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kaizen/backends/sdlgpu3/shader.vert
SimoZ64 f5d634a5f6 Squashed 'external/imgui/' content from commit f4d935909
git-subtree-dir: external/imgui
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2025-04-15 09:33:17 +02:00

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GLSL

#version 450 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aUV;
layout(location = 2) in vec4 aColor;
layout(set=1,binding=0) uniform UBO
{
vec2 uScale;
vec2 uTranslate;
} ubo;
layout(location = 0) out struct
{
vec4 Color;
vec2 UV;
} Out;
void main()
{
Out.Color = aColor;
Out.UV = aUV;
gl_Position = vec4(aPos * ubo.uScale + ubo.uTranslate, 0, 1);
gl_Position.y *= -1.0f;
}