00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
372 lines
13 KiB
C
372 lines
13 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* Fuzzer functions of SDL test framework.
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*
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* This code is a part of the SDL test library, not the main SDL library.
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*/
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/*
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Data generators for fuzzing test data in a reproducible way.
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*/
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#ifndef SDL_test_fuzzer_h_
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#define SDL_test_fuzzer_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
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*/
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/**
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* Note: The fuzzer implementation uses a static instance of random context
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* internally which makes it thread-UNsafe.
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*/
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/**
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* Initializes the fuzzer for a test
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*
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* \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
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*
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*/
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void SDLCALL SDLTest_FuzzerInit(Uint64 execKey);
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/**
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* Returns a random Uint8
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*
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* \returns a generated integer
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*/
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Uint8 SDLCALL SDLTest_RandomUint8(void);
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/**
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* Returns a random Sint8
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*
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* \returns a generated signed integer
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*/
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Sint8 SDLCALL SDLTest_RandomSint8(void);
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/**
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* Returns a random Uint16
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*
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* \returns a generated integer
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*/
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Uint16 SDLCALL SDLTest_RandomUint16(void);
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/**
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* Returns a random Sint16
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*
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* \returns a generated signed integer
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*/
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Sint16 SDLCALL SDLTest_RandomSint16(void);
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/**
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* Returns a random integer
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*
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* \returns a generated integer
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*/
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Sint32 SDLCALL SDLTest_RandomSint32(void);
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/**
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* Returns a random positive integer
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*
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* \returns a generated integer
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*/
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Uint32 SDLCALL SDLTest_RandomUint32(void);
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/**
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* Returns random Uint64.
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*
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* \returns a generated integer
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*/
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Uint64 SDLTest_RandomUint64(void);
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/**
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* Returns random Sint64.
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*
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* \returns a generated signed integer
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*/
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Sint64 SDLCALL SDLTest_RandomSint64(void);
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/**
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* \returns a random float in range [0.0 - 1.0]
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*/
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float SDLCALL SDLTest_RandomUnitFloat(void);
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/**
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* \returns a random double in range [0.0 - 1.0]
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*/
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double SDLCALL SDLTest_RandomUnitDouble(void);
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/**
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* \returns a random float.
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*
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*/
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float SDLCALL SDLTest_RandomFloat(void);
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/**
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* \returns a random double.
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*
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*/
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double SDLCALL SDLTest_RandomDouble(void);
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/**
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* Returns a random boundary value for Uint8 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomUint8BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
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* RandomUint8BoundaryValue(1, 20, false) returns 0 or 21
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* RandomUint8BoundaryValue(0, 99, false) returns 100
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* RandomUint8BoundaryValue(0, 255, false) returns 0 (error set)
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or 0 with error set
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*/
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Uint8 SDLCALL SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Uint16 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomUint16BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
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* RandomUint16BoundaryValue(1, 20, false) returns 0 or 21
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* RandomUint16BoundaryValue(0, 99, false) returns 100
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* RandomUint16BoundaryValue(0, 0xFFFF, false) returns 0 (error set)
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or 0 with error set
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*/
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Uint16 SDLCALL SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Uint32 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomUint32BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
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* RandomUint32BoundaryValue(1, 20, false) returns 0 or 21
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* RandomUint32BoundaryValue(0, 99, false) returns 100
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* RandomUint32BoundaryValue(0, 0xFFFFFFFF, false) returns 0 (with error set)
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or 0 with error set
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*/
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Uint32 SDLCALL SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Uint64 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomUint64BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
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* RandomUint64BoundaryValue(1, 20, false) returns 0 or 21
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* RandomUint64BoundaryValue(0, 99, false) returns 100
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* RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, false) returns 0 (with error set)
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or 0 with error set
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*/
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Uint64 SDLCALL SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Sint8 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomSint8BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
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* RandomSint8BoundaryValue(-100, -10, false) returns -101 or -9
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* RandomSint8BoundaryValue(SINT8_MIN, 99, false) returns 100
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* RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, false) returns SINT8_MIN (== error value) with error set
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or SINT8_MIN with error set
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*/
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Sint8 SDLCALL SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Sint16 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomSint16BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
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* RandomSint16BoundaryValue(-100, -10, false) returns -101 or -9
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* RandomSint16BoundaryValue(SINT16_MIN, 99, false) returns 100
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* RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, false) returns SINT16_MIN (== error value) with error set
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or SINT16_MIN with error set
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*/
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Sint16 SDLCALL SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Sint32 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomSint32BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
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* RandomSint32BoundaryValue(-100, -10, false) returns -101 or -9
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* RandomSint32BoundaryValue(SINT32_MIN, 99, false) returns 100
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* RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, false) returns SINT32_MIN (== error value)
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or SINT32_MIN with error set
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*/
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Sint32 SDLCALL SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, bool validDomain);
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/**
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* Returns a random boundary value for Sint64 within the given boundaries.
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* Boundaries are inclusive, see the usage examples below. If validDomain
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* is true, the function will only return valid boundaries, otherwise non-valid
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* boundaries are also possible.
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* If boundary1 > boundary2, the values are swapped
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*
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* Usage examples:
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* RandomSint64BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
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* RandomSint64BoundaryValue(-100, -10, false) returns -101 or -9
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* RandomSint64BoundaryValue(SINT64_MIN, 99, false) returns 100
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* RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, false) returns SINT64_MIN (== error value) and error set
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*
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* \param boundary1 Lower boundary limit
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* \param boundary2 Upper boundary limit
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* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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*
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* \returns a random boundary value for the given range and domain or SINT64_MIN with error set
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*/
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Sint64 SDLCALL SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, bool validDomain);
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/**
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* Returns integer in range [min, max] (inclusive).
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* Min and max values can be negative values.
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* If Max in smaller than min, then the values are swapped.
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* Min and max are the same value, that value will be returned.
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*
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* \param min Minimum inclusive value of returned random number
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* \param max Maximum inclusive value of returned random number
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*
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* \returns a generated random integer in range
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*/
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Sint32 SDLCALL SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
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/**
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* Generates random null-terminated string. The minimum length for
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* the string is 1 character, maximum length for the string is 255
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* characters and it can contain ASCII characters from 32 to 126.
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*
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* Note: Returned string needs to be deallocated.
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*
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* \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
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*/
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char * SDLCALL SDLTest_RandomAsciiString(void);
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/**
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* Generates random null-terminated string. The maximum length for
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* the string is defined by the maxLength parameter.
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* String can contain ASCII characters from 32 to 126.
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*
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* Note: Returned string needs to be deallocated.
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*
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* \param maxLength The maximum length of the generated string.
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*
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* \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
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*/
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char * SDLCALL SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
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/**
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* Generates random null-terminated string. The length for
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* the string is defined by the size parameter.
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* String can contain ASCII characters from 32 to 126.
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*
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* Note: Returned string needs to be deallocated.
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*
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* \param size The length of the generated string
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*
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* \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
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*/
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char * SDLCALL SDLTest_RandomAsciiStringOfSize(int size);
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/**
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* Get the invocation count for the fuzzer since last ...FuzzerInit.
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*
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* \returns the invocation count.
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*/
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int SDLCALL SDLTest_GetFuzzerInvocationCount(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_test_fuzzer_h_ */
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