No need to render black when paused

This commit is contained in:
SimoneN64
2024-09-05 20:58:25 +02:00
parent ee10889c70
commit ba4fe56bb0
2 changed files with 59 additions and 66 deletions

View File

@@ -1,14 +1,12 @@
#include <File.hpp>
#include <ParallelRDPWrapper.hpp>
#include <memory>
#include <rdp_device.hpp>
#include <File.hpp>
using namespace Vulkan;
using namespace RDP;
bool ParallelRDP::IsFramerateUnlocked() {
return wsi->get_present_mode() != PresentMode::SyncToVBlank;
}
bool ParallelRDP::IsFramerateUnlocked() { return wsi->get_present_mode() != PresentMode::SyncToVBlank; }
void ParallelRDP::SetFramerateUnlocked(bool unlocked) {
if (unlocked) {
@@ -18,9 +16,11 @@ void ParallelRDP::SetFramerateUnlocked(bool unlocked) {
}
}
Program* fullscreen_quad_program;
Program *fullscreen_quad_program;
void ParallelRDP::LoadWSIPlatform(const std::shared_ptr<Vulkan::InstanceFactory>& instanceFactory, const std::shared_ptr<Vulkan::WSIPlatform>& wsi_platform, const std::shared_ptr<ParallelRDP::WindowInfo>& newWindowInfo) {
void ParallelRDP::LoadWSIPlatform(const std::shared_ptr<Vulkan::InstanceFactory> &instanceFactory,
const std::shared_ptr<Vulkan::WSIPlatform> &wsi_platform,
const std::shared_ptr<ParallelRDP::WindowInfo> &newWindowInfo) {
wsi = std::make_shared<WSI>();
wsi->set_backbuffer_srgb(false);
wsi->set_platform(wsi_platform.get());
@@ -33,7 +33,9 @@ void ParallelRDP::LoadWSIPlatform(const std::shared_ptr<Vulkan::InstanceFactory>
windowInfo = newWindowInfo;
}
void ParallelRDP::Init(const std::shared_ptr<Vulkan::InstanceFactory>& factory, const std::shared_ptr<Vulkan::WSIPlatform>& wsiPlatform, const std::shared_ptr<WindowInfo>& newWindowInfo, const u8* rdram) {
void ParallelRDP::Init(const std::shared_ptr<Vulkan::InstanceFactory> &factory,
const std::shared_ptr<Vulkan::WSIPlatform> &wsiPlatform,
const std::shared_ptr<WindowInfo> &newWindowInfo, const u8 *rdram) {
LoadWSIPlatform(factory, wsiPlatform, newWindowInfo);
ResourceLayout vertLayout;
@@ -56,9 +58,9 @@ void ParallelRDP::Init(const std::shared_ptr<Vulkan::InstanceFactory>& factory,
auto sizeVert = fullscreenQuadVert.size();
auto sizeFrag = fullscreenQuadFrag.size();
fullscreen_quad_program = wsi->get_device().request_program(reinterpret_cast<u32*>(fullscreenQuadVert.data()), sizeVert,
reinterpret_cast<u32*>(fullscreenQuadFrag.data()), sizeFrag,
&vertLayout, &fragLayout);
fullscreen_quad_program = wsi->get_device().request_program(
reinterpret_cast<u32 *>(fullscreenQuadVert.data()), sizeVert, reinterpret_cast<u32 *>(fullscreenQuadFrag.data()),
sizeFrag, &vertLayout, &fragLayout);
auto aligned_rdram = reinterpret_cast<uintptr_t>(rdram);
uintptr_t offset = 0;
@@ -71,7 +73,7 @@ void ParallelRDP::Init(const std::shared_ptr<Vulkan::InstanceFactory>& factory,
CommandProcessorFlags flags = 0;
command_processor = std::make_shared<CommandProcessor>(wsi->get_device(), reinterpret_cast<void*>(aligned_rdram),
command_processor = std::make_shared<CommandProcessor>(wsi->get_device(), reinterpret_cast<void *>(aligned_rdram),
offset, 8 * 1024 * 1024, 4 * 1024 * 1024, flags);
if (!command_processor->device_is_supported()) {
@@ -83,7 +85,7 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image, Ut
cmd->set_texture(0, 0, image->get_view(), Vulkan::StockSampler::LinearClamp);
cmd->set_program(fullscreen_quad_program);
cmd->set_quad_state();
auto data = static_cast<float*>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
auto data = static_cast<float *>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
data[0] = -1.0f;
data[1] = -3.0f;
data[2] = -1.0f;
@@ -99,12 +101,10 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image, Ut
float width = (wsi->get_platform().get_surface_width() / windowSize.x) * zoom;
float height = (wsi->get_platform().get_surface_height() / windowSize.y) * zoom;
float uniform_data[] = {
// Size
width, height,
// Offset
(1.0f - width) * 0.5f,
(1.0f - height) * 0.5f};
float uniform_data[] = {// Size
width, height,
// Offset
(1.0f - width) * 0.5f, (1.0f - height) * 0.5f};
cmd->push_constants(uniform_data, 0, sizeof(uniform_data));
@@ -120,21 +120,18 @@ void ParallelRDP::UpdateScreen(Util::IntrusivePtr<Image> image) {
if (!image) {
auto info = Vulkan::ImageCreateInfo::immutable_2d_image(800, 600, VK_FORMAT_R8G8B8A8_UNORM);
info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
info.misc = IMAGE_MISC_MUTABLE_SRGB_BIT;
info.initial_layout = VK_IMAGE_LAYOUT_UNDEFINED;
image = wsi->get_device().create_image(info);
auto cmd = wsi->get_device().request_command_buffer();
cmd->image_barrier(*image,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT);
cmd->image_barrier(*image, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT);
cmd->clear_image(*image, {});
cmd->image_barrier(*image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
cmd->image_barrier(*image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
wsi->get_device().submit(cmd);
@@ -150,44 +147,37 @@ void ParallelRDP::UpdateScreen(Util::IntrusivePtr<Image> image) {
wsi->end_frame();
}
void ParallelRDP::UpdateScreen(n64::VI& vi, bool noGame) {
command_processor->set_vi_register(VIRegister::Control, vi.status.raw);
command_processor->set_vi_register(VIRegister::Origin, vi.origin);
command_processor->set_vi_register(VIRegister::Width, vi.width);
command_processor->set_vi_register(VIRegister::Intr, vi.intr);
void ParallelRDP::UpdateScreen(n64::VI &vi) {
command_processor->set_vi_register(VIRegister::Control, vi.status.raw);
command_processor->set_vi_register(VIRegister::Origin, vi.origin);
command_processor->set_vi_register(VIRegister::Width, vi.width);
command_processor->set_vi_register(VIRegister::Intr, vi.intr);
command_processor->set_vi_register(VIRegister::VCurrentLine, vi.current);
command_processor->set_vi_register(VIRegister::Timing, vi.burst.raw);
command_processor->set_vi_register(VIRegister::VSync, vi.vsync);
command_processor->set_vi_register(VIRegister::HSync, vi.hsync);
command_processor->set_vi_register(VIRegister::Leap, vi.hsyncLeap.raw);
command_processor->set_vi_register(VIRegister::HStart, vi.hstart.raw);
command_processor->set_vi_register(VIRegister::VStart, vi.vstart.raw);
command_processor->set_vi_register(VIRegister::VBurst, vi.vburst);
command_processor->set_vi_register(VIRegister::XScale, vi.xscale.raw);
command_processor->set_vi_register(VIRegister::YScale, vi.yscale.raw);
if (!noGame) {
RDP::ScanoutOptions opts;
opts.persist_frame_on_invalid_input = true;
opts.vi.aa = true;
opts.vi.scale = true;
opts.vi.dither_filter = true;
opts.vi.divot_filter = true;
opts.vi.gamma_dither = true;
opts.downscale_steps = true;
opts.crop_overscan_pixels = true;
Util::IntrusivePtr<Image> image = command_processor->scanout(opts);
UpdateScreen(image);
command_processor->begin_frame_context();
} else {
UpdateScreen(static_cast<Util::IntrusivePtr<Image>>(nullptr));
command_processor->begin_frame_context();
}
command_processor->set_vi_register(VIRegister::Timing, vi.burst.raw);
command_processor->set_vi_register(VIRegister::VSync, vi.vsync);
command_processor->set_vi_register(VIRegister::HSync, vi.hsync);
command_processor->set_vi_register(VIRegister::Leap, vi.hsyncLeap.raw);
command_processor->set_vi_register(VIRegister::HStart, vi.hstart.raw);
command_processor->set_vi_register(VIRegister::VStart, vi.vstart.raw);
command_processor->set_vi_register(VIRegister::VBurst, vi.vburst);
command_processor->set_vi_register(VIRegister::XScale, vi.xscale.raw);
command_processor->set_vi_register(VIRegister::YScale, vi.yscale.raw);
ScanoutOptions opts;
opts.persist_frame_on_invalid_input = true;
opts.vi.aa = true;
opts.vi.scale = true;
opts.vi.dither_filter = true;
opts.vi.divot_filter = true;
opts.vi.gamma_dither = true;
opts.downscale_steps = true;
opts.crop_overscan_pixels = true;
Util::IntrusivePtr<Image> image = command_processor->scanout(opts);
UpdateScreen(image);
command_processor->begin_frame_context();
}
void ParallelRDP::EnqueueCommand(int command_length, u32* buffer) {
void ParallelRDP::EnqueueCommand(int command_length, u32 *buffer) {
command_processor->enqueue_command(command_length, buffer);
}
void ParallelRDP::OnFullSync() {
command_processor->wait_for_timeline(command_processor->signal_timeline());
}
void ParallelRDP::OnFullSync() { command_processor->wait_for_timeline(command_processor->signal_timeline()); }

View File

@@ -1,7 +1,7 @@
#pragma once
#include <backend/Core.hpp>
#include <wsi.hpp>
#include <rdp_device.hpp>
#include <wsi.hpp>
class ParallelRDP {
public:
@@ -15,16 +15,19 @@ public:
virtual ~WindowInfo() = default;
};
void Init(const std::shared_ptr<Vulkan::InstanceFactory>&, const std::shared_ptr<Vulkan::WSIPlatform>&, const std::shared_ptr<WindowInfo>&, const u8*);
void Init(const std::shared_ptr<Vulkan::InstanceFactory> &, const std::shared_ptr<Vulkan::WSIPlatform> &,
const std::shared_ptr<WindowInfo> &, const u8 *);
ParallelRDP() = default;
void UpdateScreen(n64::VI&, bool = false);
void EnqueueCommand(int, u32*);
void UpdateScreen(n64::VI &);
void EnqueueCommand(int, u32 *);
void OnFullSync();
bool IsFramerateUnlocked();
void SetFramerateUnlocked(bool);
private:
void LoadWSIPlatform(const std::shared_ptr<Vulkan::InstanceFactory>&, const std::shared_ptr<Vulkan::WSIPlatform>&, const std::shared_ptr<WindowInfo>&);
void LoadWSIPlatform(const std::shared_ptr<Vulkan::InstanceFactory> &, const std::shared_ptr<Vulkan::WSIPlatform> &,
const std::shared_ptr<WindowInfo> &);
void DrawFullscreenTexturedQuad(Util::IntrusivePtr<Vulkan::Image>, Util::IntrusivePtr<Vulkan::CommandBuffer>);
void UpdateScreen(Util::IntrusivePtr<Vulkan::Image>);