38 lines
794 B
C++
38 lines
794 B
C++
#pragma once
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#include <bitset>
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#include <types.hpp>
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#include <ErrorData.hpp>
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#define FORCE_INLINE inline __attribute__((always_inline))
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constexpr u32 N64_CPU_FREQ = 93750000;
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constexpr u16 KAIZEN_VERSION = 0x010;
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static FORCE_INLINE constexpr u32 GetCyclesPerFrame(bool pal) {
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if (pal) {
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return N64_CPU_FREQ / 50;
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} else {
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return N64_CPU_FREQ / 60;
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}
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}
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static FORCE_INLINE constexpr u32 GetVideoFrequency(bool pal) {
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if (pal) {
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return 49'656'530;
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} else {
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return 48'681'812;
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}
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}
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#define HALF_ADDRESS(addr) ((addr) ^ 2)
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#define BYTE_ADDRESS(addr) ((addr) ^ 3)
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#define ELEMENT_INDEX(i) (7 - (i))
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#define BYTE_INDEX(i) (15 - (i))
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#if defined(WIN32) || defined(_WIN32) || defined(__WIN32) && !defined(__CYGWIN__)
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#define ABI_WINDOWS
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#else
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#define ABI_UNIX
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#endif
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