Call "In-Game FPS" "VI/s"

This commit is contained in:
CocoSimone
2023-02-19 21:01:22 +01:00
parent cc02f0ae52
commit 24eac65357

View File

@@ -250,7 +250,7 @@ void Window::Render(n64::Core& core) {
static u32 lastFrame = 0;
if(!core.pause && lastFrame < ticks - 1000) {
lastFrame = ticks;
windowTitle += fmt::format(" | {:02d} In-Game FPS", core.mem.mmio.vi.swaps);
windowTitle += fmt::format(" | {:02d} VI/s", core.mem.mmio.vi.swaps);
core.mem.mmio.vi.swaps = 0;
SDL_SetWindowTitle(window, windowTitle.c_str());
windowTitle = shadowWindowTitle;