Fix Windows CI (linux still bork)
Update unarr Add new log options Minor improvements
This commit is contained in:
@@ -1,13 +1,10 @@
|
||||
#include <PIF.hpp>
|
||||
#include <MupenMovie.hpp>
|
||||
#include <PIF/Device.hpp>
|
||||
#include <Netplay.hpp>
|
||||
#include "log.hpp"
|
||||
#include <log.hpp>
|
||||
#include <SDL2/SDL_keyboard.h>
|
||||
|
||||
namespace n64 {
|
||||
JoybusDevice players[4]{};
|
||||
|
||||
void PIF::InitDevices(SaveType saveType) {
|
||||
for (int i = 0; i < 4; i++) { //TODO: make this configurable
|
||||
joybusDevices[i].type = JOYBUS_CONTROLLER;
|
||||
@@ -44,21 +41,21 @@ void PIF::PollController() {
|
||||
bool CLEFT = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_RIGHTX) <= -127;
|
||||
bool CRIGHT = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_RIGHTX) >= 127;
|
||||
|
||||
players[0].controller.a = A;
|
||||
players[0].controller.b = B;
|
||||
players[0].controller.z = Z;
|
||||
players[0].controller.start = START;
|
||||
players[0].controller.dp_up = DUP;
|
||||
players[0].controller.dp_down = DDOWN;
|
||||
players[0].controller.dp_left = DLEFT;
|
||||
players[0].controller.dp_right = DRIGHT;
|
||||
players[0].controller.joy_reset = L && R && START;
|
||||
players[0].controller.l = L;
|
||||
players[0].controller.r = R;
|
||||
players[0].controller.c_up = CUP;
|
||||
players[0].controller.c_down = CDOWN;
|
||||
players[0].controller.c_left = CLEFT;
|
||||
players[0].controller.c_right = CRIGHT;
|
||||
joybusDevices[channel].controller.a = A;
|
||||
joybusDevices[channel].controller.b = B;
|
||||
joybusDevices[channel].controller.z = Z;
|
||||
joybusDevices[channel].controller.start = START;
|
||||
joybusDevices[channel].controller.dp_up = DUP;
|
||||
joybusDevices[channel].controller.dp_down = DDOWN;
|
||||
joybusDevices[channel].controller.dp_left = DLEFT;
|
||||
joybusDevices[channel].controller.dp_right = DRIGHT;
|
||||
joybusDevices[channel].controller.joy_reset = L && R && START;
|
||||
joybusDevices[channel].controller.l = L;
|
||||
joybusDevices[channel].controller.r = R;
|
||||
joybusDevices[channel].controller.c_up = CUP;
|
||||
joybusDevices[channel].controller.c_down = CDOWN;
|
||||
joybusDevices[channel].controller.c_left = CLEFT;
|
||||
joybusDevices[channel].controller.c_right = CRIGHT;
|
||||
|
||||
float xclamped = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_LEFTX);
|
||||
if(xclamped < 0) {
|
||||
@@ -78,31 +75,31 @@ void PIF::PollController() {
|
||||
|
||||
yclamped *= 86;
|
||||
|
||||
players[0].controller.joy_x = xclamped;
|
||||
players[0].controller.joy_y = -yclamped;
|
||||
joybusDevices[channel].controller.joy_x = xclamped;
|
||||
joybusDevices[channel].controller.joy_y = -yclamped;
|
||||
|
||||
if (players[0].controller.joy_reset) {
|
||||
players[0].controller.start = false;
|
||||
players[0].controller.joy_x = 0;
|
||||
players[0].controller.joy_y = 0;
|
||||
if (joybusDevices[channel].controller.joy_reset) {
|
||||
joybusDevices[channel].controller.start = false;
|
||||
joybusDevices[channel].controller.joy_x = 0;
|
||||
joybusDevices[channel].controller.joy_y = 0;
|
||||
}
|
||||
} else {
|
||||
const uint8_t* state = SDL_GetKeyboardState(nullptr);
|
||||
players[0].controller.a = state[SDL_SCANCODE_X];
|
||||
players[0].controller.b = state[SDL_SCANCODE_C];
|
||||
players[0].controller.z = state[SDL_SCANCODE_Z];
|
||||
players[0].controller.start = state[SDL_SCANCODE_RETURN];
|
||||
players[0].controller.dp_up = state[SDL_SCANCODE_PAGEUP];
|
||||
players[0].controller.dp_down = state[SDL_SCANCODE_PAGEDOWN];
|
||||
players[0].controller.dp_left = state[SDL_SCANCODE_HOME];
|
||||
players[0].controller.dp_right = state[SDL_SCANCODE_END];
|
||||
players[0].controller.joy_reset = state[SDL_SCANCODE_RETURN] && state[SDL_SCANCODE_A] && state[SDL_SCANCODE_S];
|
||||
players[0].controller.l = state[SDL_SCANCODE_A];
|
||||
players[0].controller.r = state[SDL_SCANCODE_S];
|
||||
players[0].controller.c_up = state[SDL_SCANCODE_I];
|
||||
players[0].controller.c_down = state[SDL_SCANCODE_K];
|
||||
players[0].controller.c_left = state[SDL_SCANCODE_J];
|
||||
players[0].controller.c_right = state[SDL_SCANCODE_L];
|
||||
joybusDevices[channel].controller.a = state[SDL_SCANCODE_X];
|
||||
joybusDevices[channel].controller.b = state[SDL_SCANCODE_C];
|
||||
joybusDevices[channel].controller.z = state[SDL_SCANCODE_Z];
|
||||
joybusDevices[channel].controller.start = state[SDL_SCANCODE_RETURN];
|
||||
joybusDevices[channel].controller.dp_up = state[SDL_SCANCODE_PAGEUP];
|
||||
joybusDevices[channel].controller.dp_down = state[SDL_SCANCODE_PAGEDOWN];
|
||||
joybusDevices[channel].controller.dp_left = state[SDL_SCANCODE_HOME];
|
||||
joybusDevices[channel].controller.dp_right = state[SDL_SCANCODE_END];
|
||||
joybusDevices[channel].controller.joy_reset = state[SDL_SCANCODE_RETURN] && state[SDL_SCANCODE_A] && state[SDL_SCANCODE_S];
|
||||
joybusDevices[channel].controller.l = state[SDL_SCANCODE_A];
|
||||
joybusDevices[channel].controller.r = state[SDL_SCANCODE_S];
|
||||
joybusDevices[channel].controller.c_up = state[SDL_SCANCODE_I];
|
||||
joybusDevices[channel].controller.c_down = state[SDL_SCANCODE_K];
|
||||
joybusDevices[channel].controller.c_left = state[SDL_SCANCODE_J];
|
||||
joybusDevices[channel].controller.c_right = state[SDL_SCANCODE_L];
|
||||
|
||||
s16 xaxis = 0, yaxis = 0;
|
||||
if (state[SDL_SCANCODE_LEFT]) {
|
||||
@@ -117,13 +114,13 @@ void PIF::PollController() {
|
||||
yaxis = 86;
|
||||
}
|
||||
|
||||
players[0].controller.joy_x = xaxis;
|
||||
players[0].controller.joy_y = yaxis;
|
||||
joybusDevices[channel].controller.joy_x = xaxis;
|
||||
joybusDevices[channel].controller.joy_y = yaxis;
|
||||
|
||||
if (players[0].controller.joy_reset) {
|
||||
players[0].controller.start = false;
|
||||
players[0].controller.joy_x = 0;
|
||||
players[0].controller.joy_y = 0;
|
||||
if (joybusDevices[channel].controller.joy_reset) {
|
||||
joybusDevices[channel].controller.start = false;
|
||||
joybusDevices[channel].controller.joy_x = 0;
|
||||
joybusDevices[channel].controller.joy_y = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user