00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
595 lines
18 KiB
C
595 lines
18 KiB
C
/*
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#include <SDL3/SDL_test_common.h>
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#include <SDL3/SDL_main.h>
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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#endif
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#include <stdlib.h>
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/* Stolen from the mailing list */
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/* Creates a new mouse cursor from an XPM */
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/* XPM */
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static const char *arrow[] = {
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/* width height num_colors chars_per_pixel */
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" 32 32 3 1",
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/* colors */
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"X c #000000",
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". c #ffffff",
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" c None",
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/* pixels */
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"X ",
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"XX ",
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"X.X ",
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"X..X ",
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"X...X ",
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"X....X ",
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"X.....X ",
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"X......X ",
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"X.......X ",
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"X........X ",
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"X.....XXXXX ",
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"X..X..X ",
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"X.X X..X ",
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"XX X..X ",
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"X X..X ",
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" X..X ",
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" X..X ",
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" X..X ",
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" XX ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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"0,0"
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};
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static const char *cross[] = {
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/* width height num_colors chars_per_pixel */
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" 32 32 3 1",
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/* colors */
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"o c #000000",
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". c #ffffff",
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" c None",
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/* pixels */
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" ",
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" ",
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" ",
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" ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oooooooooooooooooooooooo ",
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" oooooooooooooooooooooooo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" oo ",
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" ",
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" ",
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" ",
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" ",
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"16,16"
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};
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static SDL_Surface *load_image_file(const char *file)
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{
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SDL_Surface *surface = SDL_LoadSurface(file);
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if (surface) {
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if (SDL_GetSurfacePalette(surface)) {
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const Uint8 bpp = SDL_BITSPERPIXEL(surface->format);
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const Uint8 mask = (1 << bpp) - 1;
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if (SDL_PIXELORDER(surface->format) == SDL_BITMAPORDER_4321)
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SDL_SetSurfaceColorKey(surface, 1, (*(Uint8 *)surface->pixels) & mask);
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else
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SDL_SetSurfaceColorKey(surface, 1, ((*(Uint8 *)surface->pixels) >> (8 - bpp)) & mask);
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} else {
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switch (SDL_BITSPERPIXEL(surface->format)) {
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case 15:
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SDL_SetSurfaceColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF);
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break;
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case 16:
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SDL_SetSurfaceColorKey(surface, 1, *(Uint16 *)surface->pixels);
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break;
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case 24:
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SDL_SetSurfaceColorKey(surface, 1, (*(Uint32 *)surface->pixels) & 0x00FFFFFF);
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break;
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case 32:
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SDL_SetSurfaceColorKey(surface, 1, *(Uint32 *)surface->pixels);
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break;
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}
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}
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}
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return surface;
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}
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static SDL_Surface *load_image(const char *file)
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{
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SDL_Surface *surface = load_image_file(file);
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if (surface) {
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/* Add a 2x version of this image, if available */
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SDL_Surface *surface2x = NULL;
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const char *ext = SDL_strrchr(file, '.');
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size_t len = SDL_strlen(file) + 2 + 1;
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char *file2x = (char *)SDL_malloc(len);
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if (file2x) {
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SDL_strlcpy(file2x, file, len);
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if (ext) {
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SDL_memcpy(file2x + (ext - file), "2x", 3);
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SDL_strlcat(file2x, ext, len);
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} else {
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SDL_strlcat(file2x, "2x", len);
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}
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surface2x = load_image_file(file2x);
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SDL_free(file2x);
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}
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if (surface2x) {
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SDL_AddSurfaceAlternateImage(surface, surface2x);
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SDL_DestroySurface(surface2x);
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}
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}
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return surface;
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}
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static SDL_Cursor *init_color_cursor(char **files, int num_frames)
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{
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SDL_Cursor *cursor = NULL;
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SDL_CursorFrameInfo *frames = (SDL_CursorFrameInfo *)SDL_calloc(num_frames, sizeof(SDL_CursorFrameInfo));
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int i;
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for (i = 0; i < num_frames; i++) {
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SDL_Surface *img = load_image(files[i]);
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if (!img) {
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SDL_LogWarn(SDL_LOG_CATEGORY_TEST, "Failed to load %s", files[i]);
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goto cleanup;
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}
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frames[i].surface = img;
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if (i > 0) {
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frames[i].duration = 150;
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}
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}
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if (num_frames == 1) {
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cursor = SDL_CreateColorCursor(frames[0].surface, 0, 0);
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} else {
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cursor = SDL_CreateAnimatedCursor(frames, num_frames, 0, 0);
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}
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cleanup:
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for (i = 0; i < num_frames; ++i) {
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SDL_DestroySurface(frames[i].surface);
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}
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SDL_free(frames);
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return cursor;
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}
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static SDL_Cursor *init_system_cursor(const char *image[])
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{
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int i, row, col;
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Uint8 data[4 * 32];
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Uint8 mask[4 * 32];
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int hot_x = 0;
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int hot_y = 0;
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i = -1;
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for (row = 0; row < 32; ++row) {
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for (col = 0; col < 32; ++col) {
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if (col % 8) {
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data[i] <<= 1;
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mask[i] <<= 1;
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} else {
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++i;
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data[i] = mask[i] = 0;
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}
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switch (image[4 + row][col]) {
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case 'X':
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data[i] |= 0x01;
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mask[i] |= 0x01;
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break;
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case '.':
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mask[i] |= 0x01;
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break;
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case 'o':
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data[i] |= 0x01;
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break;
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case ' ':
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break;
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}
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}
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}
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(void)SDL_sscanf(image[4 + row], "%d,%d", &hot_x, &hot_y);
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return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
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}
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static SDL_Cursor *init_animated_cursor(const char *image[], bool oneshot)
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{
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int row, col;
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SDL_Surface *surface, *invsurface;
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Uint32 *pixels, *invpixels;
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SDL_CursorFrameInfo frames[6];
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int hot_x = 0;
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int hot_y = 0;
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surface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
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if (!surface) {
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return NULL;
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}
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invsurface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
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if (!invsurface) {
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SDL_DestroySurface(surface);
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return NULL;
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}
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for (row = 4; row < 36; ++row) {
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pixels = (Uint32 *)((Uint8 *)surface->pixels + ((row - 4) * surface->pitch));
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invpixels = (Uint32 *)((Uint8 *)invsurface->pixels + ((row - 4) * surface->pitch));
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for (col = 0; col < 32; ++col) {
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switch (image[row][col]) {
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case 'X':
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pixels[col] = 0xFFFFFFFF;
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invpixels[col] = 0xFF000000;
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break;
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case '.':
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pixels[col] = 0xFF000000;
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invpixels[col] = 0xFFFFFFFF;
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break;
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case ' ':
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pixels[col] = 0;
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invpixels[col] = 0;
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break;
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}
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}
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}
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int frame_count = 2;
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frames[0].surface = surface;
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frames[0].duration = 100;
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frames[1].surface = invsurface;
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frames[1].duration = 100;
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if (oneshot) {
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frames[2].surface = surface;
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frames[2].duration = 200;
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frames[3].surface = invsurface;
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frames[3].duration = 300;
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frames[4].surface = surface;
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frames[4].duration = 400;
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frames[5].surface = invsurface;
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frames[5].duration = 0;
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frame_count = 6;
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}
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SDL_Cursor *cursor = SDL_CreateAnimatedCursor(frames, frame_count, hot_x, hot_y);
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SDL_DestroySurface(surface);
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SDL_DestroySurface(invsurface);
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return cursor;
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}
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static SDLTest_CommonState *state;
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static int done;
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static SDL_Cursor *cursors[5 + SDL_SYSTEM_CURSOR_COUNT];
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static SDL_SystemCursor cursor_types[5 + SDL_SYSTEM_CURSOR_COUNT];
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static int num_cursors;
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static int current_cursor;
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static bool show_cursor;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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{
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SDLTest_CommonQuit(state);
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/* Let 'main()' return normally */
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if (rc != 0) {
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exit(rc);
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}
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}
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static void loop(void)
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{
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int i;
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SDL_Event event;
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN) {
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if (event.button.button == SDL_BUTTON_LEFT) {
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if (num_cursors == 0) {
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continue;
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}
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++current_cursor;
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if (current_cursor == num_cursors) {
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current_cursor = 0;
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}
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SDL_SetCursor(cursors[current_cursor]);
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switch ((int)cursor_types[current_cursor]) {
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case (SDL_SystemCursor)-3:
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SDL_Log("Animated custom cursor (one-shot)");
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break;
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case (SDL_SystemCursor)-2:
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SDL_Log("Animated custom cursor");
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break;
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case (SDL_SystemCursor)-1:
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SDL_Log("Custom cursor");
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break;
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case SDL_SYSTEM_CURSOR_DEFAULT:
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SDL_Log("Default");
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break;
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case SDL_SYSTEM_CURSOR_TEXT:
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SDL_Log("Text");
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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SDL_Log("Wait");
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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SDL_Log("Crosshair");
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break;
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case SDL_SYSTEM_CURSOR_PROGRESS:
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SDL_Log("Progress: Small wait cursor (or Wait if not available)");
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break;
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case SDL_SYSTEM_CURSOR_NWSE_RESIZE:
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SDL_Log("Double arrow pointing northwest and southeast");
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break;
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case SDL_SYSTEM_CURSOR_NESW_RESIZE:
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SDL_Log("Double arrow pointing northeast and southwest");
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break;
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case SDL_SYSTEM_CURSOR_EW_RESIZE:
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SDL_Log("Double arrow pointing west and east");
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break;
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case SDL_SYSTEM_CURSOR_NS_RESIZE:
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SDL_Log("Double arrow pointing north and south");
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break;
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case SDL_SYSTEM_CURSOR_MOVE:
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SDL_Log("Move: Four pointed arrow pointing north, south, east, and west");
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break;
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case SDL_SYSTEM_CURSOR_NOT_ALLOWED:
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SDL_Log("Not Allowed: Slashed circle or crossbones");
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break;
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case SDL_SYSTEM_CURSOR_POINTER:
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SDL_Log("Pointer: Hand");
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break;
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case SDL_SYSTEM_CURSOR_NW_RESIZE:
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SDL_Log("Window resize top-left");
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break;
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case SDL_SYSTEM_CURSOR_N_RESIZE:
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SDL_Log("Window resize top");
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break;
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case SDL_SYSTEM_CURSOR_NE_RESIZE:
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SDL_Log("Window resize top-right");
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break;
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case SDL_SYSTEM_CURSOR_E_RESIZE:
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SDL_Log("Window resize right");
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break;
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case SDL_SYSTEM_CURSOR_SE_RESIZE:
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SDL_Log("Window resize bottom-right");
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break;
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case SDL_SYSTEM_CURSOR_S_RESIZE:
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SDL_Log("Window resize bottom");
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break;
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case SDL_SYSTEM_CURSOR_SW_RESIZE:
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SDL_Log("Window resize bottom-left");
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break;
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case SDL_SYSTEM_CURSOR_W_RESIZE:
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SDL_Log("Window resize left");
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break;
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default:
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SDL_Log("UNKNOWN CURSOR TYPE, FIX THIS PROGRAM.");
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break;
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}
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} else {
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show_cursor = !show_cursor;
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if (show_cursor) {
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SDL_ShowCursor();
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} else {
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SDL_HideCursor();
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}
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}
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}
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}
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for (i = 0; i < state->num_windows; ++i) {
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SDL_Renderer *renderer = state->renderers[i];
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SDL_FRect rect;
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int x, y, row;
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int window_w = 0, window_h = 0;
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const float scale = SDL_GetWindowPixelDensity(state->windows[i]);
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SDL_GetWindowSizeInPixels(state->windows[i], &window_w, &window_h);
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rect.w = 128.0f * scale;
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rect.h = 128.0f * scale;
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for (y = 0, row = 0; y < window_h; y += (int)rect.h, ++row) {
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bool black = ((row % 2) == 0) ? true : false;
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for (x = 0; x < window_w; x += (int)rect.w) {
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rect.x = (float)x;
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rect.y = (float)y;
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if (black) {
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SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
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} else {
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SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
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}
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SDL_RenderFillRect(renderer, &rect);
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black = !black;
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}
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}
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SDL_RenderPresent(renderer);
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}
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#ifdef SDL_PLATFORM_EMSCRIPTEN
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if (done) {
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emscripten_cancel_main_loop();
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}
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#endif
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}
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int main(int argc, char *argv[])
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{
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int i;
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char **frames = NULL;
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int num_frames = -1;
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SDL_Cursor *cursor;
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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if (!state) {
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return 1;
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}
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for (i = 1; i < argc;) {
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int consumed;
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consumed = SDLTest_CommonArg(state, i);
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if (consumed == 0) {
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if (SDL_strcmp(argv[i], "--frames") == 0 && frames == NULL) {
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num_frames = 0;
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while (i + 1 + num_frames < argc && argv[i + 1 + num_frames][0] != '-') {
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num_frames += 1;
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}
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frames = &argv[i + 1];
|
|
consumed = num_frames + 1;
|
|
}
|
|
}
|
|
if (consumed <= 0) {
|
|
static const char *options[] = { "[--frames frame0.bmp [frame1.bmp [frame2.bmp ...]]]", NULL};
|
|
SDLTest_CommonLogUsage(state, argv[0], options);
|
|
quit(1);
|
|
}
|
|
i += consumed;
|
|
}
|
|
|
|
if (!SDLTest_CommonInit(state)) {
|
|
quit(2);
|
|
}
|
|
|
|
num_cursors = 0;
|
|
|
|
if (num_frames > 0) {
|
|
/* Only load the first file in the list for the icon. */
|
|
SDL_Surface *icon = load_image(frames[0]);
|
|
if (icon) {
|
|
for (i = 0; i < state->num_windows; ++i) {
|
|
SDL_SetWindowIcon(state->windows[i], icon);
|
|
}
|
|
SDL_DestroySurface(icon);
|
|
}
|
|
|
|
cursor = init_color_cursor(frames, num_frames);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
|
|
num_cursors++;
|
|
}
|
|
}
|
|
|
|
cursor = init_system_cursor(arrow);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
|
|
num_cursors++;
|
|
}
|
|
|
|
cursor = init_system_cursor(cross);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
|
|
num_cursors++;
|
|
}
|
|
|
|
cursor = init_animated_cursor(arrow, false);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = (SDL_SystemCursor)-2;
|
|
num_cursors++;
|
|
}
|
|
|
|
cursor = init_animated_cursor(arrow, true);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = (SDL_SystemCursor)-3;
|
|
num_cursors++;
|
|
}
|
|
|
|
for (i = 0; i < SDL_SYSTEM_CURSOR_COUNT; ++i) {
|
|
cursor = SDL_CreateSystemCursor((SDL_SystemCursor)i);
|
|
if (cursor) {
|
|
cursors[num_cursors] = cursor;
|
|
cursor_types[num_cursors] = i;
|
|
num_cursors++;
|
|
}
|
|
}
|
|
|
|
if (num_cursors > 0) {
|
|
SDL_SetCursor(cursors[0]);
|
|
}
|
|
|
|
show_cursor = SDL_CursorVisible();
|
|
|
|
/* Main render loop */
|
|
done = 0;
|
|
#ifdef SDL_PLATFORM_EMSCRIPTEN
|
|
emscripten_set_main_loop(loop, 0, 1);
|
|
#else
|
|
while (!done) {
|
|
loop();
|
|
}
|
|
#endif
|
|
|
|
for (i = 0; i < num_cursors; ++i) {
|
|
SDL_DestroyCursor(cursors[i]);
|
|
}
|
|
quit(0);
|
|
|
|
/* keep the compiler happy ... */
|
|
return 0;
|
|
}
|