00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
120 lines
3.1 KiB
C++
120 lines
3.1 KiB
C++
/*
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Capstone Disassembly Engine bindings for VB6
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Contributed by FireEye FLARE Team
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Author: David Zimmer <david.zimmer@fireeye.com>, <dzzie@yahoo.com>
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License: Apache 2.0
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Copyright: FireEye 2017
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This dll is a small stdcall shim so VB6 can access the capstone API
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*/
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#include <stdio.h>
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#include <conio.h>
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#include <string.h>
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#include <capstone.h>
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#pragma comment(lib, "capstone.lib")
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#define EXPORT comment(linker, "/EXPORT:"__FUNCTION__"="__FUNCDNAME__)
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unsigned int __stdcall bs_version(int *major, int *minor){
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#pragma EXPORT
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return cs_version(major,minor);
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}
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bool __stdcall bs_support(int query){
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#pragma EXPORT
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return cs_support(query);
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}
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cs_err __stdcall bs_open(cs_arch arch, cs_mode mode, csh *handle){
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#pragma EXPORT
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return cs_open(arch, mode, handle);
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}
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cs_err __stdcall bs_close(csh *handle){
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#pragma EXPORT
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return cs_close(handle);
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}
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cs_err __stdcall bs_option(csh handle, cs_opt_type type, size_t value){
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#pragma EXPORT
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return cs_option(handle, type, value);
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}
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cs_err __stdcall bs_errno(csh handle){
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#pragma EXPORT
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return cs_errno(handle);
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}
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const char* __stdcall bs_strerror(cs_err code){
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#pragma EXPORT
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return cs_strerror(code);
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}
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size_t __stdcall bs_disasm(csh handle, const uint8_t *code, size_t code_size, uint64_t address, size_t count, cs_insn **insn){
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#pragma EXPORT
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return cs_disasm(handle, code, code_size, address, count, insn);
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}
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void __stdcall getInstruction(cs_insn *insn, uint32_t index, void* curInst, uint32_t bufSize){
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#pragma EXPORT
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memcpy(curInst, (void*)&insn[index], bufSize); //size lets us get a partial version of whatever we have implemented in the vbstruct...
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}
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const char* __stdcall bs_reg_name(csh handle, unsigned int reg_id){
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#pragma EXPORT
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return cs_reg_name(handle, reg_id);
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}
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void __stdcall bs_free(cs_insn *insn, size_t count){
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#pragma EXPORT
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return cs_free(insn, count);
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}
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cs_insn* __stdcall bs_malloc(csh handle){
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#pragma EXPORT
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return cs_malloc(handle);
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}
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int __stdcall bs_op_index(csh handle, const cs_insn *insn, unsigned int op_type, unsigned int position){
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#pragma EXPORT
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return cs_op_index(handle,insn,op_type,position);
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}
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int __stdcall bs_op_count(csh handle, const cs_insn *insn, unsigned int op_type){
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#pragma EXPORT
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return cs_op_count(handle,insn,op_type);
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}
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bool __stdcall bs_reg_write(csh handle, const cs_insn *insn, unsigned int reg_id){
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#pragma EXPORT
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return cs_reg_write(handle,insn,reg_id);
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}
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bool __stdcall bs_reg_read(csh handle, const cs_insn *insn, unsigned int reg_id){
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#pragma EXPORT
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return cs_reg_read(handle,insn,reg_id);
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}
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bool __stdcall bs_insn_group(csh handle, const cs_insn *insn, unsigned int group_id){
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#pragma EXPORT
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return cs_insn_group(handle,insn,group_id);
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}
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const char* __stdcall bcs_group_name(csh handle, unsigned int group_id){
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#pragma EXPORT
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return cs_group_name(handle,group_id);
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}
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const char* __stdcall bs_insn_name(csh handle, unsigned int insn_id){
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#pragma EXPORT
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return cs_insn_name(handle,insn_id);
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}
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bool __stdcall bs_disasm_iter(csh handle, const uint8_t **code, size_t *size, uint64_t *address, cs_insn *insn){
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#pragma EXPORT
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return cs_disasm_iter(handle, code, size, address, insn);
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}
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