rename emulator
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@@ -25,9 +25,9 @@ void Window::InitSDL() {
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SDL_Init(SDL_INIT_EVERYTHING);
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n64::InitAudio();
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windowTitle = "natsukashii";
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windowTitle = "Gadolinium";
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window = SDL_CreateWindow(
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"natsukashii",
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"Gadolinium",
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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800, 600,
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@@ -158,7 +158,7 @@ void Window::LoadROM(n64::Core& core, const std::string &path) {
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name = std::filesystem::path(path).stem().string();
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}
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windowTitle = "natsukashii - " + name;
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windowTitle = "Gadolinium - " + name;
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shadowWindowTitle = windowTitle;
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SDL_SetWindowTitle(window, windowTitle.c_str());
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@@ -210,7 +210,7 @@ void Window::Render(n64::Core& core) {
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LoadROM(core, core.rom);
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}
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if (ImGui::MenuItem("Stop")) {
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windowTitle = "natsukashii";
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windowTitle = "Gadolinium";
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SDL_SetWindowTitle(window, windowTitle.c_str());
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core.Stop();
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}
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