Files
kaizen/external/SDL/test/testcustomcursor.c
T
iris 00cc9309cb Squashed 'external/ircolib/' changes from ce3cd726c..de6e324bd
de6e324bd separate emu thread
10d3daf86 Roms List improvements
95d202f37 Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.
fc306967f Wow the ROM Header was just completely busted. Game list view works now
bad1691ee fuck this shit
2b59e5f46 game list in progress
d26417b83 remappable inputs in progress
ac4af8106 input
e72abc240 update readme
430139dc9 Qt6 frontend
3080d4d45 Fix this small bug too
08cd13b85 Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.
61bb4fb44 make idle loop detection a little more specific with where the load goes
b037de4c3 SAZDFsdff
12e81e73e need to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)
204f0e13b idle skipping seems to work!
cb8bb634a sdkfjlasdf
58e5c89c1 Fix compilation issue on my machine (no idea)
24fb2898e attempting more serious idle skipping
214719577 Place rsp.Step inside cached interpreter. Gains about 3 more fps
bb97dcc23 mmmmm
920b77d38 wjkhasdfjhkasdf
430ccdab4 it's a start...
4f42a673a Cached interpreter plays Mario 64. Start looking into RSP as well
c9a030787 idle skipping works!
5fbda03ce new idea
366637aba Idle skipping... maybe?
609fa2fb0 Cache instructions implemented but broken lmao. Commented out for now
e140a6d12 - Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work
68e613057 prep cache impl
811b4d809 fix clang format
fda755f7d idk
d5024ebbf small MI refactor in preparation of (eventually) implementing the RDRAM interface properly
694b45341 Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'
206dcdedf Squashed 'external/SDL/' content from commit 4d17b99d0a
4d16e1cb4 need to update sdl
848b19920 Fix compilation error
db61b5299 Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'
e94a94559 Squashed 'external/imgui/' content from commit 02e9b8cac
52edb3757 need to update imgui
c1a705e86 Emulate weird JALR behaviour
4b4c32f4b Fix exception for "unusable COP1" in 4 instructions i missed accidentally (again)
df5828142 Bug putting 0s in the log everywhere
f8b580048 Make isviewer a sink to file
8241e9735 Fix exception for "unusable COP1" in 4 instructions i missed accidentally
b29715f20 small changes
d9a620bc1 make use of my new small utility library
0d1aa938e Add 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'
e64eb40b3 Fuck git

git-subtree-dir: external/ircolib
git-subtree-split: de6e324bde
2026-06-15 11:56:38 +02:00

595 lines
18 KiB
C

/*
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
#include <SDL3/SDL_test_common.h>
#include <SDL3/SDL_main.h>
#ifdef SDL_PLATFORM_EMSCRIPTEN
#include <emscripten/emscripten.h>
#endif
#include <stdlib.h>
/* Stolen from the mailing list */
/* Creates a new mouse cursor from an XPM */
/* XPM */
static const char *arrow[] = {
/* width height num_colors chars_per_pixel */
" 32 32 3 1",
/* colors */
"X c #000000",
". c #ffffff",
" c None",
/* pixels */
"X ",
"XX ",
"X.X ",
"X..X ",
"X...X ",
"X....X ",
"X.....X ",
"X......X ",
"X.......X ",
"X........X ",
"X.....XXXXX ",
"X..X..X ",
"X.X X..X ",
"XX X..X ",
"X X..X ",
" X..X ",
" X..X ",
" X..X ",
" XX ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
"0,0"
};
static const char *cross[] = {
/* width height num_colors chars_per_pixel */
" 32 32 3 1",
/* colors */
"o c #000000",
". c #ffffff",
" c None",
/* pixels */
" ",
" ",
" ",
" ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oooooooooooooooooooooooo ",
" oooooooooooooooooooooooo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" ",
" ",
" ",
" ",
"16,16"
};
static SDL_Surface *load_image_file(const char *file)
{
SDL_Surface *surface = SDL_LoadSurface(file);
if (surface) {
if (SDL_GetSurfacePalette(surface)) {
const Uint8 bpp = SDL_BITSPERPIXEL(surface->format);
const Uint8 mask = (1 << bpp) - 1;
if (SDL_PIXELORDER(surface->format) == SDL_BITMAPORDER_4321)
SDL_SetSurfaceColorKey(surface, 1, (*(Uint8 *)surface->pixels) & mask);
else
SDL_SetSurfaceColorKey(surface, 1, ((*(Uint8 *)surface->pixels) >> (8 - bpp)) & mask);
} else {
switch (SDL_BITSPERPIXEL(surface->format)) {
case 15:
SDL_SetSurfaceColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF);
break;
case 16:
SDL_SetSurfaceColorKey(surface, 1, *(Uint16 *)surface->pixels);
break;
case 24:
SDL_SetSurfaceColorKey(surface, 1, (*(Uint32 *)surface->pixels) & 0x00FFFFFF);
break;
case 32:
SDL_SetSurfaceColorKey(surface, 1, *(Uint32 *)surface->pixels);
break;
}
}
}
return surface;
}
static SDL_Surface *load_image(const char *file)
{
SDL_Surface *surface = load_image_file(file);
if (surface) {
/* Add a 2x version of this image, if available */
SDL_Surface *surface2x = NULL;
const char *ext = SDL_strrchr(file, '.');
size_t len = SDL_strlen(file) + 2 + 1;
char *file2x = (char *)SDL_malloc(len);
if (file2x) {
SDL_strlcpy(file2x, file, len);
if (ext) {
SDL_memcpy(file2x + (ext - file), "2x", 3);
SDL_strlcat(file2x, ext, len);
} else {
SDL_strlcat(file2x, "2x", len);
}
surface2x = load_image_file(file2x);
SDL_free(file2x);
}
if (surface2x) {
SDL_AddSurfaceAlternateImage(surface, surface2x);
SDL_DestroySurface(surface2x);
}
}
return surface;
}
static SDL_Cursor *init_color_cursor(char **files, int num_frames)
{
SDL_Cursor *cursor = NULL;
SDL_CursorFrameInfo *frames = (SDL_CursorFrameInfo *)SDL_calloc(num_frames, sizeof(SDL_CursorFrameInfo));
int i;
for (i = 0; i < num_frames; i++) {
SDL_Surface *img = load_image(files[i]);
if (!img) {
SDL_LogWarn(SDL_LOG_CATEGORY_TEST, "Failed to load %s", files[i]);
goto cleanup;
}
frames[i].surface = img;
if (i > 0) {
frames[i].duration = 150;
}
}
if (num_frames == 1) {
cursor = SDL_CreateColorCursor(frames[0].surface, 0, 0);
} else {
cursor = SDL_CreateAnimatedCursor(frames, num_frames, 0, 0);
}
cleanup:
for (i = 0; i < num_frames; ++i) {
SDL_DestroySurface(frames[i].surface);
}
SDL_free(frames);
return cursor;
}
static SDL_Cursor *init_system_cursor(const char *image[])
{
int i, row, col;
Uint8 data[4 * 32];
Uint8 mask[4 * 32];
int hot_x = 0;
int hot_y = 0;
i = -1;
for (row = 0; row < 32; ++row) {
for (col = 0; col < 32; ++col) {
if (col % 8) {
data[i] <<= 1;
mask[i] <<= 1;
} else {
++i;
data[i] = mask[i] = 0;
}
switch (image[4 + row][col]) {
case 'X':
data[i] |= 0x01;
mask[i] |= 0x01;
break;
case '.':
mask[i] |= 0x01;
break;
case 'o':
data[i] |= 0x01;
break;
case ' ':
break;
}
}
}
(void)SDL_sscanf(image[4 + row], "%d,%d", &hot_x, &hot_y);
return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}
static SDL_Cursor *init_animated_cursor(const char *image[], bool oneshot)
{
int row, col;
SDL_Surface *surface, *invsurface;
Uint32 *pixels, *invpixels;
SDL_CursorFrameInfo frames[6];
int hot_x = 0;
int hot_y = 0;
surface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
if (!surface) {
return NULL;
}
invsurface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
if (!invsurface) {
SDL_DestroySurface(surface);
return NULL;
}
for (row = 4; row < 36; ++row) {
pixels = (Uint32 *)((Uint8 *)surface->pixels + ((row - 4) * surface->pitch));
invpixels = (Uint32 *)((Uint8 *)invsurface->pixels + ((row - 4) * surface->pitch));
for (col = 0; col < 32; ++col) {
switch (image[row][col]) {
case 'X':
pixels[col] = 0xFFFFFFFF;
invpixels[col] = 0xFF000000;
break;
case '.':
pixels[col] = 0xFF000000;
invpixels[col] = 0xFFFFFFFF;
break;
case ' ':
pixels[col] = 0;
invpixels[col] = 0;
break;
}
}
}
int frame_count = 2;
frames[0].surface = surface;
frames[0].duration = 100;
frames[1].surface = invsurface;
frames[1].duration = 100;
if (oneshot) {
frames[2].surface = surface;
frames[2].duration = 200;
frames[3].surface = invsurface;
frames[3].duration = 300;
frames[4].surface = surface;
frames[4].duration = 400;
frames[5].surface = invsurface;
frames[5].duration = 0;
frame_count = 6;
}
SDL_Cursor *cursor = SDL_CreateAnimatedCursor(frames, frame_count, hot_x, hot_y);
SDL_DestroySurface(surface);
SDL_DestroySurface(invsurface);
return cursor;
}
static SDLTest_CommonState *state;
static int done;
static SDL_Cursor *cursors[5 + SDL_SYSTEM_CURSOR_COUNT];
static SDL_SystemCursor cursor_types[5 + SDL_SYSTEM_CURSOR_COUNT];
static int num_cursors;
static int current_cursor;
static bool show_cursor;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
SDLTest_CommonQuit(state);
/* Let 'main()' return normally */
if (rc != 0) {
exit(rc);
}
}
static void loop(void)
{
int i;
SDL_Event event;
/* Check for events */
while (SDL_PollEvent(&event)) {
SDLTest_CommonEvent(state, &event, &done);
if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
if (event.button.button == SDL_BUTTON_LEFT) {
if (num_cursors == 0) {
continue;
}
++current_cursor;
if (current_cursor == num_cursors) {
current_cursor = 0;
}
SDL_SetCursor(cursors[current_cursor]);
switch ((int)cursor_types[current_cursor]) {
case (SDL_SystemCursor)-3:
SDL_Log("Animated custom cursor (one-shot)");
break;
case (SDL_SystemCursor)-2:
SDL_Log("Animated custom cursor");
break;
case (SDL_SystemCursor)-1:
SDL_Log("Custom cursor");
break;
case SDL_SYSTEM_CURSOR_DEFAULT:
SDL_Log("Default");
break;
case SDL_SYSTEM_CURSOR_TEXT:
SDL_Log("Text");
break;
case SDL_SYSTEM_CURSOR_WAIT:
SDL_Log("Wait");
break;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
SDL_Log("Crosshair");
break;
case SDL_SYSTEM_CURSOR_PROGRESS:
SDL_Log("Progress: Small wait cursor (or Wait if not available)");
break;
case SDL_SYSTEM_CURSOR_NWSE_RESIZE:
SDL_Log("Double arrow pointing northwest and southeast");
break;
case SDL_SYSTEM_CURSOR_NESW_RESIZE:
SDL_Log("Double arrow pointing northeast and southwest");
break;
case SDL_SYSTEM_CURSOR_EW_RESIZE:
SDL_Log("Double arrow pointing west and east");
break;
case SDL_SYSTEM_CURSOR_NS_RESIZE:
SDL_Log("Double arrow pointing north and south");
break;
case SDL_SYSTEM_CURSOR_MOVE:
SDL_Log("Move: Four pointed arrow pointing north, south, east, and west");
break;
case SDL_SYSTEM_CURSOR_NOT_ALLOWED:
SDL_Log("Not Allowed: Slashed circle or crossbones");
break;
case SDL_SYSTEM_CURSOR_POINTER:
SDL_Log("Pointer: Hand");
break;
case SDL_SYSTEM_CURSOR_NW_RESIZE:
SDL_Log("Window resize top-left");
break;
case SDL_SYSTEM_CURSOR_N_RESIZE:
SDL_Log("Window resize top");
break;
case SDL_SYSTEM_CURSOR_NE_RESIZE:
SDL_Log("Window resize top-right");
break;
case SDL_SYSTEM_CURSOR_E_RESIZE:
SDL_Log("Window resize right");
break;
case SDL_SYSTEM_CURSOR_SE_RESIZE:
SDL_Log("Window resize bottom-right");
break;
case SDL_SYSTEM_CURSOR_S_RESIZE:
SDL_Log("Window resize bottom");
break;
case SDL_SYSTEM_CURSOR_SW_RESIZE:
SDL_Log("Window resize bottom-left");
break;
case SDL_SYSTEM_CURSOR_W_RESIZE:
SDL_Log("Window resize left");
break;
default:
SDL_Log("UNKNOWN CURSOR TYPE, FIX THIS PROGRAM.");
break;
}
} else {
show_cursor = !show_cursor;
if (show_cursor) {
SDL_ShowCursor();
} else {
SDL_HideCursor();
}
}
}
}
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_FRect rect;
int x, y, row;
int window_w = 0, window_h = 0;
const float scale = SDL_GetWindowPixelDensity(state->windows[i]);
SDL_GetWindowSizeInPixels(state->windows[i], &window_w, &window_h);
rect.w = 128.0f * scale;
rect.h = 128.0f * scale;
for (y = 0, row = 0; y < window_h; y += (int)rect.h, ++row) {
bool black = ((row % 2) == 0) ? true : false;
for (x = 0; x < window_w; x += (int)rect.w) {
rect.x = (float)x;
rect.y = (float)y;
if (black) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
} else {
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
}
SDL_RenderFillRect(renderer, &rect);
black = !black;
}
}
SDL_RenderPresent(renderer);
}
#ifdef SDL_PLATFORM_EMSCRIPTEN
if (done) {
emscripten_cancel_main_loop();
}
#endif
}
int main(int argc, char *argv[])
{
int i;
char **frames = NULL;
int num_frames = -1;
SDL_Cursor *cursor;
/* Initialize test framework */
state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
for (i = 1; i < argc;) {
int consumed;
consumed = SDLTest_CommonArg(state, i);
if (consumed == 0) {
if (SDL_strcmp(argv[i], "--frames") == 0 && frames == NULL) {
num_frames = 0;
while (i + 1 + num_frames < argc && argv[i + 1 + num_frames][0] != '-') {
num_frames += 1;
}
frames = &argv[i + 1];
consumed = num_frames + 1;
}
}
if (consumed <= 0) {
static const char *options[] = { "[--frames frame0.bmp [frame1.bmp [frame2.bmp ...]]]", NULL};
SDLTest_CommonLogUsage(state, argv[0], options);
quit(1);
}
i += consumed;
}
if (!SDLTest_CommonInit(state)) {
quit(2);
}
num_cursors = 0;
if (num_frames > 0) {
/* Only load the first file in the list for the icon. */
SDL_Surface *icon = load_image(frames[0]);
if (icon) {
for (i = 0; i < state->num_windows; ++i) {
SDL_SetWindowIcon(state->windows[i], icon);
}
SDL_DestroySurface(icon);
}
cursor = init_color_cursor(frames, num_frames);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
}
cursor = init_system_cursor(arrow);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
cursor = init_system_cursor(cross);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
cursor = init_animated_cursor(arrow, false);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-2;
num_cursors++;
}
cursor = init_animated_cursor(arrow, true);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-3;
num_cursors++;
}
for (i = 0; i < SDL_SYSTEM_CURSOR_COUNT; ++i) {
cursor = SDL_CreateSystemCursor((SDL_SystemCursor)i);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = i;
num_cursors++;
}
}
if (num_cursors > 0) {
SDL_SetCursor(cursors[0]);
}
show_cursor = SDL_CursorVisible();
/* Main render loop */
done = 0;
#ifdef SDL_PLATFORM_EMSCRIPTEN
emscripten_set_main_loop(loop, 0, 1);
#else
while (!done) {
loop();
}
#endif
for (i = 0; i < num_cursors; ++i) {
SDL_DestroyCursor(cursors[i]);
}
quit(0);
/* keep the compiler happy ... */
return 0;
}