
|
find_library(COREMEDIA CoreMedia)
|
|
if(COREMEDIA)
|
|
sdl_link_dependency(corevideo LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreMedia>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreMedia")
|
|
endif()
|
|
sdl_link_dependency(corevideo LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreVideo>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreVideo")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COCOA)
|
|
sdl_link_dependency(cocoa LIBS "$<LINK_LIBRARY:FRAMEWORK,Cocoa>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Cocoa")
|
|
endif()
|
|
if(SDL_FRAMEWORK_IOKIT)
|
|
sdl_link_dependency(iokit LIBS "$<LINK_LIBRARY:FRAMEWORK,IOKit>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,IOKit")
|
|
endif()
|
|
if(SDL_FRAMEWORK_FF)
|
|
sdl_link_dependency(ff LIBS "$<LINK_LIBRARY:FRAMEWORK,ForceFeedback>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,ForceFeedback")
|
|
endif()
|
|
if(SDL_FRAMEWORK_CARBON)
|
|
sdl_link_dependency(carbon LIBS "$<LINK_LIBRARY:FRAMEWORK,Carbon>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Carbon")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREAUDIO)
|
|
sdl_link_dependency(core_audio LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreAudio>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreAudio")
|
|
endif()
|
|
if(SDL_FRAMEWORK_AUDIOTOOLBOX)
|
|
sdl_link_dependency(audio_toolbox LIBS "$<LINK_LIBRARY:FRAMEWORK,AudioToolbox>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,AudioToolbox")
|
|
endif()
|
|
if(SDL_FRAMEWORK_AVFOUNDATION)
|
|
sdl_link_dependency(av_foundation LIBS "$<LINK_LIBRARY:FRAMEWORK,AVFoundation>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,AVFoundation")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREBLUETOOTH)
|
|
sdl_link_dependency(core_bluetooth LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreBluetooth>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreBluetooth")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREGRAPHICS)
|
|
sdl_link_dependency(core_graphics LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreGraphics>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreGraphics")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREMOTION)
|
|
sdl_link_dependency(core_motion LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreMotion>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreMotion")
|
|
endif()
|
|
if(SDL_FRAMEWORK_FOUNDATION)
|
|
sdl_link_dependency(foundation LIBS "$<LINK_LIBRARY:FRAMEWORK,Foundation>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Foundation")
|
|
endif()
|
|
if(SDL_FRAMEWORK_GAMECONTROLLER)
|
|
find_library(GAMECONTROLLER GameController)
|
|
if(GAMECONTROLLER)
|
|
sdl_link_dependency(game_controller LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,GameController>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,GameController")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_METAL)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:FRAMEWORK,Metal>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,Metal")
|
|
else()
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,Metal>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,Metal")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_OPENGLES)
|
|
sdl_link_dependency(opengles LIBS "$<LINK_LIBRARY:FRAMEWORK,OpenGLES>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,OpenGLES")
|
|
endif()
|
|
if(SDL_FRAMEWORK_QUARTZCORE)
|
|
if(IOS OR TVOS OR VISIONOS OR WATCHOS)
|
|
sdl_link_dependency(quartz_core LIBS "$<LINK_LIBRARY:FRAMEWORK,QuartzCore>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,QuartzCore")
|
|
else()
|
|
sdl_link_dependency(metal LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,QuartzCore>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,QuartzCore")
|
|
endif()
|
|
endif()
|
|
if(SDL_FRAMEWORK_UIKIT)
|
|
sdl_link_dependency(ui_kit LIBS "$<LINK_LIBRARY:FRAMEWORK,UIKit>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,UIKit")
|
|
endif()
|
|
if(SDL_FRAMEWORK_COREHAPTICS)
|
|
find_library(COREHAPTICS CoreHaptics)
|
|
if(COREHAPTICS)
|
|
sdl_link_dependency(core_haptics LIBS "$<LINK_LIBRARY:FRAMEWORK,CoreHaptics>" PKG_CONFIG_LINK_OPTIONS "-Wl,-framework,CoreHaptics")
|
|
endif()
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_RPATH AND SDL_SHARED)
|
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}")
|
|
set(HAVE_RPATH TRUE)
|
|
endif()
|
|
|
|
elseif(HAIKU)
|
|
enable_language(CXX)
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/haiku/*.cc")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/haiku/*.cc")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/haiku/*.cc")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/haiku/*.cc")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(SDL_OPENGL)
|
|
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_OPENGL_HAIKU 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
sdl_link_dependency(opengl LIBS GL)
|
|
set(HAVE_OPENGL TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/haiku/*.cc")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/haiku/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_HAIKU 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/haiku/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/haiku/*.cc")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/core/haiku/*.cc")
|
|
|
|
CheckPTHREAD()
|
|
sdl_link_dependency(base LIBS root be media game device textencoding tracker)
|
|
|
|
elseif(RISCOS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/riscos/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_RISCOS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/riscos/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_RISCOS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/riscos/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
set(SDL_TIME_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/unix/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_UNIX 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/unix/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_CLOCK_GETTIME)
|
|
set(HAVE_CLOCK_GETTIME 1)
|
|
endif()
|
|
|
|
CheckPTHREAD()
|
|
|
|
if(SDL_AUDIO)
|
|
CheckOSS()
|
|
endif()
|
|
|
|
elseif(VITA)
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode.
|
|
cmake_push_check_state()
|
|
string(APPEND CMAKE_REQUIRED_FLAGS " -Werror=unused-command-line-argument")
|
|
check_c_compiler_flag(-marm HAVE_ARM_MODE)
|
|
cmake_pop_check_state()
|
|
if(HAVE_ARM_MODE)
|
|
set_property(SOURCE "${SDL3_SOURCE_DIR}/src/atomic/SDL_spinlock.c" APPEND_STRING PROPERTY COMPILE_FLAGS " -marm")
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/vita/*.c")
|
|
set(HAVE_SDL_MISC TRUE)
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/vita/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/vita/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/vita/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/vita/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_VITA 1)
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_syssem.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/vita/SDL_systhread.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/vita/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
set(SDL_TIME_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/vita/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/vita/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_VITA 1)
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/vita/*.c")
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_VITA 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/vita/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
|
|
if(VIDEO_VITA_PIB)
|
|
check_include_file(pib.h HAVE_PIGS_IN_BLANKET_H)
|
|
|
|
if(HAVE_PIGS_IN_BLANKET_H)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
sdl_link_dependency(pib
|
|
LIBS
|
|
pib
|
|
libScePiglet_stub_weak
|
|
taihen_stub_weak
|
|
SceShaccCg_stub_weak
|
|
)
|
|
set(HAVE_VIDEO_VITA_PIB ON)
|
|
set(SDL_VIDEO_VITA_PIB 1)
|
|
else()
|
|
set(HAVE_VIDEO_VITA_PIB OFF)
|
|
endif()
|
|
endif()
|
|
|
|
if(VIDEO_VITA_PVR)
|
|
check_include_file(gpu_es4/psp2_pvr_hint.h HAVE_PVR_H)
|
|
if(HAVE_PVR_H)
|
|
sdl_compile_definitions(PRIVATE "__psp2__")
|
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
|
set(HAVE_OPENGLES TRUE)
|
|
set(SDL_VIDEO_OPENGL_ES 1)
|
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
|
|
|
sdl_link_dependency(pvr
|
|
LIBS
|
|
libgpu_es4_ext_stub_weak
|
|
libIMGEGL_stub_weak
|
|
SceIme_stub
|
|
)
|
|
|
|
set(HAVE_VIDEO_VITA_PVR ON)
|
|
set(SDL_VIDEO_VITA_PVR 1)
|
|
|
|
if(SDL_OPENGL)
|
|
check_include_file(gl4esinit.h HAVE_GL4ES_H)
|
|
if(HAVE_GL4ES_H)
|
|
set(HAVE_OPENGL TRUE)
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(SDL_VIDEO_RENDER_OGL 1)
|
|
sdl_link_dependency(opengl LIBS libGL_stub)
|
|
set(SDL_VIDEO_VITA_PVR_OGL 1)
|
|
endif()
|
|
endif()
|
|
|
|
else()
|
|
set(HAVE_VIDEO_VITA_PVR OFF)
|
|
endif()
|
|
endif()
|
|
|
|
set(SDL_VIDEO_RENDER_VITA_GXM 1)
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
SceGxm_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceAppMgr_stub
|
|
SceAppUtil_stub
|
|
SceAudio_stub
|
|
SceAudioIn_stub
|
|
SceSysmodule_stub
|
|
SceDisplay_stub
|
|
SceCtrl_stub
|
|
SceIofilemgr_stub
|
|
SceCommonDialog_stub
|
|
SceTouch_stub
|
|
SceHid_stub
|
|
SceMotion_stub
|
|
ScePower_stub
|
|
SceProcessmgr_stub
|
|
)
|
|
endif()
|
|
|
|
sdl_compile_definitions(PRIVATE "__VITA__")
|
|
|
|
elseif(PSP)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/psp/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/psp/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/psp/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/psp/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/psp/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_PSP 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/psp/*.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/psp/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/psp/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_PSP 1)
|
|
set(SDL_VIDEO_RENDER_PSP 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/psp/*.c")
|
|
set(SDL_VIDEO_OPENGL 1)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
GL
|
|
pspvram
|
|
pspaudio
|
|
pspvfpu
|
|
pspdisplay
|
|
pspgu
|
|
pspge
|
|
psphprm
|
|
pspctrl
|
|
psppower
|
|
)
|
|
|
|
elseif(PS2)
|
|
sdl_compile_definitions(PRIVATE "PS2" "__PS2__")
|
|
sdl_include_directories(PRIVATE SYSTEM "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
|
|
target_include_directories(SDL_uclibc PRIVATE "$ENV{PS2SDK}/ports/include" "$ENV{PS2DEV}/gsKit/include")
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/ps2/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/ps2/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/ps2/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/ps2/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_PS2 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_syscond.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/ps2/*.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/ps2/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_PS2 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/ps2/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_PS2 1)
|
|
set(SDL_VIDEO_RENDER_PS2 1)
|
|
sdl_glob_sources(
|
|
"${SDL3_SOURCE_DIR}/src/video/ps2/*.c"
|
|
"${SDL3_SOURCE_DIR}/src/render/ps2/*.c"
|
|
)
|
|
set(SDL_VIDEO_OPENGL 0)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_link_dependency(base
|
|
LIBS
|
|
patches
|
|
gskit
|
|
dmakit
|
|
ps2_drivers
|
|
)
|
|
elseif(N3DS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/n3ds/*.c")
|
|
|
|
if(SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/n3ds/*.c")
|
|
set(HAVE_SDL_AUDIO TRUE)
|
|
endif()
|
|
|
|
set(SDL_FILESYSTEM_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/n3ds/*.c")
|
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
|
|
|
# !!! FIXME: do we need a FSops implementation for this?
|
|
|
|
if(SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/n3ds/*.c")
|
|
set(HAVE_SDL_JOYSTICK TRUE)
|
|
endif()
|
|
|
|
if(SDL_POWER)
|
|
set(SDL_POWER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/power/n3ds/*.c")
|
|
set(HAVE_SDL_POWER TRUE)
|
|
endif()
|
|
|
|
set(SDL_THREAD_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/n3ds/*.c")
|
|
sdl_sources(
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_systls.c"
|
|
"${SDL3_SOURCE_DIR}/src/thread/generic/SDL_sysrwlock.c"
|
|
)
|
|
set(HAVE_SDL_THREADS TRUE)
|
|
|
|
set(SDL_TIME_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/time/n3ds/*.c")
|
|
set(HAVE_SDL_TIME TRUE)
|
|
|
|
set(SDL_TIMER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/timer/n3ds/*.c")
|
|
set(HAVE_SDL_TIMERS TRUE)
|
|
|
|
set(SDL_FSOPS_POSIX 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/posix/SDL_sysfsops.c")
|
|
set(HAVE_SDL_FSOPS TRUE)
|
|
|
|
if(SDL_SENSOR)
|
|
set(SDL_SENSOR_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/n3ds/*.c")
|
|
set(HAVE_SDL_SENSORS TRUE)
|
|
endif()
|
|
|
|
if(SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_N3DS 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/n3ds/*.c")
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/n3ds/*.c")
|
|
set(HAVE_SDL_LOCALE TRUE)
|
|
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/file/n3ds/*.c")
|
|
endif()
|
|
|
|
if (SDL_DIALOG)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/SDL_dialog_utils.c)
|
|
if(ANDROID)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/android/SDL_androiddialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(UNIX AND NOT APPLE AND NOT RISCOS AND NOT HAIKU)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_unixdialog.c)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_portaldialog.c)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/unix/SDL_zenitydialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(HAIKU)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/haiku/SDL_haikudialog.cc)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(WINDOWS)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/windows/SDL_windowsdialog.c)
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
elseif(MACOS)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/cocoa/SDL_cocoadialog.m)
|
|
sdl_link_dependency(uniformtypeidentifiers LIBS "$<LINK_LIBRARY:WEAK_FRAMEWORK,UniformTypeIdentifiers>" PKG_CONFIG_LINK_OPTIONS "-Wl,-weak_framework,UniformTypeIdentifiers")
|
|
set(HAVE_SDL_DIALOG TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/process/SDL_process.c")
|
|
if(WINDOWS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/process/windows/*.c")
|
|
set(SDL_PROCESS_WINDOWS 1)
|
|
set(HAVE_SDL_PROCESS TRUE)
|
|
else()
|
|
check_c_source_compiles("
|
|
#include <spawn.h>
|
|
#include <unistd.h>
|
|
|
|
int main(void)
|
|
{
|
|
int pipes[2];
|
|
int pid;
|
|
|
|
const char * args[] = {
|
|
\"/bin/false\",
|
|
NULL
|
|
};
|
|
|
|
const char * env[] = { NULL };
|
|
|
|
pipe(pipes);
|
|
|
|
posix_spawnattr_t attr;
|
|
posix_spawn_file_actions_t fa;
|
|
|
|
posix_spawnattr_init(&attr);
|
|
posix_spawn_file_actions_init(&fa);
|
|
|
|
posix_spawn_file_actions_addclose(&fa, pipes[0]);
|
|
posix_spawn_file_actions_adddup2(&fa, pipes[1], STDOUT_FILENO);
|
|
|
|
posix_spawn(&pid, args[0], &fa, &attr, (char * const *) args, (char * const *) env);
|
|
posix_spawnp(&pid, args[0], &fa, &attr, (char * const *) args, (char * const *) env);
|
|
|
|
posix_spawn_file_actions_destroy(&fa);
|
|
posix_spawnattr_destroy(&attr);
|
|
|
|
return 0;
|
|
}
|
|
" HAVE_POSIX_SPAWN)
|
|
if(HAVE_POSIX_SPAWN)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/process/posix/*.c")
|
|
set(SDL_PROCESS_POSIX 1)
|
|
set(HAVE_SDL_PROCESS TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Platform-independent options
|
|
|
|
if(SDL_VIDEO)
|
|
if(SDL_OFFSCREEN)
|
|
set(SDL_VIDEO_DRIVER_OFFSCREEN 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/offscreen/*.c")
|
|
set(HAVE_OFFSCREEN TRUE)
|
|
set(HAVE_SDL_VIDEO TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_GPU)
|
|
if(HAVE_D3D11_H)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d11/*.c")
|
|
set(SDL_GPU_D3D11 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_RENDER_D3D12)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/d3d12/*.c")
|
|
set(SDL_GPU_D3D12 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_VIDEO_VULKAN)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/gpu/vulkan/*.c")
|
|
set(SDL_GPU_VULKAN 1)
|
|
set(HAVE_SDL_GPU TRUE)
|
|
endif()
|
|
if(SDL_RENDER_GPU)
|
|
set(SDL_VIDEO_RENDER_GPU 1)
|
|
set(HAVE_RENDER_GPU TRUE)
|
|
endif()
|
|
endif()
|
|
|
|
# Dummies
|
|
# configure.ac does it differently:
|
|
# if not have X
|
|
# if enable_X { SDL_X_DISABLED = 1 }
|
|
# [add dummy sources]
|
|
# so it always adds a dummy, without checking, if it was actually requested.
|
|
# This leads to missing internal references on building, since the
|
|
# src/X/*.c does not get included.
|
|
if(NOT HAVE_SDL_AUDIO)
|
|
set(SDL_AUDIO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/audio/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_VIDEO)
|
|
set(SDL_VIDEO_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_JOYSTICK)
|
|
set(SDL_JOYSTICK_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/joystick/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_HAPTIC)
|
|
set(SDL_HAPTIC_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/haptic/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_SENSORS)
|
|
set(SDL_SENSOR_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/sensor/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_LOADSO)
|
|
set(SDL_LOADSO_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/loadso/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_FILESYSTEM)
|
|
set(SDL_FILESYSTEM_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/filesystem/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_STORAGE)
|
|
set(SDL_STORAGE_GENERIC 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/storage/generic/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_FSOPS)
|
|
set(SDL_FSOPS_DUMMY 1)
|
|
sdl_sources("${SDL3_SOURCE_DIR}/src/filesystem/dummy/SDL_sysfsops.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_LOCALE)
|
|
set(SDL_LOCALE_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/locale/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_MISC)
|
|
set(SDL_MISC_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/misc/dummy/*.c")
|
|
endif()
|
|
if(NOT HAVE_SDL_DIALOG)
|
|
set(SDL_DIALOG_DUMMY 1)
|
|
sdl_sources(${SDL3_SOURCE_DIR}/src/dialog/dummy/SDL_dummydialog.c)
|
|
endif()
|
|
if(NOT HAVE_SDL_PROCESS)
|
|
set(SDL_PROCESS_DUMMY 1)
|
|
sdl_glob_sources(${SDL3_SOURCE_DIR}/src/process/dummy/*.c)
|
|
endif()
|
|
if(NOT HAVE_CAMERA)
|
|
set(SDL_CAMERA_DRIVER_DUMMY 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/camera/dummy/*.c")
|
|
endif()
|
|
|
|
# We always need to have threads and timers around
|
|
if(NOT HAVE_SDL_THREADS)
|
|
# The emscripten platform has been carefully vetted to work without threads
|
|
if(EMSCRIPTEN)
|
|
set(SDL_THREADS_DISABLED 1)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/thread/generic/*.c")
|
|
else()
|
|
message(FATAL_ERROR "Threads are needed by many SDL subsystems and may not be disabled")
|
|
endif()
|
|
endif()
|
|
if(NOT HAVE_SDL_TIMERS)
|
|
message(FATAL_ERROR "Timers are needed by many SDL subsystems and may not be disabled")
|
|
endif()
|
|
|
|
# Most platforms use this.
|
|
if(NOT HAVE_SDL_MAIN_CALLBACKS)
|
|
sdl_glob_sources("${SDL3_SOURCE_DIR}/src/main/generic/*.c")
|
|
endif()
|
|
|
|
# config variables may contain generator expression, so we need to generate SDL_build_config.h in 2 steps:
|
|
# 1. replace all `#cmakedefine`'s and `@abc@`
|
|
configure_file("${SDL3_SOURCE_DIR}/include/build_config/SDL_build_config.h.cmake"
|
|
"${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate")
|
|
# 2. generate SDL_build_config.h in an build_type-dependent folder (which should be first in the include search path)
|
|
file(GENERATE
|
|
OUTPUT "${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>/build_config/SDL_build_config.h"
|
|
INPUT "${SDL3_BINARY_DIR}/SDL_build_config.h.intermediate"
|
|
)
|
|
|
|
file(GLOB SDL3_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/*.h")
|
|
file(GLOB SDL3_TEST_INCLUDE_FILES "${SDL3_SOURCE_DIR}/include/SDL3/SDL_test*.h")
|
|
foreach(_hdr IN LISTS SDL3_INCLUDE_FILES)
|
|
if(_hdr MATCHES ".*SDL_revision\\.h" OR _hdr MATCHES ".*SDL_test.*\\.h")
|
|
list(REMOVE_ITEM SDL3_INCLUDE_FILES "${_hdr}")
|
|
endif()
|
|
endforeach()
|
|
|
|
set(SDL_REVISION "" CACHE STRING "Custom SDL revision (overrides SDL_REVISION_SUFFIX)")
|
|
if(NOT SDL_REVISION)
|
|
set(SDL_REVISION_SUFFIX "" CACHE STRING "Suffix for the SDL revision")
|
|
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt")
|
|
# If VERSION.txt exists, it contains the SDL version
|
|
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION.txt" SDL_REVISION_CENTER)
|
|
string(STRIP "${SDL_REVISION_CENTER}" SDL_REVISION_CENTER)
|
|
else()
|
|
# If VERSION does not exist, use git to calculate a version
|
|
git_describe(SDL_REVISION_CENTER)
|
|
if(NOT SDL_REVISION_CENTER)
|
|
set(SDL_REVISION_CENTER "${SDL3_VERSION}-no-vcs")
|
|
endif()
|
|
endif()
|
|
set(SDL_REVISION "SDL-${SDL_REVISION_CENTER}${SDL_REVISION_SUFFIX}")
|
|
endif()
|
|
|
|
execute_process(COMMAND "${CMAKE_COMMAND}" -E make_directory "${SDL3_BINARY_DIR}/include/SDL3")
|
|
configure_file(include/build_config/SDL_revision.h.cmake include/SDL3/SDL_revision.h @ONLY)
|
|
list(APPEND SDL3_INCLUDE_FILES "${SDL3_BINARY_DIR}/include/SDL3/SDL_revision.h")
|
|
|
|
if(SDL_FRAMEWORK)
|
|
# With Apple frameworks, headers in the PUBLIC_HEADER property also need to be added as sources
|
|
list(APPEND SDL3_INCLUDE_FILES ${SDL3_TEST_INCLUDE_FILES})
|
|
sdl_sources(${SDL3_INCLUDE_FILES})
|
|
endif()
|
|
|
|
if((CMAKE_STATIC_LIBRARY_PREFIX STREQUAL "" AND CMAKE_STATIC_LIBRARY_SUFFIX STREQUAL ".lib") OR SDL_FRAMEWORK)
|
|
# - Avoid conflict between the dll import library and the static library
|
|
# - Create SDL3-static Apple Framework
|
|
set(sdl_static_libname "SDL3-static")
|
|
else()
|
|
set(sdl_static_libname "SDL3")
|
|
endif()
|
|
|
|
macro(check_add_debug_flag FLAG SUFFIX)
|
|
check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX})
|
|
if(HAS_C_FLAG_${SUFFIX})
|
|
string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER)
|
|
check_cxx_compiler_flag(${FLAG} HAS_CXX_${SUFFIX})
|
|
if(HAS_CXX_${SUFFIX})
|
|
string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag ASAN_FLAG)
|
|
check_add_debug_flag("-fsanitize=${ASAN_FLAG}" "${ASAN_FLAG}")
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
macro(asan_check_add_debug_flag2 ASAN_FLAG)
|
|
# for some sanitize flags we have to manipulate the CMAKE_REQUIRED_LIBRARIES:
|
|
# http://cmake.3232098.n2.nabble.com/CHECK-CXX-COMPILER-FLAG-doesn-t-give-correct-result-for-fsanitize-address-tp7600216p7600217.html
|
|
|
|
set(FLAG "-fsanitize=${ASAN_FLAG}")
|
|
|
|
cmake_push_check_state()
|
|
list(APPEND CMAKE_REQUIRED_LIBRARIES ${FLAG} asan)
|
|
|
|
check_c_compiler_flag (${FLAG} HAS_C_FLAG_${ASAN_FLAG})
|
|
if (HAS_C_FLAG_${ASAN_FLAG})
|
|
string(APPEND CMAKE_C_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
|
|
if(CMAKE_CXX_COMPILER)
|
|
check_cxx_compiler_flag (${FLAG} HAS_CXX_FLAG_${ASAN_FLAG})
|
|
if (HAS_CXX_${ASAN_FLAG})
|
|
string(APPEND CMAKE_CXX_FLAGS_DEBUG " ${FLAG}")
|
|
endif()
|
|
endif()
|
|
|
|
cmake_pop_check_state()
|
|
if(HAS_C_${ASAN_FLAG} OR HAS_CXX_${ASAN_FLAG})
|
|
set(HAVE_ASAN ON)
|
|
endif()
|
|
endmacro()
|
|
|
|
# enable AddressSanitizer if supported
|
|
if(SDL_ASAN)
|
|
asan_check_add_debug_flag2("address")
|
|
asan_check_add_debug_flag("bool")
|
|
asan_check_add_debug_flag("bounds")
|
|
asan_check_add_debug_flag("enum")
|
|
asan_check_add_debug_flag("float-cast-overflow")
|
|
asan_check_add_debug_flag("float-divide-by-zero")
|
|
asan_check_add_debug_flag("nonnull-attribute")
|
|
asan_check_add_debug_flag("returns-nonnull-attribute")
|
|
asan_check_add_debug_flag("signed-integer-overflow")
|
|
asan_check_add_debug_flag("undefined")
|
|
asan_check_add_debug_flag("vla-bound")
|
|
asan_check_add_debug_flag("leak")
|
|
# The object size sanitizer has no effect on unoptimized builds on Clang,
|
|
# but causes warnings.
|
|
if(NOT USE_CLANG OR CMAKE_BUILD_TYPE STREQUAL "")
|
|
asan_check_add_debug_flag("object-size")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_CCACHE)
|
|
find_program(CCACHE_BINARY ccache)
|
|
if(CCACHE_BINARY)
|
|
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(CMAKE_OBJC_COMPILER_LAUNCHER ${CCACHE_BINARY})
|
|
set(HAVE_CCACHE ON)
|
|
else()
|
|
set(HAVE_CCACHE OFF)
|
|
endif()
|
|
else()
|
|
set(HAVE_CCACHE OFF)
|
|
endif()
|
|
|
|
if(SDL_CLANG_TIDY)
|
|
cmake_minimum_required(VERSION 3.6)
|
|
find_program(CLANG_TIDY_BINARY clang-tidy)
|
|
|
|
if(CLANG_TIDY_BINARY)
|
|
set(HAVE_CLANG_TIDY ON)
|
|
get_clang_tidy_ignored_files(CLANG_TIDY_IGNORED_FILES)
|
|
set(CLANG_TIDY_COMMAND "${CLANG_TIDY_BINARY}" "-extra-arg=-Wno-unknown-warning-option" "--line-filter=[${CLANG_TIDY_IGNORED_FILES}]")
|
|
if(SDL_WERROR)
|
|
list(APPEND CLANG_TIDY_COMMAND "--warnings-as-errors=*")
|
|
endif()
|
|
set(CMAKE_C_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
set(CMAKE_CXX_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
set(CMAKE_OBJC_CLANG_TIDY ${CLANG_TIDY_COMMAND})
|
|
get_property(shared_sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES)
|
|
set_source_files_properties(${shared_sources} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
|
|
file(GLOB STDLIB_SOURCES "${SDL3_SOURCE_DIR}/src/stdlib/*.c")
|
|
set_property(SOURCE ${STDLIB_SOURCES} APPEND PROPERTY COMPILE_DEFINITIONS "SDL_DISABLE_ANALYZE_MACROS")
|
|
else()
|
|
set(HAVE_CLANG_TIDY OFF)
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TESTS)
|
|
set(HAVE_TESTS ON)
|
|
endif()
|
|
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
|
set(ARCH_64 TRUE)
|
|
else()
|
|
set(ARCH_64 FALSE)
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
sdl_include_directories(PRIVATE SYSTEM "${ANDROID_NDK}/sources/android/cpufeatures")
|
|
endif()
|
|
|
|
if(APPLE)
|
|
cmake_push_check_state(RESET)
|
|
check_c_compiler_flag(-fobjc-arc COMPILER_SUPPORTS_FOBJC_ARC)
|
|
cmake_pop_check_state()
|
|
if(NOT COMPILER_SUPPORTS_FOBJC_ARC)
|
|
message(FATAL_ERROR "Compiler does not support -fobjc-arc: this is required on Apple platforms")
|
|
endif()
|
|
sdl_compile_options(PRIVATE "-fobjc-arc")
|
|
endif()
|
|
|
|
if(PS2)
|
|
sdl_compile_options(PRIVATE "-Wno-error=declaration-after-statement")
|
|
endif()
|
|
|
|
if(NOT SDL_LIBC)
|
|
if(MSVC)
|
|
set(saved_CMAKE_TRY_COMPILE_TARGET_TYPE "${CMAKE_TRY_COMPILE_TARGET_TYPE}")
|
|
cmake_push_check_state(RESET)
|
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
|
|
check_c_compiler_flag("/Zl" COMPILER_SUPPORTS_Zl)
|
|
cmake_pop_check_state()
|
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE "${saved_CMAKE_TRY_COMPILE_TARGET_TYPE}")
|
|
if(COMPILER_SUPPORTS_Zl)
|
|
# /Zl omits the default C runtime library name from the .obj file.
|
|
sdl_compile_options(PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:/Zl>")
|
|
if(TARGET SDL3_test)
|
|
target_compile_options(SDL3_test PRIVATE "/Zl")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if(APPLE)
|
|
get_property(sources TARGET SDL3-collector PROPERTY INTERFACE_SOURCES)
|
|
foreach(SOURCE_FILE IN LISTS sources)
|
|
get_filename_component(FILE_EXTENSION ${SOURCE_FILE} EXT)
|
|
if(FILE_EXTENSION STREQUAL ".m")
|
|
set_property(SOURCE ${SOURCE_FILE} APPEND_STRING PROPERTY COMPILE_FLAGS " -x objective-c")
|
|
endif()
|
|
if(NOT FILE_EXTENSION STREQUAL ".c" AND NOT FILE_EXTENSION STREQUAL ".cpp")
|
|
set_property(SOURCE ${SOURCE_FILE} PROPERTY SKIP_PRECOMPILE_HEADERS 1)
|
|
endif()
|
|
endforeach()
|
|
endif()
|
|
|
|
# Disable precompiled headers on SDL_dynapi.c to avoid applying dynapi overrides
|
|
set_source_files_properties(src/dynapi/SDL_dynapi.c PROPERTIES SKIP_PRECOMPILE_HEADERS 1)
|
|
|
|
set(SDL_FRAMEWORK_RESOURCES
|
|
Xcode/SDL/pkg-support/resources/ReadMe.txt
|
|
LICENSE.txt
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
sdl_sources(${SDL_FRAMEWORK_RESOURCES})
|
|
endif()
|
|
|
|
add_library(SDL3_Headers INTERFACE)
|
|
add_library(SDL3::Headers ALIAS SDL3_Headers)
|
|
set_property(TARGET SDL3_Headers PROPERTY EXPORT_NAME "Headers")
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include>"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/include>"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/SDL3.framework/Headers>"
|
|
)
|
|
# Add `-F <parent folder of SDL3.framework>` to make sure `#include "SDL3/..."` works.
|
|
target_compile_options(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:SHELL:-F $<INSTALL_PREFIX>>"
|
|
)
|
|
else()
|
|
target_include_directories(SDL3_Headers
|
|
INTERFACE
|
|
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_SHARED)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
OUTPUT_NAME "SDL3"
|
|
POSITION_INDEPENDENT_CODE TRUE
|
|
LINK_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym"
|
|
INTERFACE_LINK_DEPENDS "$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src/dynapi/SDL_dynapi.sym>"
|
|
WINDOWS_EXPORT_ALL_SYMBOLS FALSE
|
|
DEFINE_SYMBOL "DLL_EXPORT"
|
|
)
|
|
if(HAVE_GCC_FVISIBILITY)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
C_VISIBILITY_PRESET "hidden"
|
|
CXX_VISIBILITY_PRESET "hidden"
|
|
OBJC_VISIBILITY_PRESET "hidden"
|
|
)
|
|
endif()
|
|
if(NOT SDL_LIBC)
|
|
if(MSVC AND NOT MSVC_CLANG)
|
|
# Don't try to link with the default set of libraries.
|
|
# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
|
|
target_link_options(SDL3-shared PRIVATE "/NODEFAULTLIB")
|
|
if(SDL_CPU_ARM32)
|
|
# linking to msvcrt.lib avoid unresolved external symbols
|
|
# (__rt_sdiv, __rt_udiv, __rt_sdiv64, _rt_udiv64, __dtou64, __u64tod, __i64tos)
|
|
target_link_libraries(SDL3-shared PRIVATE msvcrt.lib)
|
|
endif()
|
|
endif()
|
|
if(HAS_Q_NO_USE_LIBIRC)
|
|
target_compile_options(SDL3-shared PRIVATE /Q_no-use-libirc)
|
|
endif()
|
|
endif()
|
|
if(APPLE)
|
|
cmake_minimum_required(VERSION 3.17)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
MACOSX_RPATH TRUE
|
|
FRAMEWORK "${SDL_FRAMEWORK}"
|
|
SOVERSION "${SDL_SO_VERSION_MAJOR}"
|
|
MACHO_COMPATIBILITY_VERSION "${SDL_DYLIB_COMPAT_VERSION}"
|
|
MACHO_CURRENT_VERSION "${SDL_DYLIB_CURRENT_VERSION}"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
PUBLIC_HEADER "${SDL3_INCLUDE_FILES}"
|
|
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
|
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3"
|
|
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
|
)
|
|
endif()
|
|
elseif(UNIX AND NOT ANDROID)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
VERSION "${SDL_SO_VERSION}"
|
|
SOVERSION "${SDL_SO_VERSION_MAJOR}"
|
|
)
|
|
else()
|
|
if(WINDOWS OR CYGWIN)
|
|
set_target_properties(SDL3-shared PROPERTIES
|
|
PREFIX ""
|
|
)
|
|
endif()
|
|
endif()
|
|
target_link_libraries(SDL3-shared PRIVATE ${SDL_CMAKE_DEPENDS})
|
|
target_include_directories(SDL3-shared
|
|
PRIVATE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>/build_config"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
|
)
|
|
target_link_libraries(SDL3-shared PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
if(MINGW OR CYGWIN)
|
|
target_link_options(SDL3-shared PRIVATE -static-libgcc)
|
|
endif()
|
|
# Use `Compatible Interface Properties` to:
|
|
# - allow consumers to enforce a shared/static library
|
|
# - block linking to SDL libraries of different major version
|
|
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
|
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL3_SHARED TRUE)
|
|
set_property(TARGET SDL3-shared APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3-shared PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
|
target_precompile_headers(SDL3-shared PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
set_target_properties(SDL3-static PROPERTIES
|
|
OUTPUT_NAME "${sdl_static_libname}"
|
|
)
|
|
target_compile_definitions(SDL3-static PRIVATE SDL_STATIC_LIB)
|
|
target_link_libraries(SDL3-static PRIVATE ${SDL_CMAKE_DEPENDS})
|
|
target_include_directories(SDL3-static
|
|
PRIVATE
|
|
"$<BUILD_INTERFACE:${SDL3_BINARY_DIR}/include-config-$<LOWER_CASE:$<CONFIG>>>/build_config"
|
|
"$<BUILD_INTERFACE:${SDL3_SOURCE_DIR}/src>"
|
|
)
|
|
target_link_libraries(SDL3-static PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
# Use `Compatible Interface Properties` to:
|
|
# - allow consumers to enforce a shared/static library
|
|
# - block linking to SDL libraries of different major version
|
|
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_BOOL SDL3_SHARED)
|
|
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL3_SHARED FALSE)
|
|
set_property(TARGET SDL3-static APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3-static PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
if(NOT CMAKE_VERSION VERSION_LESS "3.16")
|
|
target_precompile_headers(SDL3-static PRIVATE "$<$<OR:$<COMPILE_LANGUAGE:C>,$<COMPILE_LANGUAGE:CXX>>:${PROJECT_SOURCE_DIR}/src/SDL_internal.h>")
|
|
endif()
|
|
endif()
|
|
|
|
sdl_compile_definitions(
|
|
PRIVATE
|
|
"SDL_BUILD_MAJOR_VERSION=${PROJECT_VERSION_MAJOR}"
|
|
"SDL_BUILD_MINOR_VERSION=${PROJECT_VERSION_MINOR}"
|
|
"SDL_BUILD_MICRO_VERSION=${PROJECT_VERSION_PATCH}"
|
|
)
|
|
|
|
##### Tests #####
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
file(GLOB TEST_SOURCES "${SDL3_SOURCE_DIR}/src/test/*.c")
|
|
target_sources(SDL3_test PRIVATE ${TEST_SOURCES})
|
|
if(APPLE)
|
|
set_target_properties(SDL3_test PROPERTIES
|
|
FRAMEWORK "${SDL_FRAMEWORK}"
|
|
)
|
|
if(SDL_FRAMEWORK)
|
|
set_target_properties(SDL3_test PROPERTIES
|
|
FRAMEWORK_VERSION "${SDL_FRAMEWORK_VERSION}"
|
|
MACOSX_FRAMEWORK_IDENTIFIER "org.libsdl.SDL3_test"
|
|
RESOURCE "${SDL_FRAMEWORK_RESOURCES}"
|
|
)
|
|
endif()
|
|
endif()
|
|
target_link_libraries(SDL3_test PUBLIC $<TARGET_NAME:SDL3::Headers>)
|
|
# FIXME: get rid of EXTRA_TEST_LIBS variable
|
|
target_link_libraries(SDL3_test PRIVATE ${EXTRA_TEST_LIBS})
|
|
set_property(TARGET SDL3_test APPEND PROPERTY COMPATIBLE_INTERFACE_STRING "SDL_VERSION")
|
|
set_property(TARGET SDL3_test PROPERTY INTERFACE_SDL_VERSION "SDL${SDL3_VERSION_MAJOR}")
|
|
endif()
|
|
|
|
##### Configure installation folders #####
|
|
|
|
if(WINDOWS AND NOT MINGW)
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "cmake")
|
|
else()
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT "${CMAKE_INSTALL_LIBDIR}/cmake")
|
|
endif()
|
|
set(SDL_INSTALL_CMAKEDIR_ROOT "${SDL_INSTALL_CMAKEDIR_ROOT_DEFAULT}" CACHE STRING "Root folder where to install SDL3Config.cmake related files (SDL3 subfolder for MSVC projects)")
|
|
|
|
if(FREEBSD)
|
|
# FreeBSD uses ${PREFIX}/libdata/pkgconfig
|
|
set(SDL_PKGCONFIG_INSTALLDIR "libdata/pkgconfig")
|
|
else()
|
|
set(SDL_PKGCONFIG_INSTALLDIR "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
|
endif()
|
|
|
|
if(WINDOWS AND NOT MINGW)
|
|
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}")
|
|
set(SDL_INSTALL_LICENSEDIR "licenses/SDL3")
|
|
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
|
elseif(SDL_FRAMEWORK)
|
|
set(SDL_INSTALL_CMAKEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources/CMake")
|
|
set(SDL_INSTALL_LICENSEDIR "Resources")
|
|
set(SDL_INSTALL_HEADERSDIR "Headers")
|
|
else()
|
|
set(SDL_INSTALL_CMAKEDIR "${SDL_INSTALL_CMAKEDIR_ROOT}/SDL3")
|
|
set(SDL_INSTALL_LICENSEDIR "${CMAKE_INSTALL_DATAROOTDIR}/licenses/${PROJECT_NAME}")
|
|
set(SDL_INSTALL_HEADERSDIR "${CMAKE_INSTALL_INCLUDEDIR}/SDL3")
|
|
endif()
|
|
|
|
if(SDL_FRAMEWORK)
|
|
set(SDL_SDL_INSTALL_RESOURCEDIR "SDL3.framework/Resources")
|
|
set(SDL_SDL_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_RESOURCEDIR}/CMake")
|
|
set(SDL_SDL_INSTALL_REAL_RESOURCEDIR "SDL3.framework/Versions/${SDL_FRAMEWORK_VERSION}/Resources")
|
|
set(SDL_SDL_INSTALL_REAL_CMAKEDIR "${SDL_SDL_INSTALL_REAL_RESOURCEDIR}/CMake")
|
|
|
|
set(SDL_SDLtest_INSTALL_RESOURCEDIR "SDL3_test.framework/Resources")
|
|
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDLtest_INSTALL_RESOURCEDIR}/CMake")
|
|
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3_testConfig.cmake")
|
|
else()
|
|
set(SDL_SDL_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDL_INSTALL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
|
set(SDL_SDL_INSTALL_REAL_CMAKEDIR ${SDL_INSTALL_CMAKEDIR})
|
|
|
|
# Install SDL3*Targets.cmake files in lib/cmake/SDL3
|
|
set(SDL_SDLstatic_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDLstatic_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
|
set(SDL_SDLstatic_INSTALL_CMAKEFILENAME "SDL3staticTargets.cmake")
|
|
|
|
set(SDL_SDLtest_INSTALL_RESOURCEDIR ".")
|
|
set(SDL_SDLtest_INSTALL_CMAKEDIR "${SDL_SDL_INSTALL_CMAKEDIR}")
|
|
set(SDL_SDLtest_INSTALL_CMAKEFILENAME "SDL3testTargets.cmake")
|
|
endif()
|
|
|
|
export(TARGETS SDL3_Headers NAMESPACE "SDL3::" FILE "SDL3headersTargets.cmake")
|
|
|
|
if(SDL_SHARED)
|
|
export(TARGETS SDL3-shared NAMESPACE "SDL3::" FILE "SDL3sharedTargets.cmake")
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
export(TARGETS SDL3-static NAMESPACE "SDL3::" FILE "SDL3staticTargets.cmake")
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
export(TARGETS SDL3_test NAMESPACE "SDL3::" FILE "SDL3testTargets.cmake")
|
|
endif()
|
|
|
|
sdl_cmake_config_find_pkg_config_commands(SDL_FIND_PKG_CONFIG_COMMANDS
|
|
COLLECTOR SDL3-collector
|
|
CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3-static_FOUND
|
|
)
|
|
sdl_cmake_config_find_pkg_config_commands(SDL_TEST_FIND_PKG_CONFIG_COMMANDS
|
|
COLLECTOR SDL3_test-collector
|
|
CONFIG_COMPONENT_FOUND_NAME SDL3_SDL3_test_FOUND
|
|
)
|
|
|
|
include(CMakePackageConfigHelpers)
|
|
configure_package_config_file(cmake/SDL3Config.cmake.in SDL3Config.cmake
|
|
NO_SET_AND_CHECK_MACRO
|
|
PATH_VARS CMAKE_INSTALL_PREFIX
|
|
INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
write_basic_package_version_file("${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake"
|
|
COMPATIBILITY AnyNewerVersion
|
|
)
|
|
|
|
sdl_cmake_config_required_modules(sdl_cmake_modules)
|
|
if(sdl_cmake_modules)
|
|
execute_process(COMMAND ${CMAKE_COMMAND} -E copy_if_different ${sdl_cmake_modules} "${SDL3_BINARY_DIR}")
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL)
|
|
|
|
##### sdl3.pc #####
|
|
configure_sdl3_pc()
|
|
if(NOT SDL_FRAMEWORK)
|
|
install(FILES ${SDL3_BINARY_DIR}/sdl3.pc DESTINATION "${SDL_PKGCONFIG_INSTALLDIR}")
|
|
endif()
|
|
|
|
##### Installation targets #####()
|
|
|
|
install(TARGETS SDL3_Headers EXPORT SDL3headersTargets)
|
|
|
|
if(SDL_SHARED)
|
|
install(TARGETS SDL3-shared EXPORT SDL3sharedTargets
|
|
PUBLIC_HEADER DESTINATION "${SDL_INSTALL_HEADERSDIR}"
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDL_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3-shared "${CMAKE_INSTALL_BINDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(TARGETS SDL3-static EXPORT SDL3staticTargets
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDLstatic_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3-static "${CMAKE_INSTALL_LIBDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
install(TARGETS SDL3_test EXPORT SDL3testTargets
|
|
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
|
FRAMEWORK DESTINATION "."
|
|
RESOURCE DESTINATION "${SDL_SDLtest_INSTALL_RESOURCEDIR}"
|
|
)
|
|
if(MSVC)
|
|
SDL_install_pdb(SDL3_test "${CMAKE_INSTALL_LIBDIR}")
|
|
endif()
|
|
endif()
|
|
|
|
##### Install CMake Targets #####
|
|
|
|
install(EXPORT SDL3headersTargets
|
|
FILE "SDL3headersTargets.cmake"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
|
|
if(SDL_SHARED)
|
|
install(EXPORT SDL3sharedTargets
|
|
FILE "SDL3sharedTargets.cmake"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_STATIC)
|
|
install(EXPORT SDL3staticTargets
|
|
FILE "${SDL_SDLstatic_INSTALL_CMAKEFILENAME}"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDLstatic_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
if(SDL_TEST_LIBRARY)
|
|
install(EXPORT SDL3testTargets
|
|
FILE "${SDL_SDLtest_INSTALL_CMAKEFILENAME}"
|
|
NAMESPACE SDL3::
|
|
DESTINATION "${SDL_SDLtest_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
|
|
install(FILES
|
|
${CMAKE_CURRENT_BINARY_DIR}/SDL3Config.cmake
|
|
${CMAKE_CURRENT_BINARY_DIR}/SDL3ConfigVersion.cmake
|
|
${sdl_cmake_modules}
|
|
DESTINATION "${SDL_SDL_INSTALL_REAL_CMAKEDIR}"
|
|
)
|
|
|
|
if(NOT SDL_FRAMEWORK)
|
|
install(FILES ${SDL3_INCLUDE_FILES}
|
|
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
|
)
|
|
if(SDL_TEST_LIBRARY)
|
|
install(FILES ${SDL3_TEST_INCLUDE_FILES}
|
|
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/SDL3"
|
|
)
|
|
endif()
|
|
|
|
install(FILES "LICENSE.txt" DESTINATION "${SDL_INSTALL_LICENSEDIR}")
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL_CPACK)
|
|
if(SDL_FRAMEWORK)
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
elseif(MSVC)
|
|
set(CPACK_GENERATOR "ZIP")
|
|
else()
|
|
set(CPACK_GENERATOR "TGZ")
|
|
endif()
|
|
configure_file(cmake/CPackProjectConfig.cmake.in CPackProjectConfig.cmake @ONLY)
|
|
set(CPACK_PROJECT_CONFIG_FILE "${SDL3_BINARY_DIR}/CPackProjectConfig.cmake")
|
|
# CPACK_SOURCE_PACKAGE_FILE_NAME must end with "-src" (so we can block creating a source archive)
|
|
set(CPACK_SOURCE_PACKAGE_FILE_NAME "SDL${PROJECT_VERSION_MAJOR}-${PROJECT_VERSION}-src")
|
|
set(CPACK_PACKAGE_DIRECTORY "${CMAKE_BINARY_DIR}/dist")
|
|
include(CPack)
|
|
endif()
|
|
|
|
if(ANDROID)
|
|
if(TARGET SDL3-jar)
|
|
set(SDL_INSTALL_JAVADIR "${CMAKE_INSTALL_DATAROOTDIR}/java" CACHE PATH "Path where to install java clases + java sources")
|
|
set(PROGUARD_RULES_PATH "${CMAKE_CURRENT_SOURCE_DIR}/android-project/app/proguard-rules.pro")
|
|
# install_jar or $<TARGET_PROPERTY:SDL3-jar,INSTALL_FILES> does not work on Windows: a SDL3.jar symlink is not generated
|
|
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3-${SDL3_VERSION}.jar"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
install(FILES "${PROGUARD_RULES_PATH}" RENAME "proguard.txt"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
configure_package_config_file(cmake/SDL3jarTargets.cmake.in SDL3jarTargets.cmake
|
|
INSTALL_DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
PATH_VARS SDL_INSTALL_JAVADIR
|
|
NO_CHECK_REQUIRED_COMPONENTS_MACRO
|
|
INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}"
|
|
)
|
|
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/SDL3jarTargets.cmake"
|
|
DESTINATION "${SDL_SDL_INSTALL_CMAKEDIR}"
|
|
)
|
|
endif()
|
|
if(TARGET SDL3-javasources)
|
|
install(FILES "${SDL3_BINARY_DIR}/SDL3-${SDL3_VERSION}-sources.jar"
|
|
DESTINATION "${SDL_INSTALL_JAVADIR}/SDL3")
|
|
endif()
|
|
endif()
|
|
|
|
if(NOT SDL_DISABLE_INSTALL_DOCS)
|
|
SDL_generate_manpages(
|
|
HEADERS_DIR "${PROJECT_SOURCE_DIR}/include/SDL3"
|
|
SYMBOL "SDL_Init"
|
|
WIKIHEADERS_PL_PATH "${CMAKE_CURRENT_SOURCE_DIR}/build-scripts/wikiheaders.pl"
|
|
REVISION "${SDL_REVISION}"
|
|
)
|
|
if(TARGET SDL3-javadoc)
|
|
set(SDL_INSTALL_JAVADOCDIR "${CMAKE_INSTALL_DATAROOTDIR}/javadoc" CACHE PATH "Path where to install SDL3 javadoc")
|
|
install(DIRECTORY "${SDL3_BINARY_DIR}/docs/javadoc/"
|
|
DESTINATION "${SDL_INSTALL_JAVADOCDIR}/SDL3")
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
##### Uninstall target #####
|
|
|
|
if(NOT SDL_DISABLE_UNINSTALL)
|
|
if(NOT TARGET uninstall)
|
|
configure_file(cmake/cmake_uninstall.cmake.in cmake_uninstall.cmake IMMEDIATE @ONLY)
|
|
|
|
add_custom_target(uninstall
|
|
COMMAND ${CMAKE_COMMAND} -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
|
endif()
|
|
endif()
|
|
|
|
##### Tests subproject (must appear after the install/uninstall targets) #####
|
|
|
|
if(SDL_TESTS)
|
|
set(HAVE_TESTS ON)
|
|
enable_testing()
|
|
add_subdirectory(test)
|
|
endif()
|
|
|
|
##### Examples subproject (must appear after the install/uninstall targets) #####
|
|
|
|
if(SDL_EXAMPLES)
|
|
set(HAVE_EXAMPLES ON)
|
|
add_subdirectory(examples)
|
|
endif()
|
|
|
|
##### Fix Objective C builds #####
|
|
string(APPEND CMAKE_OBJC_FLAGS " ${CMAKE_C_FLAGS}")
|
|
|
|
SDL_PrintSummary()
|
|
debug_show_sdl_deps()
|