Fix Windows CI (linux still bork)
Update unarr Add new log options Minor improvements
This commit is contained in:
9
.github/workflows/build.yml
vendored
9
.github/workflows/build.yml
vendored
@@ -9,14 +9,11 @@ jobs:
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submodules: recursive
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- name: Install dependencies
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run: |
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sudo add-apt-repository universe
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sudo apt-get update -qq
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sudo apt-get install -y build-essential libgtk-3-dev libsdl2-dev git ninja-build nlohmann-json3-dev
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sudo apt-get install -y build-essential libgtk-3-dev libsdl2-dev git ninja-build nlohmann-json3-dev libfmt-dev
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sudo apt-get install -y vulkan-tools libvulkan1 libvulkan-dev vulkan-validationlayers-dev spirv-tools libsfml-dev
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git clone --recursive https://github.com/fmtlib/fmt
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cd fmt
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cmake -B build -DFMT_TEST=OFF
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cd build
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sudo make install
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git clone --recursive https://github.com/mandreyel/mio
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cd mio
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cmake -B build -DBUILD_TESTING=False -DCMAKE_BUILD_TYPE=Release
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@@ -55,6 +55,7 @@ endif()
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add_subdirectory(frontend)
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add_subdirectory(frontend/imgui)
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add_subdirectory(backend)
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add_subdirectory(backend/netplay)
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add_subdirectory(backend/core)
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add_subdirectory(backend/core/interpreter)
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add_subdirectory(backend/core/mem)
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@@ -1,55 +1,8 @@
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#include <Netplay.hpp>
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#include "log.hpp"
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#include "PIF/Device.hpp"
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#include <log.hpp>
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#include <PIF.hpp>
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#include <array>
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namespace Netplay {
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bool isHost = false;
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bool connected = false;
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std::array<std::string, 4> IPs{};
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template <int port>
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n64::JoybusDevice RequestDataFromRemotePlayer() {
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sf::UdpSocket sock;
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u16 remotePort = 53000;
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sf::IpAddress remoteAddress = IPs[port];
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if(sock.bind(remotePort) != sf::Socket::Done) {
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Util::panic("Could not bind UDP connection");
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}
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sf::Packet res;
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if(sock.receive(res, remoteAddress, remotePort) != sf::Socket::Done) {
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Util::panic("Could not receive data from other players");
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}
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n64::JoybusDevice result{};
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result << res;
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}
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template <int port>
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void SendDataToRemotePlayer() {
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}
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template <int port>
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void SyncPlayers(n64::PIF& pif) {
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if(connected) {
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if(isHost) {
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pif.PollController();
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} else {
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if constexpr (port == 0) {
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Util::panic("It shouldn't be possible to be player 1 and not be the host");
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} else {
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if constexpr (port > 3) {
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Util::panic("What the heeeeelll oh my gaaaa");
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}
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n64::players[port] = RequestDataFromRemotePlayer<port>();
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}
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}
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}
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}
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template void SyncPlayers(n64::PIF&);
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}
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@@ -3,9 +3,5 @@
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#include <PIF.hpp>
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namespace Netplay {
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extern bool isHost;
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extern bool connected;
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template <int port = 0>
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void SyncPlayers(n64::PIF&);
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}
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@@ -6,7 +6,7 @@ namespace n64 {
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#define AUDIO_SAMPLE_RATE 44100
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#define SYSTEM_SAMPLE_FORMAT AUDIO_F32SYS
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#define SYSTEM_SAMPLE_SIZE 4
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#define BYTES_PER_HALF_SECOND ((AUDIO_SAMPLE_RATE / 2) * SYSTEM_SAMPLE_SIZE)
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#define BYTES_PER_HALF_SECOND (((float)AUDIO_SAMPLE_RATE / 2) * SYSTEM_SAMPLE_SIZE)
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static SDL_AudioStream* audioStream = nullptr;
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SDL_mutex* audioStreamMutex;
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@@ -70,7 +70,7 @@ void PushSample(float left, float volumeL, float right, float volumeR) {
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float adjustedR = right * volumeR;
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float samples[2]{ adjustedL, adjustedR };
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int availableBytes = SDL_AudioStreamAvailable(audioStream);
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float availableBytes = SDL_AudioStreamAvailable(audioStream);
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if(availableBytes <= BYTES_PER_HALF_SECOND) {
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SDL_AudioStreamPut(audioStream, samples, 2 * sizeof(float));
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}
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@@ -32,8 +32,6 @@ auto AI::Read(u32 addr) const -> u32 {
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return dmaLen[0];
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}
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#define max(x, y) ((x) > (y) ? (x) : (y))
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void AI::Write(Mem& mem, Registers& regs, u32 addr, u32 val) {
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switch(addr) {
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case 0x04500000:
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@@ -43,8 +41,8 @@ void AI::Write(Mem& mem, Registers& regs, u32 addr, u32 val) {
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break;
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case 0x04500004: {
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u32 len = (val & 0x3FFFF) & ~7;
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if((dmaCount < 2) && len) {
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// if(dmaCount == 0) InterruptRaise(mem.mmio.mi, regs, Interrupt::AI);
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if(dmaCount < 2) {
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if(dmaCount == 0) InterruptRaise(mem.mmio.mi, regs, Interrupt::AI);
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dmaLen[dmaCount] = len;
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dmaCount++;
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}
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@@ -58,7 +56,7 @@ void AI::Write(Mem& mem, Registers& regs, u32 addr, u32 val) {
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case 0x04500010: {
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u32 old_dac_freq = dac.freq;
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dacRate = val & 0x3FFF;
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dac.freq = max(1, N64_CPU_FREQ / 2 / (dacRate + 1)) * 1.037;
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dac.freq = std::max(1u, GetVideoFrequency(mem.IsROMPAL()) / (dacRate + 1));
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dac.period = N64_CPU_FREQ / dac.freq;
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if(old_dac_freq != dac.freq) {
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AdjustSampleRate(dac.freq);
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@@ -122,7 +122,7 @@ void PI::Write(Mem& mem, Registers& regs, u32 addr, u32 val) {
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for (int i = 0; i < rdLen; i++) {
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mem.rom.cart[BYTE_ADDRESS(cartAddrInternal + i) & mem.rom.mask] = mem.mmio.rdp.rdram[BYTE_ADDRESS(dramAddrInternal + i) & RDRAM_DSIZE];
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}
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Util::debug("PI DMA from RDRAM to CARTRIDGE (size: {} B, {:08X} to {:08X})", len, dramAddr, cartAddr);
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Util::trace("PI DMA from RDRAM to CARTRIDGE (size: {} B, {:08X} to {:08X})", len, dramAddr, cartAddr);
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dmaBusy = true;
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ioBusy = true;
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scheduler.enqueueRelative(Event{PIAccessTiming(*this, PIGetDomain(cartAddr), len), OnDMAComplete<true>});
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@@ -140,7 +140,7 @@ void PI::Write(Mem& mem, Registers& regs, u32 addr, u32 val) {
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}
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dmaBusy = true;
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ioBusy = true;
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Util::debug("PI DMA from CARTRIDGE to RDRAM (size: {} B, {:08X} to {:08X})", len, cartAddr, dramAddr);
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Util::trace("PI DMA from CARTRIDGE to RDRAM (size: {} B, {:08X} to {:08X})", len, cartAddr, dramAddr);
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scheduler.enqueueRelative(Event{PIAccessTiming(*this, PIGetDomain(cartAddr), len), OnDMAComplete<false>});
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} break;
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case 0x04600010:
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@@ -6,7 +6,6 @@
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#include <cic_nus_6105/n64_cic_nus_6105.hpp>
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#include <cassert>
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#include <Netplay.hpp>
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#include <PIF/Device.hpp>
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#define MEMPAK_SIZE 32768
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@@ -207,10 +206,7 @@ void PIF::ProcessCommands(Mem &mem) {
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break;
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case 7:
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switch(cmd[CMD_START]) {
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case 0: case 3:
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for(int i = 0; i < 8; i++) {
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res[i] = 0;
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}
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case 0: case 1: case 3:
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break;
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case 2: {
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auto now = std::time(nullptr);
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@@ -332,21 +328,11 @@ void PIF::EepromWrite(const u8* cmd, u8* res, const Mem& mem) {
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}
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void PIF::UpdateController() {
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joybusDevices[channel].controller.a = players[channel].controller.a;
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joybusDevices[channel].controller.b = players[channel].controller.b;
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joybusDevices[channel].controller.z = players[channel].controller.z;
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joybusDevices[channel].controller.start = players[channel].controller.start;
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joybusDevices[channel].controller.dp_up = players[channel].controller.dp_up;
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joybusDevices[channel].controller.dp_down = players[channel].controller.dp_down;
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joybusDevices[channel].controller.dp_left = players[channel].controller.dp_left;
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joybusDevices[channel].controller.dp_right = players[channel].controller.dp_right;
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joybusDevices[channel].controller.joy_reset = players[channel].controller.joy_reset;
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joybusDevices[channel].controller.l = players[channel].controller.l;
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joybusDevices[channel].controller.r = players[channel].controller.r;
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joybusDevices[channel].controller.c_up = players[channel].controller.c_up;
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joybusDevices[channel].controller.c_down = players[channel].controller.c_down;
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joybusDevices[channel].controller.c_left = players[channel].controller.c_left;
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joybusDevices[channel].controller.c_right = players[channel].controller.c_right;
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if(Netplay::connected) {
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Util::panic("Netplay!!!");
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} else {
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PollController();
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}
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}
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void PIF::DoPIFHLE(Mem& mem, Registers& regs, bool pal, CICType cicType) {
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@@ -10,7 +10,7 @@ namespace fs = std::filesystem;
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namespace n64 {
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enum AccessoryType {
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enum AccessoryType : u8 {
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ACCESSORY_NONE,
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ACCESSORY_MEMPACK,
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ACCESSORY_RUMBLE_PACK
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@@ -18,7 +18,7 @@ enum AccessoryType {
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struct Controller {
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union {
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u8 byte1;
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u8 byte1{};
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struct {
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bool dp_right:1;
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bool dp_left:1;
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@@ -31,7 +31,7 @@ struct Controller {
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};
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};
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union {
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u8 byte2;
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u8 byte2{};
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struct {
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bool c_right:1;
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bool c_left:1;
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@@ -45,11 +45,21 @@ struct Controller {
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};
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s8 joy_x{};
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s8 joy_y{};
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Controller() = default;
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Controller& operator=(u32 v) {
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joy_y = v & 0xff;
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joy_x = v >> 8;
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byte2 = v >> 16;
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byte1 = v >> 24;
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return *this;
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}
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};
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static_assert(sizeof(Controller) == 4);
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enum JoybusType {
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enum JoybusType : u8 {
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JOYBUS_NONE,
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JOYBUS_CONTROLLER,
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JOYBUS_DANCEPAD,
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@@ -66,8 +76,12 @@ struct JoybusDevice {
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AccessoryType accessoryType{};
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Controller controller{};
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auto operator<<(const sf::Packet& packet) {
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JoybusDevice() = default;
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explicit JoybusDevice(const u64& packet) {
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type = static_cast<JoybusType>(packet >> offsetof(JoybusDevice, type));
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accessoryType = static_cast<AccessoryType>((packet >> offsetof(JoybusDevice, accessoryType)) & 0xff);
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controller = packet >> offsetof(JoybusDevice, controller);
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}
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};
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@@ -1,13 +1,10 @@
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#include <PIF.hpp>
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#include <MupenMovie.hpp>
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#include <PIF/Device.hpp>
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#include <Netplay.hpp>
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#include "log.hpp"
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#include <log.hpp>
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#include <SDL2/SDL_keyboard.h>
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namespace n64 {
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JoybusDevice players[4]{};
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void PIF::InitDevices(SaveType saveType) {
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for (int i = 0; i < 4; i++) { //TODO: make this configurable
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joybusDevices[i].type = JOYBUS_CONTROLLER;
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@@ -44,21 +41,21 @@ void PIF::PollController() {
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bool CLEFT = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_RIGHTX) <= -127;
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bool CRIGHT = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_RIGHTX) >= 127;
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players[0].controller.a = A;
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players[0].controller.b = B;
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players[0].controller.z = Z;
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players[0].controller.start = START;
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players[0].controller.dp_up = DUP;
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players[0].controller.dp_down = DDOWN;
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players[0].controller.dp_left = DLEFT;
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players[0].controller.dp_right = DRIGHT;
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players[0].controller.joy_reset = L && R && START;
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players[0].controller.l = L;
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players[0].controller.r = R;
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players[0].controller.c_up = CUP;
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players[0].controller.c_down = CDOWN;
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players[0].controller.c_left = CLEFT;
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players[0].controller.c_right = CRIGHT;
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joybusDevices[channel].controller.a = A;
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joybusDevices[channel].controller.b = B;
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joybusDevices[channel].controller.z = Z;
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joybusDevices[channel].controller.start = START;
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joybusDevices[channel].controller.dp_up = DUP;
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joybusDevices[channel].controller.dp_down = DDOWN;
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joybusDevices[channel].controller.dp_left = DLEFT;
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joybusDevices[channel].controller.dp_right = DRIGHT;
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joybusDevices[channel].controller.joy_reset = L && R && START;
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joybusDevices[channel].controller.l = L;
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joybusDevices[channel].controller.r = R;
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joybusDevices[channel].controller.c_up = CUP;
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joybusDevices[channel].controller.c_down = CDOWN;
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joybusDevices[channel].controller.c_left = CLEFT;
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joybusDevices[channel].controller.c_right = CRIGHT;
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float xclamped = GET_AXIS(gamepad, SDL_CONTROLLER_AXIS_LEFTX);
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if(xclamped < 0) {
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@@ -78,31 +75,31 @@ void PIF::PollController() {
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yclamped *= 86;
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players[0].controller.joy_x = xclamped;
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players[0].controller.joy_y = -yclamped;
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joybusDevices[channel].controller.joy_x = xclamped;
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joybusDevices[channel].controller.joy_y = -yclamped;
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if (players[0].controller.joy_reset) {
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players[0].controller.start = false;
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players[0].controller.joy_x = 0;
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players[0].controller.joy_y = 0;
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if (joybusDevices[channel].controller.joy_reset) {
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joybusDevices[channel].controller.start = false;
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joybusDevices[channel].controller.joy_x = 0;
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joybusDevices[channel].controller.joy_y = 0;
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}
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} else {
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const uint8_t* state = SDL_GetKeyboardState(nullptr);
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players[0].controller.a = state[SDL_SCANCODE_X];
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players[0].controller.b = state[SDL_SCANCODE_C];
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players[0].controller.z = state[SDL_SCANCODE_Z];
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players[0].controller.start = state[SDL_SCANCODE_RETURN];
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players[0].controller.dp_up = state[SDL_SCANCODE_PAGEUP];
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players[0].controller.dp_down = state[SDL_SCANCODE_PAGEDOWN];
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players[0].controller.dp_left = state[SDL_SCANCODE_HOME];
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players[0].controller.dp_right = state[SDL_SCANCODE_END];
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players[0].controller.joy_reset = state[SDL_SCANCODE_RETURN] && state[SDL_SCANCODE_A] && state[SDL_SCANCODE_S];
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players[0].controller.l = state[SDL_SCANCODE_A];
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players[0].controller.r = state[SDL_SCANCODE_S];
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players[0].controller.c_up = state[SDL_SCANCODE_I];
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players[0].controller.c_down = state[SDL_SCANCODE_K];
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players[0].controller.c_left = state[SDL_SCANCODE_J];
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players[0].controller.c_right = state[SDL_SCANCODE_L];
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joybusDevices[channel].controller.a = state[SDL_SCANCODE_X];
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joybusDevices[channel].controller.b = state[SDL_SCANCODE_C];
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joybusDevices[channel].controller.z = state[SDL_SCANCODE_Z];
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joybusDevices[channel].controller.start = state[SDL_SCANCODE_RETURN];
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joybusDevices[channel].controller.dp_up = state[SDL_SCANCODE_PAGEUP];
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joybusDevices[channel].controller.dp_down = state[SDL_SCANCODE_PAGEDOWN];
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joybusDevices[channel].controller.dp_left = state[SDL_SCANCODE_HOME];
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joybusDevices[channel].controller.dp_right = state[SDL_SCANCODE_END];
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joybusDevices[channel].controller.joy_reset = state[SDL_SCANCODE_RETURN] && state[SDL_SCANCODE_A] && state[SDL_SCANCODE_S];
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joybusDevices[channel].controller.l = state[SDL_SCANCODE_A];
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joybusDevices[channel].controller.r = state[SDL_SCANCODE_S];
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joybusDevices[channel].controller.c_up = state[SDL_SCANCODE_I];
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joybusDevices[channel].controller.c_down = state[SDL_SCANCODE_K];
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joybusDevices[channel].controller.c_left = state[SDL_SCANCODE_J];
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joybusDevices[channel].controller.c_right = state[SDL_SCANCODE_L];
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s16 xaxis = 0, yaxis = 0;
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if (state[SDL_SCANCODE_LEFT]) {
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@@ -117,13 +114,13 @@ void PIF::PollController() {
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yaxis = 86;
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}
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players[0].controller.joy_x = xaxis;
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players[0].controller.joy_y = yaxis;
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joybusDevices[channel].controller.joy_x = xaxis;
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joybusDevices[channel].controller.joy_y = yaxis;
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if (players[0].controller.joy_reset) {
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players[0].controller.start = false;
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players[0].controller.joy_x = 0;
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players[0].controller.joy_y = 0;
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if (joybusDevices[channel].controller.joy_reset) {
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joybusDevices[channel].controller.start = false;
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joybusDevices[channel].controller.joy_x = 0;
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joybusDevices[channel].controller.joy_y = 0;
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}
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}
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}
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@@ -1,7 +0,0 @@
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#pragma once
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namespace n64 {
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struct JoybusDevice;
|
||||
|
||||
extern JoybusDevice players[4];
|
||||
}
|
||||
4
src/backend/netplay/CMakeLists.txt
Normal file
4
src/backend/netplay/CMakeLists.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
file(GLOB SOURCES *.cpp)
|
||||
file(GLOB HEADERS *.hpp)
|
||||
|
||||
add_library(netplay ${SOURCES} ${HEADERS})
|
||||
5
src/backend/netplay/LAN.cpp
Normal file
5
src/backend/netplay/LAN.cpp
Normal file
@@ -0,0 +1,5 @@
|
||||
#include <Netplay.hpp>
|
||||
|
||||
namespace Netplay {
|
||||
|
||||
}
|
||||
@@ -27,6 +27,14 @@ static FORCE_INLINE constexpr u32 GetCyclesPerFrame(bool pal) {
|
||||
}
|
||||
}
|
||||
|
||||
static FORCE_INLINE constexpr u32 GetVideoFrequency(bool pal) {
|
||||
if (pal) {
|
||||
return 49'656'530;
|
||||
} else {
|
||||
return 48'681'812;
|
||||
}
|
||||
}
|
||||
|
||||
#define HALF_ADDRESS(addr) ((addr) ^ 2)
|
||||
#define BYTE_ADDRESS(addr) ((addr) ^ 3)
|
||||
|
||||
|
||||
@@ -48,20 +48,14 @@ void App::Run() {
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_o: {
|
||||
nfdchar_t *outpath;
|
||||
const nfdu8filteritem_t filter{"Nintendo 64 roms/archives", "n64,z64,v64,N64,Z64,V64,zip,tar,rar,7z"};
|
||||
nfdresult_t result = NFD_OpenDialog(&outpath, &filter, 1, nullptr);
|
||||
if (result == NFD_OKAY) {
|
||||
LoadROM(outpath);
|
||||
NFD_FreePath(outpath);
|
||||
}
|
||||
OpenROMDialog(window, core);
|
||||
} break;
|
||||
}
|
||||
break;
|
||||
case SDL_DROPFILE: {
|
||||
char *droppedDir = event.drop.file;
|
||||
if (droppedDir) {
|
||||
LoadROM(droppedDir);
|
||||
window.LoadROM(core, droppedDir);
|
||||
free(droppedDir);
|
||||
}
|
||||
} break;
|
||||
|
||||
@@ -6,10 +6,6 @@ struct App {
|
||||
App();
|
||||
~App() { Util::ClearRPC(); }
|
||||
void Run();
|
||||
FORCE_INLINE void LoadROM(const std::string& path) {
|
||||
window.LoadROM(core, path);
|
||||
}
|
||||
private:
|
||||
n64::Core core;
|
||||
Window window;
|
||||
};
|
||||
|
||||
@@ -70,6 +70,7 @@ Settings::~Settings() {
|
||||
|
||||
void Settings::RenderWidget(bool& show) {
|
||||
if(show) {
|
||||
static float oldVolumeL = volumeL, oldVolumeR = volumeR;
|
||||
ImGui::OpenPopup("Settings");
|
||||
if(ImGui::BeginPopupModal("Settings", &show)) {
|
||||
enum class SelectedSetting { Audio, COUNT };
|
||||
@@ -80,15 +81,36 @@ void Settings::RenderWidget(bool& show) {
|
||||
switch (selectedSetting) {
|
||||
case SelectedSetting::Audio:
|
||||
ImGui::Checkbox("Lock channels", &lockChannels);
|
||||
ImGui::SliderFloat("Volume L", &volumeL, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
if (!lockChannels) {
|
||||
ImGui::SliderFloat("Volume R", &volumeR, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
} else {
|
||||
volumeR = volumeL;
|
||||
ImGui::Checkbox("Mute", &mute);
|
||||
if(mute) {
|
||||
volumeL = 0;
|
||||
volumeR = 0;
|
||||
|
||||
ImGui::BeginDisabled();
|
||||
ImGui::SliderFloat("Volume R", &volumeR, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
ImGui::SliderFloat("Volume L", &oldVolumeL, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
if (lockChannels) {
|
||||
oldVolumeR = oldVolumeL;
|
||||
}
|
||||
ImGui::SliderFloat("Volume R", &oldVolumeR, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
ImGui::EndDisabled();
|
||||
} else {
|
||||
volumeL = oldVolumeL;
|
||||
volumeR = oldVolumeR;
|
||||
|
||||
ImGui::SliderFloat("Volume L", &volumeL, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
if (!lockChannels) {
|
||||
ImGui::SliderFloat("Volume R", &volumeR, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
} else {
|
||||
volumeR = volumeL;
|
||||
ImGui::BeginDisabled();
|
||||
ImGui::SliderFloat("Volume R", &volumeR, 0, 1, "%.2f", ImGuiSliderFlags_NoInput);
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
|
||||
oldVolumeL = volumeL;
|
||||
oldVolumeR = volumeR;
|
||||
}
|
||||
|
||||
break;
|
||||
case SelectedSetting::COUNT:
|
||||
Util::panic("BRUH");
|
||||
|
||||
@@ -17,5 +17,6 @@ struct Settings {
|
||||
private:
|
||||
float volumeL = 0.0, volumeR = 0.0;
|
||||
bool lockChannels = true;
|
||||
bool mute = false;
|
||||
json settings;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include <filesystem>
|
||||
#include <Window.hpp>
|
||||
#include <nfd.hpp>
|
||||
#include <Core.hpp>
|
||||
#include <Audio.hpp>
|
||||
#include <SDL2/SDL.h>
|
||||
@@ -171,14 +170,7 @@ void Window::RenderMainMenuBar(n64::Core &core) {
|
||||
|
||||
if (ImGui::BeginMenu("File")) {
|
||||
if (ImGui::MenuItem("Open", "O")) {
|
||||
nfdchar_t *outpath;
|
||||
const nfdu8filteritem_t filter{"Nintendo 64 roms", "n64,z64,v64,N64,Z64,V64"};
|
||||
nfdresult_t result = NFD_OpenDialog(&outpath, &filter, 1, nullptr);
|
||||
if (result == NFD_OKAY) {
|
||||
LoadROM(core, outpath);
|
||||
Util::UpdateRPC(Util::Playing, gameName);
|
||||
NFD_FreePath(outpath);
|
||||
}
|
||||
OpenROMDialog(*this, core);
|
||||
}
|
||||
if (ImGui::MenuItem("Dump RDRAM")) {
|
||||
core.cpu.mem.DumpRDRAM();
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <vector>
|
||||
#include <frontend/imgui/Settings.hpp>
|
||||
#include <nfd.hpp>
|
||||
#include "Discord.hpp"
|
||||
|
||||
struct Window {
|
||||
explicit Window(n64::Core& core);
|
||||
@@ -17,12 +19,12 @@ struct Window {
|
||||
Settings settings;
|
||||
void LoadROM(n64::Core& core, const std::string& path);
|
||||
bool done = false;
|
||||
std::string gameName{};
|
||||
private:
|
||||
bool showSettings = false;
|
||||
SDL_Window* window{};
|
||||
std::string windowTitle{"Kaizen"};
|
||||
std::string shadowWindowTitle{windowTitle};
|
||||
std::string gameName{};
|
||||
void InitSDL();
|
||||
void InitImgui();
|
||||
void Render(n64::Core& core);
|
||||
@@ -38,3 +40,13 @@ private:
|
||||
|
||||
u32 minImageCount = 2;
|
||||
};
|
||||
|
||||
static void FORCE_INLINE OpenROMDialog(Window& window, n64::Core& core) {
|
||||
nfdchar_t *outpath;
|
||||
const nfdu8filteritem_t filter{"Nintendo 64 roms/archives", "n64,z64,v64,N64,Z64,V64,zip,tar,rar,7z"};
|
||||
nfdresult_t result = NFD_OpenDialog(&outpath, &filter, 1, nullptr);
|
||||
if (result == NFD_OKAY) {
|
||||
window.LoadROM(core, outpath);
|
||||
NFD_FreePath(outpath);
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,7 @@ int main(int argc, char** argv) {
|
||||
if(argc > 2) {
|
||||
LoadTAS(argv[2]);
|
||||
}
|
||||
app->LoadROM(argv[1]);
|
||||
app->window.LoadROM(app->core, argv[1]);
|
||||
}
|
||||
|
||||
app->Run();
|
||||
|
||||
@@ -8,7 +8,11 @@ enum LogLevel : u8 {
|
||||
Trace, Info, Debug, Warn, Error
|
||||
};
|
||||
|
||||
#ifndef _NDEBUG
|
||||
static constexpr auto globalLogLevel = Debug;
|
||||
#else
|
||||
static constexpr auto globalLogLevel = Warn;
|
||||
#endif
|
||||
|
||||
template <LogLevel messageType = Info, typename ...Args>
|
||||
constexpr void print(const std::string& fmt, Args... args) {
|
||||
@@ -43,6 +47,11 @@ constexpr void panic(const std::string& fmt, Args... args) {
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
template <typename ...Args>
|
||||
constexpr void error(const std::string& fmt, Args... args) {
|
||||
print<Error>(fmt + "\n", args...);
|
||||
}
|
||||
|
||||
template <typename ...Args>
|
||||
constexpr void warn(const std::string& fmt, Args... args) {
|
||||
print<Warn>(fmt + "\n", args...);
|
||||
@@ -57,4 +66,9 @@ template <typename ...Args>
|
||||
constexpr void debug(const std::string& fmt, Args... args) {
|
||||
print<Debug>(fmt + "\n", args...);
|
||||
}
|
||||
|
||||
template <typename ...Args>
|
||||
constexpr void trace(const std::string& fmt, Args... args) {
|
||||
print<Trace>(fmt + "\n", args...);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user