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kaizen/backends/vulkan/glsl_shader.vert
SimoZ64 f5d634a5f6 Squashed 'external/imgui/' content from commit f4d935909
git-subtree-dir: external/imgui
git-subtree-split: f4d9359095eff3eb03f685921edc1cf0e37b1687
2025-04-15 09:33:17 +02:00

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454 B
GLSL

#version 450 core
layout(location = 0) in vec2 aPos;
layout(location = 1) in vec2 aUV;
layout(location = 2) in vec4 aColor;
layout(push_constant) uniform uPushConstant {
vec2 uScale;
vec2 uTranslate;
} pc;
out gl_PerVertex {
vec4 gl_Position;
};
layout(location = 0) out struct {
vec4 Color;
vec2 UV;
} Out;
void main()
{
Out.Color = aColor;
Out.UV = aUV;
gl_Position = vec4(aPos * pc.uScale + pc.uTranslate, 0, 1);
}