Files
kaizen/external/SDL/include/SDL3/SDL_test_fuzzer.h
T
iris 00cc9309cb Squashed 'external/ircolib/' changes from ce3cd726c..de6e324bd
de6e324bd separate emu thread
10d3daf86 Roms List improvements
95d202f37 Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.
fc306967f Wow the ROM Header was just completely busted. Game list view works now
bad1691ee fuck this shit
2b59e5f46 game list in progress
d26417b83 remappable inputs in progress
ac4af8106 input
e72abc240 update readme
430139dc9 Qt6 frontend
3080d4d45 Fix this small bug too
08cd13b85 Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.
61bb4fb44 make idle loop detection a little more specific with where the load goes
b037de4c3 SAZDFsdff
12e81e73e need to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)
204f0e13b idle skipping seems to work!
cb8bb634a sdkfjlasdf
58e5c89c1 Fix compilation issue on my machine (no idea)
24fb2898e attempting more serious idle skipping
214719577 Place rsp.Step inside cached interpreter. Gains about 3 more fps
bb97dcc23 mmmmm
920b77d38 wjkhasdfjhkasdf
430ccdab4 it's a start...
4f42a673a Cached interpreter plays Mario 64. Start looking into RSP as well
c9a030787 idle skipping works!
5fbda03ce new idea
366637aba Idle skipping... maybe?
609fa2fb0 Cache instructions implemented but broken lmao. Commented out for now
e140a6d12 - Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work
68e613057 prep cache impl
811b4d809 fix clang format
fda755f7d idk
d5024ebbf small MI refactor in preparation of (eventually) implementing the RDRAM interface properly
694b45341 Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'
206dcdedf Squashed 'external/SDL/' content from commit 4d17b99d0a
4d16e1cb4 need to update sdl
848b19920 Fix compilation error
db61b5299 Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'
e94a94559 Squashed 'external/imgui/' content from commit 02e9b8cac
52edb3757 need to update imgui
c1a705e86 Emulate weird JALR behaviour
4b4c32f4b Fix exception for "unusable COP1" in 4 instructions i missed accidentally (again)
df5828142 Bug putting 0s in the log everywhere
f8b580048 Make isviewer a sink to file
8241e9735 Fix exception for "unusable COP1" in 4 instructions i missed accidentally
b29715f20 small changes
d9a620bc1 make use of my new small utility library
0d1aa938e Add 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'
e64eb40b3 Fuck git

git-subtree-dir: external/ircolib
git-subtree-split: de6e324bde
2026-06-15 11:56:38 +02:00

372 lines
13 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* Fuzzer functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
/*
Data generators for fuzzing test data in a reproducible way.
*/
#ifndef SDL_test_fuzzer_h_
#define SDL_test_fuzzer_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_begin_code.h>
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/*
Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
*/
/**
* Note: The fuzzer implementation uses a static instance of random context
* internally which makes it thread-UNsafe.
*/
/**
* Initializes the fuzzer for a test
*
* \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
*
*/
void SDLCALL SDLTest_FuzzerInit(Uint64 execKey);
/**
* Returns a random Uint8
*
* \returns a generated integer
*/
Uint8 SDLCALL SDLTest_RandomUint8(void);
/**
* Returns a random Sint8
*
* \returns a generated signed integer
*/
Sint8 SDLCALL SDLTest_RandomSint8(void);
/**
* Returns a random Uint16
*
* \returns a generated integer
*/
Uint16 SDLCALL SDLTest_RandomUint16(void);
/**
* Returns a random Sint16
*
* \returns a generated signed integer
*/
Sint16 SDLCALL SDLTest_RandomSint16(void);
/**
* Returns a random integer
*
* \returns a generated integer
*/
Sint32 SDLCALL SDLTest_RandomSint32(void);
/**
* Returns a random positive integer
*
* \returns a generated integer
*/
Uint32 SDLCALL SDLTest_RandomUint32(void);
/**
* Returns random Uint64.
*
* \returns a generated integer
*/
Uint64 SDLTest_RandomUint64(void);
/**
* Returns random Sint64.
*
* \returns a generated signed integer
*/
Sint64 SDLCALL SDLTest_RandomSint64(void);
/**
* \returns a random float in range [0.0 - 1.0]
*/
float SDLCALL SDLTest_RandomUnitFloat(void);
/**
* \returns a random double in range [0.0 - 1.0]
*/
double SDLCALL SDLTest_RandomUnitDouble(void);
/**
* \returns a random float.
*
*/
float SDLCALL SDLTest_RandomFloat(void);
/**
* \returns a random double.
*
*/
double SDLCALL SDLTest_RandomDouble(void);
/**
* Returns a random boundary value for Uint8 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint8BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
* RandomUint8BoundaryValue(1, 20, false) returns 0 or 21
* RandomUint8BoundaryValue(0, 99, false) returns 100
* RandomUint8BoundaryValue(0, 255, false) returns 0 (error set)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or 0 with error set
*/
Uint8 SDLCALL SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, bool validDomain);
/**
* Returns a random boundary value for Uint16 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint16BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
* RandomUint16BoundaryValue(1, 20, false) returns 0 or 21
* RandomUint16BoundaryValue(0, 99, false) returns 100
* RandomUint16BoundaryValue(0, 0xFFFF, false) returns 0 (error set)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or 0 with error set
*/
Uint16 SDLCALL SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, bool validDomain);
/**
* Returns a random boundary value for Uint32 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint32BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
* RandomUint32BoundaryValue(1, 20, false) returns 0 or 21
* RandomUint32BoundaryValue(0, 99, false) returns 100
* RandomUint32BoundaryValue(0, 0xFFFFFFFF, false) returns 0 (with error set)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or 0 with error set
*/
Uint32 SDLCALL SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, bool validDomain);
/**
* Returns a random boundary value for Uint64 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomUint64BoundaryValue(10, 20, true) returns 10, 11, 19 or 20
* RandomUint64BoundaryValue(1, 20, false) returns 0 or 21
* RandomUint64BoundaryValue(0, 99, false) returns 100
* RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, false) returns 0 (with error set)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or 0 with error set
*/
Uint64 SDLCALL SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, bool validDomain);
/**
* Returns a random boundary value for Sint8 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomSint8BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
* RandomSint8BoundaryValue(-100, -10, false) returns -101 or -9
* RandomSint8BoundaryValue(SINT8_MIN, 99, false) returns 100
* RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, false) returns SINT8_MIN (== error value) with error set
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or SINT8_MIN with error set
*/
Sint8 SDLCALL SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, bool validDomain);
/**
* Returns a random boundary value for Sint16 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomSint16BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
* RandomSint16BoundaryValue(-100, -10, false) returns -101 or -9
* RandomSint16BoundaryValue(SINT16_MIN, 99, false) returns 100
* RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, false) returns SINT16_MIN (== error value) with error set
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or SINT16_MIN with error set
*/
Sint16 SDLCALL SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, bool validDomain);
/**
* Returns a random boundary value for Sint32 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomSint32BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
* RandomSint32BoundaryValue(-100, -10, false) returns -101 or -9
* RandomSint32BoundaryValue(SINT32_MIN, 99, false) returns 100
* RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, false) returns SINT32_MIN (== error value)
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or SINT32_MIN with error set
*/
Sint32 SDLCALL SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, bool validDomain);
/**
* Returns a random boundary value for Sint64 within the given boundaries.
* Boundaries are inclusive, see the usage examples below. If validDomain
* is true, the function will only return valid boundaries, otherwise non-valid
* boundaries are also possible.
* If boundary1 > boundary2, the values are swapped
*
* Usage examples:
* RandomSint64BoundaryValue(-10, 20, true) returns -11, -10, 19 or 20
* RandomSint64BoundaryValue(-100, -10, false) returns -101 or -9
* RandomSint64BoundaryValue(SINT64_MIN, 99, false) returns 100
* RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, false) returns SINT64_MIN (== error value) and error set
*
* \param boundary1 Lower boundary limit
* \param boundary2 Upper boundary limit
* \param validDomain Should the generated boundary be valid (=within the bounds) or not?
*
* \returns a random boundary value for the given range and domain or SINT64_MIN with error set
*/
Sint64 SDLCALL SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, bool validDomain);
/**
* Returns integer in range [min, max] (inclusive).
* Min and max values can be negative values.
* If Max in smaller than min, then the values are swapped.
* Min and max are the same value, that value will be returned.
*
* \param min Minimum inclusive value of returned random number
* \param max Maximum inclusive value of returned random number
*
* \returns a generated random integer in range
*/
Sint32 SDLCALL SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
/**
* Generates random null-terminated string. The minimum length for
* the string is 1 character, maximum length for the string is 255
* characters and it can contain ASCII characters from 32 to 126.
*
* Note: Returned string needs to be deallocated.
*
* \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
*/
char * SDLCALL SDLTest_RandomAsciiString(void);
/**
* Generates random null-terminated string. The maximum length for
* the string is defined by the maxLength parameter.
* String can contain ASCII characters from 32 to 126.
*
* Note: Returned string needs to be deallocated.
*
* \param maxLength The maximum length of the generated string.
*
* \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
*/
char * SDLCALL SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
/**
* Generates random null-terminated string. The length for
* the string is defined by the size parameter.
* String can contain ASCII characters from 32 to 126.
*
* Note: Returned string needs to be deallocated.
*
* \param size The length of the generated string
*
* \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
*/
char * SDLCALL SDLTest_RandomAsciiStringOfSize(int size);
/**
* Get the invocation count for the fuzzer since last ...FuzzerInit.
*
* \returns the invocation count.
*/
int SDLCALL SDLTest_GetFuzzerInvocationCount(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include <SDL3/SDL_close_code.h>
#endif /* SDL_test_fuzzer_h_ */